Search found 183 matches

by cw58
Fri Apr 05, 2019 6:06 pm
Forum: Panzer Corps : Scenario Design
Topic: Tinkering with mini-mods
Replies: 42
Views: 4753

Re: Tinkering with mini-mods

In McGuba's mod (again, a most excellent mod!), he added more defense (ground, air & close) to the armored units, as well as increasing the cost. Assuming both versions have the same amount of fuel (in real-life), I would also recommend decreasing the fuel value of the armored units due to the added...
by cw58
Fri Apr 05, 2019 5:49 pm
Forum: Panzer Corps : Scenario Design
Topic: Tinkering with mini-mods
Replies: 42
Views: 4753

Re: Tinkering with mini-mods

And the AT version:
ger_SdKfz_7-2_early_AT.png
ger_SdKfz_7-2_early_AT.png (31.58 KiB) Viewed 843 times
by cw58
Fri Apr 05, 2019 5:48 pm
Forum: Panzer Corps : Scenario Design
Topic: Tinkering with mini-mods
Replies: 42
Views: 4753

Re: Tinkering with mini-mods

The SdKfz 7/2:
ger_SdKfz_early_7-2.png
ger_SdKfz_early_7-2.png (34.66 KiB) Viewed 844 times
by cw58
Fri Apr 05, 2019 5:47 pm
Forum: Panzer Corps : Scenario Design
Topic: Tinkering with mini-mods
Replies: 42
Views: 4753

Re: Tinkering with mini-mods

And the AT version:
ger_SdKfz_7-1_early_AT.png
ger_SdKfz_7-1_early_AT.png (35.35 KiB) Viewed 845 times
by cw58
Fri Apr 05, 2019 5:46 pm
Forum: Panzer Corps : Scenario Design
Topic: Tinkering with mini-mods
Replies: 42
Views: 4753

Re: Tinkering with mini-mods

I was looking at McGuba's excellent Battlefield Europe mod and noticed that he had 2 versions of the SdKfz 7 flak vehicles; an early version and a later, armored version. After checking online, I realized the vanilla icon was for the armored version. I thought it would be good to have an icon for th...
by cw58
Sat Mar 30, 2019 8:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Adding units?
Replies: 6
Views: 547

Re: Adding units?

And when saving, I usually just exit and wait for the save prompt or do a quick save (CTRL+S) so I don't have to worry about the right format. Screenshot follows: close.png Not sure if Excel will look like this but it might be close enough. But please back-up any files before you try modding. You kn...
by cw58
Sat Mar 30, 2019 8:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Adding units?
Replies: 6
Views: 547

Re: Adding units?

I use "Open Office" to do all my editing; it's a free program that contains several programs in one. I use the "Calc" part of the program which is basically a spreadsheet similar to Excel. You do have some parameters to set when opening a file. This is what it looks like when opening any of the .pzd...
by cw58
Sat Mar 30, 2019 5:29 am
Forum: Panzer Corps : Scenario Design
Topic: Adding units?
Replies: 6
Views: 547

Re: Adding units?

I should've pointed out that I do not use the equipment editor to make modifications. I use a spreadsheet type similar to Excel to modify the necessary files. But always make back-ups!! :)
by cw58
Sat Mar 30, 2019 5:24 am
Forum: Panzer Corps : Scenario Design
Topic: Adding units?
Replies: 6
Views: 547

Re: Adding units?

