Search found 546 matches

by Yrfin
Thu Mar 15, 2018 7:04 pm
Forum: Panzer Corps : Scenario Design
Topic: Tags
Replies: 2
Views: 528

Re: Tags

by Yrfin
Thu Mar 15, 2018 6:48 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2938
Views: 497000

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Fortress...
In Blitzkrieg - No Fortress :)
by Yrfin
Thu Mar 15, 2018 5:30 pm
Forum: Panzer Corps
Topic: The Good Heroes, The Bad heroes and The Ugly heroes ?
Replies: 43
Views: 8535

Re: The Good Heroes, The Bad heroes and The Ugly heroes ?

This post was started with Big Sarcasm on it from my vision PzC.
Of coz, "Heroes" mechanics in PzC sometimes looking attractive, but stupid.
Im still don't understand +1 Range for Artillery ...
by Yrfin
Thu Mar 15, 2018 5:03 pm
Forum: Panzer Corps : Scenario Design
Topic: PHCAS Panzer Corps Gold MOD v1.22
Replies: 410
Views: 60556

Re: PHCAS Panzer Corps Gold MOD v1.00

"Re: PHCAS Final MOD (v012) Postby Yrfin » 12 Dec 2016 17:41 Id liked PHCAS project. If PHCAS quit project - I will be continue it with my new ideas :) " Welcome back PHCAS ! Hello Yrfin. "I will be continue it with my new ideas :)".........what are your ideas? Greetings PHCAS 1. Extended Type of M...
by Yrfin
Tue Mar 13, 2018 12:20 am
Forum: Panzer Corps : Scenario Design
Topic: PHCAS Panzer Corps Gold MOD v1.22
Replies: 410
Views: 60556

Re: PHCAS Panzer Corps Gold MOD v1.00

"Re: PHCAS Final MOD (v012)
Postby Yrfin » 12 Dec 2016 17:41

Id liked PHCAS project.
If PHCAS quit project - I will be continue it with my new ideas :) "

Welcome back PHCAS !
by Yrfin
Fri Mar 09, 2018 11:32 pm
Forum: Panzer Corps : Scenario Design
Topic: How much do you need?
Replies: 10
Views: 1177

Re: How much do you need?

Do you play PzC for Prestige ?
rofl.
by Yrfin
Fri Mar 09, 2018 9:42 pm
Forum: Panzer Corps 2
Topic: SIMPLE QUESTION
Replies: 7
Views: 1856

Re: SIMPLE QUESTION

kondi754 wrote:Thank you for your answer, Iain.
I'm glad that nothing has changed and the work continue.
OK. We will meet on April 8, 2019. Or mayby 2020 :)
"Alex said" (c)
by Yrfin
Fri Mar 09, 2018 9:11 pm
Forum: Panzer Corps : Scenario Design
Topic: Ignorance is not bliss... Basic Training
Replies: 50
Views: 5370

Re: Ignorance is not bliss... Basic Training

Volkssturm... I don´t know, but what about the Werwolf (the supposed Nazi guerrilla forces trained to continue the war behind the Allied lines and after the capitulation of German regular forces)? :-) Sure. In my Test Equipment: http://www.slitherine.com/forum/viewtopic.php?f=147&t=79363 "Brandenbu...
by Yrfin
Fri Mar 09, 2018 6:39 pm
Forum: Panzer Corps 2
Topic: What will we see on March 8, 2018?
Replies: 15
Views: 3737

Re: What will we see on March 8, 2018?

IainMcNeil wrote:We're hoping to have something to show soon but its taken time to get the UI, units, terrain etc all looking the way the team wanted.
lol.
To you there were not enough 12 months for this purpose?
by Yrfin
Fri Mar 09, 2018 6:27 pm
Forum: Panzer Corps : Scenario Design
Topic: Ignorance is not bliss... Basic Training
Replies: 50
Views: 5370

Re: Ignorance is not bliss... Basic Training

Sounds interestingly. Will be done later. Type of movement #37 Partisan. Sweet! Russian players will thank you and German players will curse your name. All players will be thanks on me becoz I did PzC World more complicated and interesting :) PS. German Volkssturm can use this Type of Movements.
by Yrfin
Tue Mar 06, 2018 4:15 pm
Forum: Panzer Corps : Scenario Design
Topic: Ignorance is not bliss... Basic Training
Replies: 50
Views: 5370

