Search found 131 matches

by Parallax
Sat Mar 16, 2019 3:46 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 44
Views: 4003

Re: Neutral Pack

Russian update :)
by Parallax
Sat Mar 16, 2019 3:06 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: [Mod WIP - Ready to play] Sisters of Battle 0.9.6.8
Replies: 8
Views: 1019

Re: [Mod WIP - Ready to play] Sisters of Battle 0.9.6.6

Thanks :) I'm working on russian translation of your mod and it's almost done. Can't wait for sister's models
by Parallax
Sat Mar 09, 2019 2:00 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: [Mod Updated v1.2.2 & DLC's] Dangerous Planet Expanded v1.6
Replies: 11
Views: 1774

Re: [Mod Updated v1.2.2 & DLC's] Dangerous Planet Expanded v1.5

Just finished russian translation. Put it in attachments. Thanks for your mod :) PS. Maybe it is possible to spawn neutrals of the same type from single lair? Meganob and feral boys from single battle wagon, psychnoien and psychnoien queen from the same nest? For example, every 5 turns - lesser neut...
by Parallax
Tue Mar 05, 2019 9:25 am
Forum: Mods and Scenario Design
Topic: Are people interested in updating the Tau mod?
Replies: 7
Views: 995

Re: Are people interested in updating the Tau mod?

1.11? I'm playing both, and i will play tau on any of them, but i think you should make it on vanilla, cause it's always bad idea to create mod for another "mod" if you want bigger player base :( Is it hard to "upgrade" mod from 1.10 to 1.11?
by Parallax
Mon Mar 04, 2019 11:52 am
Forum: Mods and Scenario Design
Topic: Are people interested in updating the Tau mod?
Replies: 7
Views: 995

Re: Are people interested in updating the Tau mod?

Yes, would be very interesting. Something new is always something good :)
by Parallax
Sat Mar 02, 2019 11:53 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 44
Views: 4003

Re: Neutral Pack

Mutants are much harder now :)
PS. Updated russian language in attachment
by Parallax
Thu Feb 28, 2019 7:48 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: What does leveling do for chaos units?
Replies: 3
Views: 651

Re: What does leveling do for chaos units?

I heard they gain additional health. Can you check?
by Parallax
Tue Feb 26, 2019 7:28 am
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 44
Views: 4003

Re: Neutral Pack

Thanks. Already did translation and put in attachments. Works fine. Also, noticed few lines for more creatures :)
by Parallax
Tue Feb 12, 2019 5:33 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 44
Views: 4003

Re: [Update: Promethean Young] Neutral Pack

Just finished russian translation of your mod. Link for anyone who interested - https://cloud.mail.ru/public/ERCU/KK9wL3ZkD.

PS. Your work is amazing, thank you :) Can't wait to see something new :)
by Parallax
Mon Feb 11, 2019 6:09 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Duplex's Scenarios
Replies: 149
Views: 16455

Re: Duplex's Scenarios

Thanks for the new scenarios. Finished few days ago Berlin 1945 and decide to translate it in russian. If you interested, put russian version in your archive (it's not final version, but very close). Also, i changed preview picture. I don't like default previews cause they spoiling enemy positions. ...
by Parallax
Fri Feb 01, 2019 7:52 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: DOW mod - chaos (poll winner) cancelled
Replies: 11
Views: 1403

Re: DOW mod - chaos (poll winner) cancelled

Bad news. I hope you continue to make neutrals :(
by Parallax
Thu Jan 31, 2019 9:06 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Units swapping?
Replies: 8
Views: 1139

Re: Units swapping?

I remember too
by Parallax
Wed Jan 16, 2019 6:30 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: Neutral Pack
Replies: 44
Views: 4003

Re: Neutral Pack

Thanks!
Any new ideas for neutrals?
I have idea for neutral tervigon wich spawn neutral termagant every few turns :)
by Parallax
Thu Dec 27, 2018 6:48 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: DOW mod - chaos (poll winner) cancelled
Replies: 11
Views: 1403

Re: DOW mod what would you like - poll

Pretty sure that was QAI and he isn't working on it atm. I could be wrong tho You can cooperate with him and continue his work :) Also, when i was obsessed with Gladius, i made documentation about Alpha Legion mod. Few ideas about units, tactics, abilities. If you interested, you can take something...
by Parallax
Wed Dec 26, 2018 5:49 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: DOW mod - chaos (poll winner) cancelled
Replies: 11
Views: 1403

Re: DOW mod what would you like - poll

I heard chaos faction was already in work by some modder. But maybe this work is already stopped
by Parallax
Tue Dec 18, 2018 1:34 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: How to disembark from the Rhino
Replies: 2
Views: 746

Re: How to disembark from the Rhino

Hi. You can't embark/disembark units on the same turn. Try on the next turn
by Parallax
Sat Dec 15, 2018 8:00 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Modding
Topic: (Superceded by Neutral Pack) Neutral - Mutants
Replies: 2
Views: 710

Re: Neutral - Mutants

Thanks! Your neutrals very interesting. Keep going :)
by Parallax
Fri Dec 07, 2018 4:01 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Custom Scenarios.
Replies: 9
Views: 1412

Re: Custom Scenarios.

I tried labirynth mission and realise that forests don't reduce movements and don't give cover and block loss. The same thing with some buildings on Islands map. I think you use automapping from sketch. This feature is not 100% accurate and needs polish to maps

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