Search found 87 matches

by koopanique
Sat Aug 19, 2017 8:32 pm
Forum: Order of Battle Series
Topic: A fanmade poster for Burma Road
Replies: 3
Views: 375

Re: A fanmade poster for Burma Road

adherbal wrote:Cool :)

Is the British aircraft on a Japanese flag and vise versa deliberate?
Thanks, I was wondering if someone would point that up... it is deliberate, this is not great art, but I just thought it would make people think "hum! something is up...". I did notice it while making it
by koopanique
Sat Aug 19, 2017 8:09 pm
Forum: Order of Battle Series
Topic: A fanmade poster for Burma Road
Replies: 3
Views: 375

A fanmade poster for Burma Road

Just for the fun of it, being inspired by the name "Burma Road" (which I find both fitting and nice-sounding for a campaign name), I made this poster. Just thought I'd post it here:

Image
by koopanique
Sat Aug 19, 2017 3:21 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Partisan Attack
Replies: 7
Views: 937

Re: Partisan Attack

I just finished this scenario and... it was strange, mainly because of its very geometrical topology. Other than that, it's fun to use the partisans to harass the enemy supply lines for once
by koopanique
Sat Aug 19, 2017 2:42 pm
Forum: Order of Battle Series
Topic: Burma Road so far...
Replies: 118
Views: 15946

Re: Burma Road so far...

I suggest making an engineer unit with a truck (if you have one) the rearguard and lay mines in the city. This way, you wont lose the supply so fast. Generally, after you held the mouth of the pass as a secondary, run. Go for the Northwest along the road, capture the small city in the west (relieve...
by koopanique
Sat Aug 19, 2017 1:11 pm
Forum: Order of Battle Series
Topic: Burma Road so far...
Replies: 118
Views: 15946

Re: Burma Road so far...

Question to those who have completed the Kawkareik Pass scenario: After receiving the objective to recapture the city in the N-W, is it an instant defeat if I lose Kawkareik? The Event Popup says that "we have to defend the city in the N-W, even if it means losing the city of Kawkareik". But the obj...
by koopanique
Sat Aug 19, 2017 10:04 am
Forum: Order of Battle Series
Topic: Combat animation
Replies: 2
Views: 277

Re: Combat animation

That can be toggled in the option menu if I'm not mistaken.
by koopanique
Fri Aug 18, 2017 6:41 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Bru's Scenarios
Replies: 227
Views: 24009

Re: Bru's Scenarios

Nice, good luck with your endeavors, the Bismarck seems like a very interesting scenario!
by koopanique
Thu Aug 17, 2017 9:32 pm
Forum: Order of Battle Series
Topic: Burma Road so far...
Replies: 118
Views: 15946

Re: Burma Road so far...

Hello! I was about to made such a topic because I was very excited for Burma Road, and so far I'm quite satisfied with it (just completed Force Z too), and I wanna talk about it. As Andy2012 said the first scenario is harder than most other scenarios I've played from other campaigns, plus for Burma ...
by koopanique
Thu Aug 17, 2017 2:23 pm
Forum: News & Announcements
Topic: Order of Battle: Burma Road is OUT!
Replies: 13
Views: 71933

Re: Order of Battle: Burma Road is OUT!

I completed Morning Sun yesterday to be ready for Burma Road today.

I'm still on the first scenario and I play on Normal Difficulty (3) for the first time (until now I played at difficulty level 2). I'm quite happy to at last see what this new campaign looks like :)
by koopanique
Sun Aug 13, 2017 5:15 pm
Forum: Order of Battle Series
Topic: Future of OOB?
Replies: 9
Views: 1229

Re: Future of OOB?

bru888 wrote:(Skirmish Mode)
I'm quite happy to see that the idea of a Skirmish Mode hasn't been abandoned. I sure hope there will be an option to play against the AI. Do you know anything about this?
by koopanique
Sun Aug 13, 2017 1:33 pm
Forum: Order of Battle Series
Topic: What core units do you favour in the different campaigns?
Replies: 6
Views: 899