Re: Ignorance is not bliss... Basic Training

About Partisan units, I think they DESERVE a special move type, making them fast moving on swamp, mountains, forest, jungle terrains, but not on roads and clear-type terrains (in such terrain types they should move like a regular infantry unit, 3 hexes). Also, the recon move type for such units is ...
by Yrfin
Mon Mar 05, 2018 4:30 pm
Forum: Panzer Corps : Scenario Design
Topic: Ignorance is not bliss... Basic Training
Replies: 50
Views: 5370

Re: Ignorance is not bliss... Basic Training

Hi McGuba!
Thanks for implementation but
McGuba wrote: But I was thinking something similar, i.e. by editing the stock airfield icon and erasing all the structures to create a "bare" airstrip, like this:
What for ? Cant understand :(
by Yrfin
Mon Mar 05, 2018 12:35 pm
Forum: Panzer Corps : Scenario Design
Topic: Ignorance is not bliss... Basic Training
Replies: 50
Views: 5370

Re: Ignorance is not bliss... Basic Training

AnalogGamer wrote: Does anyone out there make custom terrain? Is there a digital artist out there that may already have an airstrip or village .png that can be slotted into the file?
For example you can use this unit.
ger_str_Airport1.png
ger_str_Airport1.png (27 KiB) Viewed 2495 times
by Yrfin
Fri Feb 23, 2018 6:27 pm
Forum: Panzer Corps 2
Topic: What will we see on March 8, 2018?
Replies: 15
Views: 3737

Re: What will we see on March 8, 2018?

Dancing Rudankort. In 3D :)
by Yrfin
Fri Feb 23, 2018 4:18 pm
Forum: Panzer Corps : Scenario Design
Topic: Experienced Player... Novice Designer
Replies: 10
Views: 833

Re: Experienced Player... Novice Designer

Intenso82 wrote: As for the large number of units on the map.
Of course this affects the speed of the AI.
3000 units, AI can move for a long time :)
And when player must to be sit down and watch this 3000 AI movements...
Oh NO !
by Yrfin
Fri Feb 23, 2018 4:05 pm
Forum: Panzer Corps
Topic: Using Airborne/AA in Grand Campaign
Replies: 10
Views: 985

Re: Using Airborne/AA in Grand Campaign

In vanilla/GC Fallschirmjager useless.
For Real use must be redisigned. Hide/Fast Move/Highest Ini.
And of coz Maps/Scenrious Design must be prepared for this type of Units.

Malta and Cyprus are not enought :(
by Yrfin
Fri Feb 23, 2018 3:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Experienced Player... Novice Designer
Replies: 10
Views: 833

Re: Experienced Player... Novice Designer

McGuba wrote:For some players anything over 30 is too many, though...
I think It not about game engine's limitation.
I think PzC idea was build about 30-50 units in action can be handled by player in "manual" mode.

Becoz PzC don't have mechanics for action like: "Move X units from point A to B for Y turn".
by Yrfin
Wed Feb 21, 2018 6:05 pm
Forum: Panzer Corps 2
Topic: What will we see on March 8, 2018?
Replies: 15
Views: 3737

What will we see on March 8, 2018?

Really :)
by Yrfin
Wed Feb 21, 2018 2:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Experienced Player... Novice Designer
Replies: 10
Views: 833

Re: Experienced Player... Novice Designer

Good to see any Designers of PzC :) Hex = 15/20km. Turn = 1 day. I dont think that Hex size good for PzC in common. My opinion : 5-7 km/hex. Turn: 1/2 - 1/4 day. For Units like Batallion/Division of coz. Do I have to have a city hex for a rail station? Does the "station" I place have any meaning oth...
by Yrfin
Tue Feb 13, 2018 4:55 pm
Forum: Panzer Corps
Topic: Aircrafts
Replies: 7
Views: 1268

Re: Aircrafts

Don't trust "wiki" source:)

My Avia_Weapon.xls - digest from many books/internet.

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