Search found 10 matches

by riuminkd
Fri Dec 19, 2014 3:10 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Futere factions/chapters
Replies: 18
Views: 4383

Re: Futere factions/chapters

According to the current official GW licence, we are allowed to work within the WH 40K lore with material that has to do with the three wars on Armageddon. So this first release is the start of a games series, over the coming three years there will be much more content/updates/expansions/ etc. comi...
by riuminkd
Thu Dec 11, 2014 6:45 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Demolisher 2-2?
Replies: 10
Views: 2677

Re: Demolisher 2-2?

Баланс того требует. Иногда приходится жертвовать точностью передачи настолки, да это и не приоритет. Если сделать пушку 2-1, то это будет маленько имба, т.к она будет бить по всем, кто пытается атаковать защитник в ближнем бою.
by riuminkd
Wed Dec 10, 2014 8:06 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Version 1.02 Now available!
Replies: 24
Views: 4064

Re: Version 1.02 Now available!

FroBodine wrote:Ouch. Is that what they meant by removing the health stat? Why would this be removed? It certainly is useful, as Falke mentioned!
Look on the health bar, it is enough for determining leman russes hp.
by riuminkd
Tue Dec 09, 2014 8:44 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: 1.02 Patch
Replies: 54
Views: 9378

Re: 1.02 Patch

bram1979 wrote:Well my Grey Knights purge everything :mrgreen: including Xenos and Daemons :wink:
And compiler problems and bugs and errors!
by riuminkd
Tue Dec 09, 2014 8:30 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Difficulty curve and unit tactical value trouble.
Replies: 74
Views: 10056

Re: Difficulty curve and unit tactical value trouble.

Ranimiro wrote: I would love to see that titan unsoported by infantry get destroyed by assault infantry.
In tabletop they do, and yes, it's cool. Very cool.
by riuminkd
Tue Dec 09, 2014 8:25 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Differences between the chapters
Replies: 0
Views: 482

Differences between the chapters

Space Marines are different in fact.
Blood angels have 80% accuracy instead of 60%.
Salamanders have higher defence (+10 for infantry, +8 for terminators, +5 to +10 for vehicles).
Ultramarines are cheaper by 100 RP (most units).
by riuminkd
Tue Dec 09, 2014 8:19 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: 1.02 Patch
Replies: 54
Views: 9378

Re: 1.02 Patch

I'll sent in my Grey Knight terminator squad to purge the Xenos so they can hurry up :twisted: Grey Knights don't purge xenos, they banish daemons. Deffwatch kill-teams purge Xenos, but the current trouble can be solved only by the skilled Techpriest. But he hasn't been added in game, so he can't h...
by riuminkd
Mon Dec 08, 2014 6:29 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Screenshot of a Dark Eldar Roster
Replies: 12
Views: 2115

Re: Screenshot of a Dark Eldar Roster

Moderz are da best!
by riuminkd
Sun Dec 07, 2014 11:08 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Rough Guide for Orks and/or more in depth Guides?
Replies: 9
Views: 2200

Re: Rough Guide for Orks and/or more in depth Guides?

Dayta wrote:Rough Guide to Orks is up, with some notes on units in multiplayer. Feel free to give feedback.
Can't find it, can you give a link?

P.S. Finally i've found it in your guides, but this guide didn't displayed on the page with the other guides for some reason.
by riuminkd
Sat Dec 06, 2014 8:40 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: MP games - Opponent's side
Replies: 1
Views: 523

Re: MP games - Opponent's side

Some scenarios are Orks vs. Orks.

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