Search found 166 matches

by deranzo
Tue Jan 30, 2018 8:40 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Fixes, minor additions, suggestions, bug reports for 1.1

Is there a way to increase the maximum distance a direct fire weapon can shoot? It would've expanded modding options greatly. I'm currently in a making of a rebalance mod but max distance of 4 is sooo resticting. You can modify weapon range however you wish. For example base game unit Deathstrike h...
by deranzo
Sun Jan 28, 2018 11:21 am
Forum: Mods and Scenario Design
Topic: Tens of New Units to Steel Legion and All Space Marines
Replies: 70
Views: 17745

Re: Tens of New Units to Steel Legion and All Space Marines

I have updated mod with more new units and decreased all Imperium's units healths because it was too overpowered even in very hard difficulty.
by deranzo
Wed Jan 10, 2018 8:04 am
Forum: Mods and Scenario Design
Topic: Tens of New Units to Steel Legion and All Space Marines
Replies: 70
Views: 17745

Re: Tens of New Units to Steel Legion and All Space Marines

In terms of graphics some new units blend in perfectly, like the new LR variants. But some of the new stuff, like the Firesword and upgraded Stormhammer look quite different. I had to cut and paste some parts from other units to create new units. They may look weird. And I took most of models from ...
by deranzo
Mon Jan 01, 2018 8:59 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Armageddon or Panzer Corps? (Or BA 1/2)
Replies: 6
Views: 4472

Re: Armageddon or Panzer Corps? (Or BA 1/2)

If you are a megafan of 40K, you should try Armageddon because there aren't many good 40K games even in Windows. On ios, its even less.
If you like WW2 rather than 40K, then try Panzer Corps. Its also one of few good turn based WW2 games.
by deranzo
Fri Dec 22, 2017 8:29 am
Forum: Warhammer® 40,000® Armageddon™
Topic: A community update for Armageddon!
Replies: 32
Views: 10924

Re: A community update for Armageddon!

Broken dialog box is fixed
by deranzo
Thu Dec 21, 2017 9:02 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Total Balance Overhaul, Tyranid Tau Compatible
Replies: 17
Views: 9092

Re: Total Balance Overhaul, Tyranid Tau Compatible

Hello guys, I registered to this site just for this mod, because it doesnt seem to be online anymore, and that's really sad since the modder spent time creating it. If anyone still has the files, could you please contact me PM ? I've sent a message to the modder, but unfortunately, his last connexi...
by deranzo
Wed Dec 20, 2017 6:54 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Warhammer 40,000: Armageddon v1.10.12c
Replies: 7
Views: 2355

Re: Warhammer 40,000: Armageddon v1.10.12c

Armageddon's last version is the optional version I have helped to be developed v1.11

Before this, there was a very minor update that only changed single line in the source code.
by deranzo
Tue Nov 28, 2017 3:06 pm
Forum: News & Announcements
Topic: Warhammer 40,000: Gladius - Relics of War Announced!!
Replies: 7
Views: 28447

Re: Warhammer 40,000: Gladius - Relics of War Announced!!

Great!
From developers of Pandora series.
Graphics look beautiful. And playing as Necrons would be great joy.
by deranzo
Fri Nov 17, 2017 1:39 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Fixes, minor additions, suggestions, bug reports for 1.1

I have added 2 new cheats to version 1.11. These are: - "give attack" command: This cheat gives you 1 extra attack action. To disable it you must write it again or you will have unlimited attack actions. - "give move" command: This cheat gives you 1 move action by unit's actual movement. For example...
by deranzo
Tue Nov 14, 2017 2:57 pm
Forum: Mods and Scenario Design
Topic: Custom Maps!!!
Replies: 1
Views: 1604

Re: Custom Maps!!!

kdaub wrote:Is there a place where people upload their custom maps for Da Orks multiplayer?
Not right now sorry. Do you make maps?
by deranzo
Tue Nov 14, 2017 10:31 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

Issue may have been fixed, but it's hard to tell: I now get a dialog box stating a need a full copy installed. Which I have. Never was an issue before this fix. Mod feels a bit messy ATM. It may add a few features, but it completely breaks the game. By saying mod, do you mean my mod or this new ver...
by deranzo
Mon Nov 13, 2017 12:16 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

nexusno2000 wrote:
deranzo wrote:Mission select bug is a known bug. Trying to fix.
Btw I did a compare in the strings and brief fields, but co see no changes from vanilla, so it seems to be an .exe issue.
I have fixed the issue nexusno2000, please see it through the head of topic
by deranzo
Mon Nov 13, 2017 12:14 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

For older downloaders having campaign mission selection bug, download this and extract it to your game folder and it will be fixed: https://www.dropbox.com/s/poqinumjst64x ... e.rar?dl=0
by deranzo
Mon Nov 13, 2017 12:14 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: A community update for Armageddon!
Replies: 32
Views: 10924

Re: A community update for Armageddon!

For anyone having mission selection bug, download this and extract it to your game folder: https://www.dropbox.com/s/poqinumjst64x ... e.rar?dl=0
by deranzo
Sun Nov 12, 2017 9:22 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

Mission select bug is a known bug. Trying to fix.
by deranzo
Sat Nov 04, 2017 4:47 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: A community update for Armageddon!
Replies: 32
Views: 10924

Re: A community update for Armageddon!

I'm running into an issue when trying to run the updated version. I downloaded and copied everything into a different folder. However, when I attempt to run it, I get "you need to have a full version...." at which point it closes. I have the Steam version of the game, but it apparently isn't seeing...
by deranzo
Thu Nov 02, 2017 3:34 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

But we want to add more oprions as new weapon traits, unit models, sound effects etc officially. Goooooood. New patch or official DLC expanding original game? Don't know yet. Adding those stuff to the game is actually easy and can be done even in single day. But creating them is hard part. Because ...
by deranzo
Wed Nov 01, 2017 10:12 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

Hello people. I have opened this topic to add all suggestions and bug reports for new 1.11 version of Armageddon. Feel free to suggest anything. I will take considerations from everything. Most major bug is briefing screen bug for now. Its not game breaking but pretty annoying. If you see more, wri...
by deranzo
Wed Nov 01, 2017 10:11 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

Hi deranzo, in editor the combat log don't work. There are only hieroglyphs. Is there any way to fix this? [Edit] Or much better - implementing combat log in game like in Panzer Corps. This would be realy great... :mrgreen: Hello. I haven't done any work about editor. That must be older issue. But ...
by deranzo
Sat Oct 21, 2017 10:59 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fixes, minor additions, suggestions, bug reports for 1.11
Replies: 71
Views: 14819

Re: Suggestions and bug reports for version 1.11

yes. this happens if you don't move. if you move you are on foot or on transport and you can't change it. but if you remain in place, you can mount in the transport and shoot. if 1 wound is taken, you can AFTER shooting, unmount and mount again, and that wound is gone. if the unit looses 1 unit (3 ...

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