Here is a response to a similar question in another thread: Hi Maguro ! I've tried to add some sounds too for a unit I've created before but I didn't achieved to do what I wanted. My unit is working well, its movement sound is ok but impossible to see neither a shooting animation nor an attack sound...
by cw58
Mon Mar 25, 2019 1:11 am
Forum: Panzer Corps : Scenario Design
Topic: Can you help me with the scenario editor
Replies: 17
Views: 955

Re: Can you help me with the scenario editor

Changing an auxiliary unit to core unit can make it disappear if this unit is on a deployment hexagon if I remember well (?) In regards to auxiliary units that have been switched to core units: In the editor, try selecting the unit, use "Edit Trigger", then "Add time condition" and input values "1 ...
by cw58
Wed Feb 20, 2019 6:54 am
Forum: Panzer Corps : Scenario Design
Topic: How to add multiple unit sounds in efx.pzdat?
Replies: 12
Views: 829

Re: How to add multiple unit sounds in efx.pzdat?

Hi Maguro ! I've tried to add some sounds too for a unit I've created before but I didn't achieved to do what I wanted. My unit is working well, its movement sound is ok but impossible to see neither a shooting animation nor an attack sound. So I would be glad if you could help me in detailing a bi...
by cw58
Fri Feb 08, 2019 2:59 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 23689

Re: Some random units if anyone wants them

Thanks Maguro! I use the FK18 as an alternative to the FK16nA. In my eq-file, the FK16 has a range of 3 but can only be towed by horse/wagon. The FK18 only has a range of 2 but can be towed by any vehicle. So a choice must be made: better range or better mobility? If anyone wonders (or even cares :r...
by cw58
Sat Feb 02, 2019 7:23 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 23689

Re: Some random units if anyone wants them

That's a nice-looking skin! Thanks Maguro :D

Did you do those using Dwight's Camo Shop?
by cw58
Sat Jan 12, 2019 3:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Some random units if anyone wants them
Replies: 135
Views: 23689

Re: Some random units if anyone wants them

Very nicely done! Thanks. :D
by cw58
Thu Jan 03, 2019 3:10 pm
Forum: Panzer Corps
Topic: Panzer Corps Cheat Codes and Hotkey List
Replies: 95
Views: 154984

Re: Panzer Corps Cheat Codes and Hotkey List

Please forgive me for resurrecting this thread almost 8 years after the OP, but I've discovered another cheat and this seems the most appropriate place to post it: kills #N replaces the current number of kills with #N Edit: never mind. I didn't realize that the OP hadn't been updated. :oops: Someone...
by cw58
Wed Jan 02, 2019 11:34 pm
Forum: Panzer Corps : Scenario Design
Topic: LOV REDUX... LoV Enhanced Edition with customized GUI
Replies: 118
Views: 15617

Re: LOV REDUX... ready and online!

Looking at the table at the bottom of your post, specifically the 2nd column, I would suggest another solution. If ground officers are branch 0 and air officers are branch 1 then maybe naval officers are branch 2 instead of 12? (Just tested this theory and it works). Naval officers are definitely br...
by cw58
Sat Nov 24, 2018 4:36 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.0
Replies: 2572
Views: 482031

Re: Battlefield: Europe MOD v1.9

Hi, I installed this mod and I was wondering how do I add more units to my core? I am making a derivative of the mod, but I need some help on how to get it to work. What am I doing wrong here? While the previous 2 answers are correct, it seems that you are trying to modify this mod for your own per...
by cw58
Sat Nov 24, 2018 4:15 am
Forum: Panzer Corps : Scenario Design
Topic: Trouble accessing my personal mod
Replies: 1
Views: 431

Re: Trouble accessing my personal mod

You don't give much information about what is occurring (or not occurring, in this case) but I will give one possibility that might be likely if this is your first created scenario. If you select "scenario" and then "custom" and your scenario doesn't show up among the choices, then you need to put t...
by cw58
Fri Nov 09, 2018 1:54 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2938
Views: 526467

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Those are some nice-looking barges. Thank you! :D
by cw58
Sun Oct 28, 2018 10:19 pm
Forum: Panzer Corps : Scenario Design
Topic: LOV REDUX... LoV Enhanced Edition with customized GUI
Replies: 118
Views: 15617

Re: LOV REDUX... ready and online!

The MediaFire link worked for me. Thanks so much!

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