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by doomtrader
Sun Jun 05, 2011 6:18 pm
Forum: Time of Fury
Topic: Is there a MAC version?
Replies: 1
Views: 672

Currently not. We will check the possibility after releasing PC version.
by doomtrader
Sat Jun 04, 2011 9:16 pm
Forum: Time of Fury
Topic: What is the hex and time scale?
Replies: 5
Views: 1523

This is less more the scale that are going to be used in the game.
Of course you can modify a lot of values for Time of Fury and the length of the turn is one of them.
by doomtrader
Tue May 17, 2011 4:31 pm
Forum: Time of Fury
Topic: Release date postponed
Replies: 21
Views: 6398

Release date postponed

At Wastelands Interactive we strive for customer satisfaction and to make the most enjoyable games possible. Thus, we always want to deliver our games to the market in the most polished form. That said, we have decided to postpone the release of Time of Fury to better prepare for updating and upgrad...
by doomtrader
Mon May 16, 2011 8:47 pm
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

Automatic elimination at the end is very useful rule in certain situations I have mentioned above where one or more unit can stay on some place in the middle of enemy territory during whole game. This situation is to my humble opinion much more unrealistic I'm still not getting why such situation s...
by doomtrader
Sun May 15, 2011 10:32 am
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

Doesn't the attack on unsupplied, unable to fight units simulate taking defenders as POW? Attackers must spent some action points on that. Even unsupplied and surrounded units must surrender to somebody. In this case, low level infantry units are enough.
by doomtrader
Fri May 13, 2011 4:58 pm
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

vveedd wrote:
doomtrader wrote:ZOC does not exclude one hex movement rule.
Very good. But normally, it has effects on unit movement?
Yes, of course. Moving withing enemy ZOC costs additional movement points.
by doomtrader
Fri May 13, 2011 8:04 am
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

ZOC does not exclude one hex movement rule.
by doomtrader
Thu May 12, 2011 9:56 am
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

Unit without supplies can move one hex per turn, so this kind of unit is still a threat as it is possible that the owner will move it to the undefended city and will start to drain supplies from there then. So I think this solution is good, as it demands from both sides to take some actions regardin...
by doomtrader
Wed May 11, 2011 7:39 pm
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

No, unsupplied unit is almost not able to fight and to move, but this is an enemy's work to destroy it.
There are always some chikens to catch or potatos to steal, but there is no ammo around, so the units are able to survive without the supply but are not able to resist enemy for too long.
by doomtrader
Tue May 10, 2011 12:13 pm
Forum: Time of Fury
Topic: Out of supply effects
Replies: 25
Views: 5779

The supply is affecting both, combat and movement abilities of units.
by doomtrader
Fri Apr 29, 2011 12:07 pm
Forum: Time of Fury
Topic: A few questions
Replies: 5
Views: 978

What I was thinking about is that with 7:1, defender has chance to survive.


On the other hand in real life during the battles between Germany and USSR, soviet casualties and equipment losses were very often 8-10 times greater.
by doomtrader
Thu Apr 28, 2011 2:46 pm
Forum: Time of Fury
Topic: A few questions
Replies: 5
Views: 978

vveedd wrote: Thanks for quick reply. So, if I understood correctly you have odds table and when odds are higher there are more chances to win. Do you have maximal value where win or overrun is certain (5:1 is, for instance, maximum in Third Reich game)?
It is 7:1, but there is still chance for defender ;)
by doomtrader
Wed Apr 27, 2011 9:07 pm
Forum: Time of Fury
Topic: Tuesday Morning Exercises part 6
Replies: 6
Views: 2998

vveedd, the game is very easily moddable, there is no problem to change the turns length to two weeks, or even a month, of course a couple of other small changes should be then done. I don't think there is a lot of micromanagement. If you wish, you can just move your units against enemy. Of course i...
by doomtrader
Wed Apr 27, 2011 9:02 pm
Forum: Time of Fury
Topic: A few questions
Replies: 5
Views: 978

Hi vveedd. You are right, there is a combat resolution table and a kind of dice roll in the background which determines luck, morale and various battle events that might happen but are not visible directly in the game. except pure strength there are many modifiers that are affecting battle odds, whi...
by doomtrader
Sun Apr 24, 2011 10:02 pm
Forum: Time of Fury AAR's
Topic: Gotterdammerung Scenario AAR - Axis vs AI
Replies: 52
Views: 26123

It can be modded by even very unexperienced user
by doomtrader
Wed Mar 30, 2011 10:39 pm
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 55218

Looks like a good fun :-)
by doomtrader
Mon Mar 28, 2011 8:35 pm
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 55218

Tomokatu wrote: (There's no applause icon - why isn't there an applause icon? :roll: )
http://www.youtube.com/watch?v=IxAKFlpd ... re=related
by doomtrader
Sat Mar 26, 2011 9:11 pm
Forum: Time of Fury
Topic: cant get into the beta forum
Replies: 20
Views: 2415

Looks like there are some access issues, I'm trying to get someone with admin provileges to solve this issue.
by doomtrader
Sat Mar 19, 2011 12:12 am
Forum: Time of Fury
Topic: Developers Diary part 1
Replies: 0
Views: 577

Developers Diary part 1

First part of Developers Diary for Time of Fury has been released at Wargamer: When we started to design the Time of Fury, we have seated together with whole team and started to discuss, what is the most important aspect that allows to win the war. At the beginning almost everyone picked different t...
by doomtrader
Fri Mar 18, 2011 11:39 pm
Forum: Time of Fury
Topic: Screenshots
Replies: 9
Views: 2151

At this image you can see new report about losses taken and dealt:

Image

More details here:
viewtopic.php?t=22764

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