Search found 351 matches
- Sun Jun 05, 2011 6:18 pm
- Forum: Time of Fury
- Topic: Is there a MAC version?
- Replies: 1
- Views: 672
- Sat Jun 04, 2011 9:16 pm
- Forum: Time of Fury
- Topic: What is the hex and time scale?
- Replies: 5
- Views: 1523
- Tue May 17, 2011 4:31 pm
- Forum: Time of Fury
- Topic: Release date postponed
- Replies: 21
- Views: 6398
Release date postponed
At Wastelands Interactive we strive for customer satisfaction and to make the most enjoyable games possible. Thus, we always want to deliver our games to the market in the most polished form. That said, we have decided to postpone the release of Time of Fury to better prepare for updating and upgrad...
- Mon May 16, 2011 8:47 pm
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
Automatic elimination at the end is very useful rule in certain situations I have mentioned above where one or more unit can stay on some place in the middle of enemy territory during whole game. This situation is to my humble opinion much more unrealistic I'm still not getting why such situation s...
- Sun May 15, 2011 10:32 am
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
- Fri May 13, 2011 4:58 pm
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
- Fri May 13, 2011 8:04 am
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
- Thu May 12, 2011 9:56 am
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
Unit without supplies can move one hex per turn, so this kind of unit is still a threat as it is possible that the owner will move it to the undefended city and will start to drain supplies from there then. So I think this solution is good, as it demands from both sides to take some actions regardin...
- Wed May 11, 2011 7:39 pm
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
- Tue May 10, 2011 12:13 pm
- Forum: Time of Fury
- Topic: Out of supply effects
- Replies: 25
- Views: 5779
- Fri Apr 29, 2011 12:07 pm
- Forum: Time of Fury
- Topic: A few questions
- Replies: 5
- Views: 978
- Thu Apr 28, 2011 2:46 pm
- Forum: Time of Fury
- Topic: A few questions
- Replies: 5
- Views: 978
It is 7:1, but there is still chance for defendervveedd wrote: Thanks for quick reply. So, if I understood correctly you have odds table and when odds are higher there are more chances to win. Do you have maximal value where win or overrun is certain (5:1 is, for instance, maximum in Third Reich game)?

- Wed Apr 27, 2011 9:07 pm
- Forum: Time of Fury
- Topic: Tuesday Morning Exercises part 6
- Replies: 6
- Views: 2998
vveedd, the game is very easily moddable, there is no problem to change the turns length to two weeks, or even a month, of course a couple of other small changes should be then done. I don't think there is a lot of micromanagement. If you wish, you can just move your units against enemy. Of course i...
- Wed Apr 27, 2011 9:02 pm
- Forum: Time of Fury
- Topic: A few questions
- Replies: 5
- Views: 978
Hi vveedd. You are right, there is a combat resolution table and a kind of dice roll in the background which determines luck, morale and various battle events that might happen but are not visible directly in the game. except pure strength there are many modifiers that are affecting battle odds, whi...
- Sun Apr 24, 2011 10:02 pm
- Forum: Time of Fury AAR's
- Topic: Gotterdammerung Scenario AAR - Axis vs AI
- Replies: 52
- Views: 26123
- Wed Mar 30, 2011 10:39 pm
- Forum: Time of Fury AAR's
- Topic: Time of Fury beta version Barbarossa solo AAR
- Replies: 139
- Views: 55218
- Mon Mar 28, 2011 8:35 pm
- Forum: Time of Fury AAR's
- Topic: Time of Fury beta version Barbarossa solo AAR
- Replies: 139
- Views: 55218
http://www.youtube.com/watch?v=IxAKFlpd ... re=relatedTomokatu wrote: (There's no applause icon - why isn't there an applause icon?)
- Sat Mar 26, 2011 9:11 pm
- Forum: Time of Fury
- Topic: cant get into the beta forum
- Replies: 20
- Views: 2415
- Sat Mar 19, 2011 12:12 am
- Forum: Time of Fury
- Topic: Developers Diary part 1
- Replies: 0
- Views: 577
Developers Diary part 1
First part of Developers Diary for Time of Fury has been released at Wargamer: When we started to design the Time of Fury, we have seated together with whole team and started to discuss, what is the most important aspect that allows to win the war. At the beginning almost everyone picked different t...
- Fri Mar 18, 2011 11:39 pm
- Forum: Time of Fury
- Topic: Screenshots
- Replies: 9
- Views: 2151
At this image you can see new report about losses taken and dealt:

More details here:
viewtopic.php?t=22764

More details here:
viewtopic.php?t=22764