Re: What core units do you favour in the different campaigns

BTW, you should try Eriks Blitzkrieg campaign. Gives you a great opportunity to play a larger Wehrmacht core than Blitzkrieg. And it is a lot of fun. And free. Thanks for the recommandation! I plan on playing mods but only after I have finished the second Japanese campaign (that I'll begin very soo...
by koopanique
Mon Aug 07, 2017 10:13 pm
Forum: Order of Battle Series
Topic: What core units do you favour in the different campaigns?
Replies: 6
Views: 899

Re: What core units do you favour in the different campaigns

In land battles, I like light infantry, a few tanks to help, 2 long range artillery with transports to keep up with the other units, mostly helpful when reaching a well-defended objective. Ideally, two tactical bombers and two fighters in a scenario is good, or only one fighter if Air Command Points...
by koopanique
Sun Aug 06, 2017 9:09 pm
Forum: Order of Battle Series
Topic: Unseen Chinese units in editor?
Replies: 10
Views: 1208

Re: Unseen Chinese units in editor?

adherbal wrote:These Chinese "lend-lease" tanks have been added mostly for the Skirmish future
Speaking about that, is the skirmish mode still planned? Will it be possible to play against the AI, or just against a human player?
by koopanique
Sat Aug 05, 2017 1:00 pm
Forum: Order of Battle Series
Topic: Why I don't think export core will work for German campaign
Replies: 32
Views: 2942

Re: Why I don't think export core will work for German campa

See, I never used the renaming option here or in Panzercorps. I've seen people do it and obsess about that and naming their units 'Totenkopf', 'Viking', 'Leibstandarte' and so on (all notorious Nazi fanatic units with a large roster of warcrimes). This has always creeped me out. Well damn, I'm not ...
by koopanique
Fri Aug 04, 2017 6:46 pm
Forum: Order of Battle Series
Topic: Why I don't think export core will work for German campaign
Replies: 32
Views: 2942

Re: Why I don't think export core will work for German campa

Andy2012 wrote:Any comments?
I always like anonym and expendable units better. It feels more "army" and less "squad", if you take my meaning. And I like things to feel large in my operational strategy game :P
Also you can always rename your units even if that's less than what you actually want :|
by koopanique
Thu Aug 03, 2017 6:56 pm
Forum: Order of Battle Series
Topic: Time limit and Resource Points
Replies: 3
Views: 550

Re: Time limit and Resource Points

Thank you very much for your answers. That will save me a lot of time!
by koopanique
Wed Aug 02, 2017 6:46 pm
Forum: Order of Battle Series
Topic: Add community content?
Replies: 5
Views: 596

Re: Add community content?

That message envelope in the top left, which I believe is "hot-wired" to the internet, should be talking about Burma now Totally agree... it's a bit of a shame that these two icons (the envelope and the wooden crate) stay idle like that. The game is expending, but at the same time this makes it loo...
by koopanique
Wed Aug 02, 2017 6:42 pm
Forum: Order of Battle Series
Topic: Time limit and Resource Points
Replies: 3
Views: 550

Time limit and Resource Points

Hello all, During a campaign, everytime I'm on the verge on completing a scenario, I wait until the last possible moment to capture the last victory point, so that I can gather an amount of RP as large as possible. For example: If I'm on the verge of completing, say, a 40 turn scenario, but I'm only...
by koopanique
Tue Jul 25, 2017 7:37 pm
Forum: Order of Battle : World War II - AAR
Topic: Order of Battle: Road to Burma AAR - Quit India Movement!
Replies: 16
Views: 8335

Re: Order of Battle: Road to Burma AAR - Quit India Movement

since the player would ultimately lose France no matter what, it would be no fun losing to the germans. Sure, that said, a campaign where the player's side loses can make the later campaigns/scenarios that much more powerful. It may be worth it to have the player lose at the beginning, to grant the...

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