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by rich12545
Mon Aug 16, 2010 1:25 am
Forum: Battle Academy
Topic: Slower
Replies: 3
Views: 623

Interesting. Hopefully that toggle will happen. Some of us are getting too old to follow at that speed very well.
by rich12545
Mon Aug 16, 2010 1:13 am
Forum: Battle Academy
Topic: Slower
Replies: 3
Views: 623

Slower

Is there a way, maybe using a script or something, to slow down the action? The unit movement is a bit too fast and the AI movement is more than a bit too fast. If not, may I suggest a slider or something?
by rich12545
Thu Aug 12, 2010 7:54 pm
Forum: Battle Academy
Topic: Random
Replies: 4
Views: 405

This wouldn't work as well in single player. Most wargamers only play solo. And I agree with the other suggestion about making start turns random.
by rich12545
Thu Aug 12, 2010 7:29 pm
Forum: Battle Academy
Topic: Random
Replies: 4
Views: 405

Random

I mentioned this briefly in another thread but it's so important I wanted to start a separate one for it. There needs to be some random elements in scenario design for a couple of reasons. 1. It will extend the life of every scenario indefinitely. 2. Scenario designers will be able to play their own...
by rich12545
Wed Aug 11, 2010 5:58 pm
Forum: Battle Academy
Topic: A suggestion to increase replayability infinitely
Replies: 34
Views: 2060

Just a couple of simple additions would stretch the re playability of each map. Make random placement of units. Maybe enable the scenario designer to setup an area in which units would be randomly placed for both sides. Plus a random force composition based on parameters like mostly infantry or most...

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