Search found 1525 matches

by kondi754
Thu Apr 11, 2019 11:04 am
Forum: Order of Battle Series
Topic: Next DLC?
Replies: 167
Views: 12239

Re: Next DLC?

Personally I'd like to see some small "Unit pack" DLC's released covering other periods of history containing nothing but units, so that we can simply slot them into scenarios that we create in the editor. For example we could build a jungle map using the existing terrain type, then use the units f...
by kondi754
Thu Apr 11, 2019 10:27 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 751
Views: 75974

Re: Erik's campaigns

I always play on level-3. So you guys wnat more resources and more turns in Casablanca? I started playing at 3 and it's very nice (but quite demanding) indeed :wink: Maybe it's better not to change, I will have something to do in autumn and winter (play on the 4th and 5th level) :lol: But seriously...
by kondi754
Thu Apr 11, 2019 8:30 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 751
Views: 75974

Re: Erik's campaigns

Did you play the Casablanca mission on the 5th level? Yeah, could use a few more turns, to be honest. Only a minor victory on my first try. Those french tanks are really hard to kill (with neverending repairs "à la Erik", of course :wink: ) Did you use cheat codes? (Except extra turns) It seems to ...
by kondi754
Wed Apr 10, 2019 8:21 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 751
Views: 75974

Re: Erik's campaigns

Erik2 wrote:
Wed Apr 10, 2019 8:03 am
The Marine Raiders are a substitute for Ranger units.
But, good point about leaving out certain unit types.

The 2nd training mission is performed with live ammo :D
Did you play the Casablanca mission on the 5th level?
by kondi754
Tue Apr 09, 2019 10:17 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 751
Views: 75974

US campaign feedbacks

I don't know if it's appropriate to leave Marines and Marine Raiders available for purchase in ETO. I also have doubts when it comes to ships and US navy aircrafts (Wildcats or Avengers may be aux units during Torch only) The second thing - Erik, the 2nd mission is still just a training but you're t...
by kondi754
Mon Apr 08, 2019 12:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 150
Views: 8764

Re: Historical&Demanding Mod by Kondi :)

This Sunday, I'll share the link with my Mod, I have no patience to wait until the devs fix the "unreliable" trait
I'll probably use Terminator's advice and reduce MPs for units which have this trait.
by kondi754
Mon Apr 08, 2019 12:23 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 751
Views: 75974

Re: US Corps 1942-43

Erik2 wrote:
Mon Apr 08, 2019 12:06 pm
US Corps 1942-43

This is an adaption of the original PzC campaign.

Download link in first post.
Have fun.
You already have the first tester :!: 8)
As a well-known enthusiast of the US Army (and awaiting Liberation DLC) I'll play it with great curiosity :wink:
by kondi754
Sun Mar 31, 2019 8:21 am
Forum: Order of Battle Series
Topic: Baukommando Becker & Marders
Replies: 16
Views: 2082

Re: Baukommando Becker & Marders

Good presentation, Spike Additionally, Marders were sometimes the only AT support available for inf units. Eg. North Africa, where only 7 :!: StuGs fought: 3 StuG III D at Gazala (May, 1942) and 4 StuG III F/8 in Tunisia (April, 1943) There were a few dozen Marders II and III instead, available to R...
by kondi754
Fri Mar 29, 2019 8:08 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 60813

Re: Panzer Corps 2 - Dev Diary #9

if Hitler hadn't diverted forces away from the push on Moscow in '41 in order to send them south to encircle Kiev, would Germany have been able to take Moscow in 1941 Personally, I don't think the major deciding factors were the (mainly) tank diversions north (Leningrad) and south (Kiev) of Army Gr...
by kondi754
Fri Mar 29, 2019 3:22 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #9
Replies: 202
Views: 60813

Re: Panzer Corps 2 - Dev Diary #9

Spike, I see that you switched to Panzercorps :twisted: In my opinion, Hitler never had a chance to win a world war. The fact that he managed to do so much is the rather infamous merit of Neville Chamberlain and his ridiculous policy of appeasement, and next the defensive attitude of the Western dem...
by kondi754
Wed Mar 27, 2019 10:49 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 150
Views: 8764

Re: Historical&Demanding Mod by Kondi :)

terminator wrote:
Wed Mar 27, 2019 9:20 am
kondi754 wrote:
Wed Mar 27, 2019 9:01 am
Oh I see, do you need a hint to deploy Zundapp unit on the map in the editor?
It's the only way - pre-deploy him (will not buy him for sure... :wink: )
It seems to me impossible in the Editor with 7.1.6 (?)
I've just send you PM
by kondi754
Wed Mar 27, 2019 9:01 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 150
Views: 8764

Re: Historical&Demanding Mod by Kondi :)

Oh I see, do you need a hint to deploy Zundapp unit on the map in the editor?
It's the only way - pre-deploy him (will not buy him for sure... :wink: )
by kondi754
Wed Mar 27, 2019 8:18 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 150
Views: 8764

Re: Historical&Demanding Mod by Kondi :)

I also recently uninstalled the game completely (maybe last week) and later installed a new version, but Zundapp is still there... in my mod.jpg I didn't check the main game but it's in my Mod, it's also in unit.csv file (did't modify it, I have modified file in the folder with my Mod) zundapp_unit....
by kondi754
Sun Mar 24, 2019 5:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Historical&Demanding Mod by Kondi :)
Replies: 150
Views: 8764

Re: Historical&Demanding Mod by Kondi :)

Excellent :!: Thank you for your efforts, Gabe 8) My mod is substantially complete now (have only the last scenario to check and balance), but I'm still waiting for "unrealiable" trait to be fixed by Devs :evil: Maybe should I release my Mod without proper "unreliable" trait? Maybe should I just red...
by kondi754
Fri Mar 22, 2019 6:22 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 296
Views: 28745

Re: Different skins

You're right
I reported this some time ago (maybe year ago). I expect devs finally fix this model
by kondi754
Thu Mar 21, 2019 9:15 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 296
Views: 28745

Re: Different skins

terminator wrote:
Thu Mar 21, 2019 8:23 pm
kondi754 wrote:
Thu Mar 21, 2019 4:30 pm
Fantastic camo
What was the prototype? Unit, period? 8) :wink:
Unknow company, I would say summer 1944 :?
I would say so - probably from the period of fighting in Normandy
by kondi754
Thu Mar 21, 2019 4:30 pm
Forum: Order of Battle Series
Topic: Different skins
Replies: 296
Views: 28745

Re: Different skins

Fantastic camo
What was the prototype? Unit, period? 8) :wink:
by kondi754
Thu Mar 21, 2019 8:11 am
Forum: Order of Battle Series
Topic: Explanation of all traits
Replies: 29
Views: 1897

Re: Explanation of all traits

I installed the game again without the latest patch
There were no changes in Sandstorm, so my Mod works with versions 7.1.4 and 7.1.6
by kondi754
Wed Mar 20, 2019 6:51 pm
Forum: Order of Battle Series
Topic: Explanation of all traits
Replies: 29
Views: 1897

Re: Explanation of all traits

Unfortunately, this modification was introduced before 7.1.4 (or with) - I've just tested this version, so the only solution is new patch :(

Dear Devs :wink: , Is there any chance for a quick fix? This trait is really necessary for my Mod... :(
by kondi754
Wed Mar 20, 2019 3:24 pm
Forum: Order of Battle Series
Topic: Explanation of all traits
Replies: 29
Views: 1897

Re: Explanation of all traits

Yes yes yes :twisted: :twisted: :twisted:
I'm happy :mrgreen:

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