Search found 28 matches

by Kasperlzhang
Tue Nov 20, 2018 10:27 am
Forum: Panzer Corps
Topic: Towed units should be able to fight in the next AI turn after moving by transports, under some conditions
Replies: 4
Views: 524

Towed units should be able to fight in the next AI turn after moving by transports, under some conditions

In the old PG2, when a towed unit (or infantry) moves by transport, it cannot fight immediately after said move, but it will be ready in the next AI turn, artillery will be able to provide defensive suppression fire, infantry able to get off to defend themselves instead of getting caught in their tr...
by Kasperlzhang
Wed Nov 14, 2018 8:50 am
Forum: Panzer Corps
Topic: Why no horse transportation for the Germans?
Replies: 16
Views: 1483

Why no horse transportation for the Germans?

Horses were one of the most important transportation for the Germans throughout the entire war, why is there no trace of them in either vanilla campaign or GC?
by Kasperlzhang
Thu Mar 15, 2018 3:27 am
Forum: Panzer Corps
Topic: Captured Units: Keep or Disband?
Replies: 25
Views: 2245

Re: Captured Units: Keep or Disband?

I don’t know, is reinforcing captured armor more expensive than own panzers? Because you would need to reenforce them whichever you use. TBH, I don’t like to game the game too much, and I appreciate the diversity and flavor the captured units offer, that alone is reason enough for me to use them. So...
by Kasperlzhang
Wed Mar 14, 2018 11:30 pm
Forum: Panzer Corps
Topic: Captured Units: Keep or Disband?
Replies: 25
Views: 2245

Re: Captured Units: Keep or Disband?

When min-max like that you are certainly correct, however, most units don’t necessarily get upgraded to the ‘top’ model in my playing style. For example with tanks, only one in ten will ever become tiger, 3 or 4 panther, the rest staying within the iii or iv family line. So while it might not be eco...
by Kasperlzhang
Wed Mar 14, 2018 2:00 pm
Forum: Panzer Corps
Topic: Captured Units: Keep or Disband?
Replies: 25
Views: 2245

Re: Captured Units: Keep or Disband?

At least up to the version of panzers available when you get your first T-34s and slightly later. IIRC in Minsk 41 you only get Panzer IVF/1 with 10 GD, 8 SA and 7 HA, and PZ IIIH with 10 GD, 5 SA and 9 HA. Compared with these two, even the T34/40 with 14 GD, 6 SA and 10 HA is superior in all aspect...
by Kasperlzhang
Wed Mar 14, 2018 10:22 am
Forum: Panzer Corps
Topic: Captured Units: Keep or Disband?
Replies: 25
Views: 2245

Re: Captured Units: Keep or Disband?

When you get the first T-34s in 1941, they were pretty strong compared with contemporary German tanks, let alone the 6 move. Pity that no chance to capture later models of T-34 though. This is a source of much debate. I personally use most captured vehicles for hero farming. If they get a lousy firs...
by Kasperlzhang
Wed Mar 14, 2018 2:45 am
Forum: Panzer Corps
Topic: Complete Captured Units Database Thread
Replies: 106
Views: 187835

Re: Complete Captured Units Database Thread

That’s right, but that can’t stop me from using the “all eqp” cheat and buy myself an SU-122 and BA-64. I found these toys first and I refuse to hand them over to OKW! Leningrad41 If you manage to destroy Rudanfort at 14,1 and get a parachute regiment to capture it, Rudankorts Ride (SU – 122 ( r ) A...
by Kasperlzhang
Wed Mar 14, 2018 2:35 am
Forum: Panzer Corps
Topic: Can I install mods on a jailed iPad?
Replies: 3
Views: 604

Can I install mods on a jailed iPad?

I own PC Gold on both my iPad and Mac. Personally I highly prefer playing with my iPad lying comfortably on my sofa to playing on Mac sitting upright before a desk, so I hardly if ever touched the Mac version. Until I found some interesting mods and I can’t install them on my iPad :( So, is there a ...

Go to advanced search