Search found 524 matches

by sagji
Fri Jun 18, 2010 11:37 am
Forum: Egypt - Engineering an Empire
Topic: Crash in the Demo
Replies: 0
Views: 3028

Crash in the Demo

I am getting a crash to desktop in the demo. It is occurring when I click on a city to enter it. It only happens on one city, and only in one game. Looking at the city I notice that I have no town hall - there is a blacksmith in the first slot instead. I didn't sell the town hall, but I probably did...
by sagji
Thu Sep 24, 2009 2:31 pm
Forum: Rules Questions
Topic: Hit in flank and rear
Replies: 11
Views: 1410

The knights would at the start of the movement phase have the option to reform to face either M or C and also expand a base to fight against the overlap base from BG C. No - a BG fighting in multiple directions can't reform. (p70 RHS 2nd bullet point) They can though turn to face and expand/move in...
by sagji
Thu Sep 24, 2009 2:14 pm
Forum: Rules Questions
Topic: Routing in Impact phase
Replies: 120
Views: 10624

If you count each charge completely individually all will go left from 3's charge and all will fragment No - because B is still being charged by 2 so will split the angle. Not if each charge is actioned individually, you are combining two charges there. Each charge is actioned one at a time, but no...
by sagji
Thu Sep 24, 2009 2:06 pm
Forum: Rules Questions
Topic: Routing in Impact phase
Replies: 120
Views: 10624

It depnds in what order you play charges and evades. If you do each charge and all its reactions in turn then B would become a target, because 3 is moved before 1 and 2 and before reaction to their charges. This is why IMO all evades are moved before all charges. Then 3's VMD would make no differen...
by sagji
Thu Sep 24, 2009 1:41 pm
Forum: Rules Questions
Topic: Routing in Impact phase
Replies: 120
Views: 10624

If you count each charge completely individually all will go left from 3's charge and all will fragment No - because B is still being charged by 2 so will split the angle. No - because you only drop once if burst through by multiple units. EDIT: Added Also it was stated that the VMD didn't reach A.
by sagji
Thu Sep 24, 2009 1:35 pm
Forum: Rules Questions
Topic: Routing in Impact phase
Replies: 120
Views: 10624

Hence, if you do the charge evade as per marioslaz suggestion - C will evade and burst through both B and A (Disrupting both) - C will make it's charge and hit B - B will then evade and burst through A (Fragmenting A) - C will then continue it's charge and hit A - A will make a test for being charg...
by sagji
Thu Sep 24, 2009 1:02 pm
Forum: Rules Questions
Topic: Hit in flank and rear
Replies: 11
Views: 1410

hammy wrote:The knights would at the start of the movement phase have the option to reform to face either M or C and also expand a base to fight against the overlap base from BG C.
No - a BG fighting in multiple directions can't reform. (p70 RHS 2nd bullet point)
by sagji
Thu Sep 10, 2009 7:53 pm
Forum: Rules Questions
Topic: Evade - Charge Sequence in Impact Phase
Replies: 12
Views: 1663

Full turn sequence it say all evades then all charges - check it out :) I don't see where the full sequence says all evades - it just says "Make evade moves." The implication is that it is all, however P68 is a little more specific it says "Each charge and any responses to it must be actioned in th...
by sagji
Mon Sep 07, 2009 9:23 am
Forum: Rules Questions
Topic: Broken Rules
Replies: 257
Views: 18913

One thought on the LH evading off problem.
If the chargers reach the table edge they have the option to pursue off table - in which case they count as if they evaded off table (1AP) but the pursued BG counts as destroyed. If they don't take the option then they stop as per the current rules.
by sagji
Wed Aug 26, 2009 11:11 am
Forum: Rules Questions
Topic: cheesy terrain?
Replies: 166
Views: 16249

if the terrain system is designed to have the feature distribution set out in the table, and there is a simple exploit which breaks that distribution, there is cause for concern, regardless of what sort of armies are perceived to benefit! johno I don't think its broken. It was designed. But people ...
by sagji
Wed Aug 26, 2009 10:36 am
Forum: Rules Questions
Topic: cheesy terrain?
Replies: 166
Views: 16249

