Search found 87 matches
- Sun Aug 03, 2014 9:34 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Problems playing on iPhone
- Replies: 2
- Views: 8710
Problems playing on iPhone
my iPad is broken atm, so I downloaded El Alamein onto my iPhone but am running into repeated "Local Player Not Authenticated" GameCenter disconnections. The game will usually connect (though sometimes not) to GameCenter and then 9 out of 10 times disconnect on attempting to load a match (...
- Fri Jul 25, 2014 5:52 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Armor and deirs
- Replies: 2
- Views: 8892
Armor and deirs
I think armor can move through deirs without road access during disengagement? Perhaps they could be penalized or blocked?
- Wed Jul 23, 2014 11:56 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Rebuilds on reinforcements screen
- Replies: 3
- Views: 8673
Re: Rebuilds on reinforcements screen
Hey thanks for the response! From my experience though, this doesn't seem to have anything to do with units exiting. Axis units exiting right to Egypt are quite rare in my experience, and the rebuild display "bug" seems to come up in every game I play. The "bugged" items have, I ...
- Sat Jul 19, 2014 11:06 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Rebuilds on reinforcements screen
- Replies: 3
- Views: 8673
Rebuilds on reinforcements screen
What does it mean when a rebuild unit icon has a strength bar on its icon on the reinforcements screen?
Some of them have this, others don't. They all restart with 1 strength point don't they?
Some of them have this, others don't. They all restart with 1 strength point don't they?
- Fri Jul 18, 2014 10:25 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Desert Fox Rules Updates and Errata
- Replies: 20
- Views: 17663
Re: Desert Fox Rules Updates and Errata
Not clear in rules (8.6) how Axis combat supply replenishment works in the Campaign ( I think if CW or Axis opt to avoid refit, Axis receives no extra combat supply points for 2 weeks?)
- Fri Jul 18, 2014 2:31 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: History requests & errata...
- Replies: 1
- Views: 7873
Re: History requests & errata...
CW defeat telegram message at the end says "STRONG ENEMY RAVAGING COLONIES" ... But Egypt was never a colony of Britain - it was a protectorate and then in this WW2 period , a technically fully independent kingdom with strong British influence and military bases in practice http://en.wikip...
- Thu Jul 17, 2014 10:32 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Desert Fox Rules Updates and Errata
- Replies: 20
- Views: 17663
Re: Desert Fox Rules Updates and Errata
First line of rule 10.8 on night maneuvers shouldn't say that they may occur every turn
- Sun Jul 13, 2014 5:46 pm
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Desert Fox Rules Updates and Errata
- Replies: 20
- Views: 17663
Re: Desert Fox Rules Updates and Errata
There doesn't seem to be a mention of disengagement effects on minefields ( lost if behind enemy lines without a friendly unit on the space) in the rules
- Tue Jul 01, 2014 4:35 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Desert Fox Rules Updates and Errata
- Replies: 20
- Views: 17663
Re: Desert Fox Rules Updates and Errata
Rule 10.6.2 : "There are no elite flak units in the game" should perhaps be something like "The elite status of the flak units has no effect in the game - it is for historical representation only "
- Tue Jul 01, 2014 4:30 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Desert Fox Rules Updates and Errata
- Replies: 20
- Views: 17663
Re: Desert Fox Rules Updates and Errata
Rule 7.1.2 seems to imply that the combined arms bonus is available to Italian units but it's not
While it doesn't say anything specifically about Italian units, it doesn't rule them out and reads as if they might have the bonus too
While it doesn't say anything specifically about Italian units, it doesn't rule them out and reads as if they might have the bonus too
- Mon Jun 30, 2014 8:48 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Elite upgrades?
- Replies: 1
- Views: 1165
Elite upgrades?
Does rule 13.2.4 , where it says that "Elite units may be upgraded without additional cost" mean that *all* CW elite units are automatically upgraded during CW refit . That's what I thought it meant but I am currently in a game where one elite NZ unit is one point max strength higher than ...
- Mon Jun 30, 2014 5:23 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Suggestions for AI improvement
- Replies: 2
- Views: 2541
Suggestions for AI improvement
Been noticing playing vs Kesselring ( quick Axis AI) in both the ridge scenario and the campaign game that in Early turns it likes prioritizing attacking the CW 9 Ind unit in Naqh Abu Dweis over pulling out vulnerable units from earlier attack. So e.g. AI will launch risky attack with mobile infantr...
- Mon Jun 30, 2014 5:05 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Clarification on Flak combat rules?
- Replies: 3
- Views: 2358
Re: Clarification on Flak combat rules?
Thanks SpaceRumsfeld! That answers the flak attack/defend question for me - would be good if the game didn't give the flak the firing animation when it can't attack though! Re: the elite question, I hadn't come across a problem with hit calculations ( I just haven't noticed), but that's a good point...
- Sun Jun 29, 2014 6:40 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: initial impressions
- Replies: 4
- Views: 3433
initial impressions
I think El Alamein is brilliant and the best of the series so far - I am super impressed by the gameplay depth and novelty ( no matter what some superficial reviews say, there's a lot of new stuff here ) and how there's so much here while avoiding getting bogged down and turning into a slog ( a prob...
- Sun Jun 29, 2014 6:30 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: History requests & errata...
- Replies: 1
- Views: 7873
History requests & errata...
A couple of howlers in the (generally wonderful) history sections: the description of the relations between Britain and the Commonwealth Dominions ( Australia, NZ, South Africa...) is good but India is implied to be part of this group too, which is odd, since India was a still an imperial possession...
- Sun Jun 29, 2014 6:05 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: Clarification on Flak combat rules?
- Replies: 3
- Views: 2358
Clarification on Flak combat rules?
So, I gather that Flak units do not operate as elite units ( though they are listed as elite in the battle orders and they have elite insignia on their icons... A little confusing perhaps ) and that they have no combat value when attacking (perhaps they should not be given firing animations when thi...
- Sun Jun 29, 2014 5:59 am
- Forum: Desert Fox: The Battle of El Alamein
- Topic: General Question
- Replies: 4
- Views: 1796
Re: General Question
I think Claus may have posted this query because there are no briefing special radio sound effects/music in the initial automatic daily briefing reports (in BotB, there was). I initially found this worrying too, There is great radio sound design when you click on briefing after this though. Glad to ...
- Sat Apr 05, 2014 10:40 pm
- Forum: Drive On Moscow
- Topic: Possible bug with replacements/out of supply?
- Replies: 1
- Views: 2193
Possible bug with replacements/out of supply?
I'm playing Axis against another online human player. At the end of one turn, I have multiple Axis units out of supply but my in-supply forces have pinned down the one Soviet unit (with 1 strength point and also out of supply; one of my in-supply units is occupying the same space) that is preventing...
- Tue Feb 25, 2014 5:53 am
- Forum: Drive On Moscow
- Topic: Can the new-look defense lines graphics be optional?
- Replies: 3
- Views: 1961
Can the new-look defense lines graphics be optional?
I just saw the new-look Soviet defense lines for the first time - I totally understand how these can be useful to some players by standing out a lot more. I personally never had a problem seeing the old look defense lines though, and unfortunately I think the new look ones stick out as prominently s...
- Mon Feb 10, 2014 3:11 am
- Forum: Drive On Moscow
- Topic: AI doesn't play fair
- Replies: 21
- Views: 6605
Re: AI doesn't play fair
I totally believe that the game developers didn't design a cheating AI , but I'm starting to believe too that there is something skewed/buggy in the random number generation for Halder. Halder virtually always chooses the armor stack attack on Vladiminskoye in the opening prepared offensive moves, a...