Why did we migrate away from the mechanism where the INVADER (iniative player) had to choose the terrain listed by the DEFENDER (non-iniative player)? Wouldn't this eliminate the GARRANTEE that a Steppe army plays in the Steppes? Gino SMAC Assuming you are referring to DBM then it is because we mov...
by sagji
Wed Aug 26, 2009 10:18 am
Forum: Rules Questions
Topic: Interpentration and Blocking BG
Replies: 29
Views: 3360

they would not push back the pike since they have to interpenetrate them and the elephants since both units are pretty much even frontage to each other, so you would split the skirmishers if they can't clear the pikes but could clear the elephants. I would think you would end up with half your skir...
by sagji
Mon Aug 24, 2009 9:53 am
Forum: Rules Questions
Topic: orb formation
Replies: 41
Views: 4891

So a small bunch of modern (unarmoured?) people riding on modern (unarmoured?) horses, operating under modern Insurance and Health and Safety rules - meaning that there must be no risk whatsoever of harming the people on foot, or the horses - being unwilling to approach spears is a good test that h...
by sagji
Mon Aug 24, 2009 9:39 am
Forum: Rules Questions
Topic: Interpentration and Blocking BG
Replies: 29
Views: 3360

Each base is considered seperately. Logically the steps are: First you move the BG as if the other BGs weren't present. Now you fix the fact you have bases one on top of another. And base that is on top of another is moved forward to clear the BG(s) it is on top of. If there isn't a gap beyond the B...
by sagji
Sun Aug 23, 2009 2:01 pm
Forum: Rules Questions
Topic: orb formation
Replies: 41
Views: 4891

I am remeinded of a show on History where they used about 30 volunteers who were drilled to march in a spear formation and then form orb. To illustrate its effectivness a few mounted riders rode up and tried to get close to the formation, after they were asked what they felt. It was a wall of spear...
by sagji
Sun Aug 23, 2009 12:41 pm
Forum: Rules Questions
Topic: Interpentration and Blocking BG
Replies: 29
Views: 3360

Now I'm more confused than ever. Regarding the original diagrams: however from the shape of the BGs I would guess that at least 1 file of skirmishers has no pike in fron of them. One file of skirmishers did not contact the front of the pike and was in front of the Elephants. Asking some basic quest...
by sagji
Sun Aug 23, 2009 12:23 pm
Forum: Rules Questions
Topic: cheesy terrain?
Replies: 166
Views: 16249

There is no increased chance to shift / remove a road - and a shift of 6MU is not sufficient to permit a minimum width piece to be placed touching the edge. Thus a 5 or 6 is required to negate it. Pieces can be placed touching roads so a 6x4 would fit after the shift. You are correct - however it m...
by sagji
Sat Aug 22, 2009 2:14 pm
Forum: Rules Questions
Topic: orb formation
Replies: 41
Views: 4891

Indeed the 4 deep pike is awkards because it is a fighting formation rather han representation of a column, so yep would challenge words a bit. I gues one would create an exclusion for Pikes to cover that. I don't think such an exception should be only for pike - even for spear a 1 wide 4 deep is a...
by sagji
Sat Aug 22, 2009 1:05 pm
Forum: Rules Questions
Topic: orb formation
Replies: 41
Views: 4891

Explain how a BG that is 2 bases wide can contract to 2 bases wide. We have said from the outset that the rules are written in a non-legalise way by intent and with a view to the players applying some commmon sense and intelligence in their interpretation. Such an approach has clearly been a big su...
by sagji
Sat Aug 22, 2009 1:01 pm
Forum: Rules Questions
Topic: cheesy terrain?
Replies: 166
Views: 16249

Yep. Although it should be noted the increased chance to removed or shift the river/road. I think the road part is what I don't care for. I think terrain coming down after should result in the road being moved to on top of the terrain for exactly this reason. However the river's difficult is diced ...

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