Search found 351 matches

by doomtrader
Sat Feb 12, 2011 9:13 am
Forum: Time of Fury
Topic: Screenshots
Replies: 9
Views: 2147

And another screenshot brought to you in Friday Night Fever:

Image


Read here:
viewtopic.php?t=21780
by doomtrader
Fri Feb 11, 2011 9:39 pm
Forum: Time of Fury
Topic: Friday Night Fever part 3
Replies: 0
Views: 1446

Friday Night Fever part 3

Welcome again in the next part of the Friday Night Fever, brought exclusively to you at Slitherine forum. During last days I've been testing couple of new cool features. I'll tell something about some of them in the near future, but now I must remain in silence. Anyway I'm very excited about them, e...
by doomtrader
Tue Feb 08, 2011 11:53 am
Forum: Time of Fury
Topic: Tuesday Morning Exercises part 2
Replies: 0
Views: 1259

Tuesday Morning Exercises part 2

Today, a couple of words about Units Roster, called units management screen. This feature in Time of Fury allows easily view and manage all player's forces, which are land, air and naval, both already placed on map and those still undeployed. For better understanding what we are talking about, pleas...
by doomtrader
Mon Feb 07, 2011 9:03 pm
Forum: Time of Fury
Topic: FAQ Time of Fury
Replies: 7
Views: 6743

FAQ Time of Fury

Time of Fury FAQ http://screen.bitterglory.com/in/11-02/blvwcankv.png Part one Q: What type of game is Time of Fury? A: Time of Fury is a grand strategy wargame Q: How many countries are in the game? A: There are even 30 countries in some scenarios Q: Are there alliances in Time of Fury? A: Yes Q: ...
by doomtrader
Mon Feb 07, 2011 9:03 pm
Forum: Time of Fury
Topic: FAQ Time of Fury discussion
Replies: 2
Views: 1337

FAQ Time of Fury discussion

In this thread you can ask questions that you would like to be answered or comment those already posted in FAQ thread.



The original FAQ thread is located here:
viewtopic.php?t=21651
by doomtrader
Sat Feb 05, 2011 7:14 pm
Forum: Time of Fury
Topic: Friday Night Fever part 2
Replies: 2
Views: 1903

Hi Barthheart, thanks for the kind words.

We wanted to add this skins, because this is something with completely different feel.
by doomtrader
Fri Feb 04, 2011 8:17 pm
Forum: Time of Fury
Topic: Screenshots
Replies: 9
Views: 2147

And another screenshot from second part of Friday Night Fever:


Image

More details here:

viewtopic.php?t=21589
by doomtrader
Fri Feb 04, 2011 6:02 pm
Forum: Time of Fury
Topic: Friday Night Fever part 2
Replies: 2
Views: 1903

Friday Night Fever part 2

Welcome in the second part of The Friday Night Fever! Today I would like to show you 'stylized' map and unit skin. It looks a little bit like the one you can find on the wall in HQ, with little flags pinned to it, to represent forces. http://screen.bitterglory.com/in/11-02/wyfahboam.png At the attac...
by doomtrader
Wed Feb 02, 2011 12:08 pm
Forum: Time of Fury
Topic: What's the difference
Replies: 3
Views: 1250

We do have plan to create such thread, however we don't want to spoil you everything at once, so we will update it regularly.
by doomtrader
Tue Feb 01, 2011 11:22 am
Forum: Time of Fury
Topic: Friday Night Fever part 1
Replies: 7
Views: 3884

That was one of our goals, to create a game that will look how you like it to.
by doomtrader
Tue Feb 01, 2011 8:09 am
Forum: Time of Fury
Topic: Tuesday Morning Exercises part 1
Replies: 1
Views: 4884

Tuesday Morning Exercises part 1

Hi, In this thread I'll write about various things in Time of Fury. Most of the issues I will rise here will be not directly about the gameplay. Rather about everything around. Today I would like to present you an image describing counter layout. What you must know, the game allows to use different ...
by doomtrader
Tue Feb 01, 2011 7:54 am
Forum: Time of Fury
Topic: What's the difference
Replies: 3
Views: 1250

Hi, I see this question pretty often last time, but I'm happy to answer. One of the things we have done is that we moved navy management to the main map and give the player's possibility to control units during the naval battle and give them some orders. Also the size of the ports is now different, ...
by doomtrader
Sun Jan 30, 2011 7:01 pm
Forum: Battle Academy : Scenario Design
Topic: HOW TO: Create Axis Missions...
Replies: 37
Views: 24983

+ the icons need to be switched around. You need to grab the UNITICON texture from CORE\ and pop it into your custom campaign directory, then swap them around. Or you can wait a day or 2 and the next update might have one already set up (ahem). It's not hard to be honest, but it's up to you. Is thi...
by doomtrader
Sun Jan 30, 2011 9:40 am
Forum: Time of Fury
Topic: Latest info about Time of Fury development
Replies: 7
Views: 2089

I think it should be started in the mid of upcoming week.

I'll ask Iain to share with some details
by doomtrader
Sat Jan 29, 2011 9:06 am
Forum: Time of Fury
Topic: Friday Night Fever part 1
Replies: 7
Views: 3884

Hello Hairog.

Nice to see you here.
We are trying to make Time of Fury as moddable and accessible as possible.
by doomtrader
Fri Jan 28, 2011 10:12 pm
Forum: Time of Fury
Topic: Screenshots
Replies: 9
Views: 2147

I'll keep posting screenshots in this thread as promised, so it will be easy for you to track it as a whole.

Image

Details about what you can see are here:
viewtopic.php?t=21474
by doomtrader
Fri Jan 28, 2011 10:09 pm
Forum: Time of Fury
Topic: Friday Night Fever part 1
Replies: 7
Views: 3884

Friday Night Fever part 1

Welcome Community! I would like to start a new, weekly habit. In this series of threads, called Friday Night Fever I'll present you a single image or a pair of images from Time of Fury. In this series I'll try to post an image that will be an answer to your replies, or I just found worth to present ...
by doomtrader
Fri Jan 28, 2011 4:21 pm
Forum: Time of Fury
Topic: Welcome at the Time of Fury forum
Replies: 14
Views: 2846

You will be able to play as any country or any combination of countries, which means that you are able to play as Germany or Germany and Finland or UK an USRR or just set all countries to be controlled as human.
by doomtrader
Fri Jan 28, 2011 10:57 am
Forum: Time of Fury
Topic: Latest info about Time of Fury development
Replies: 7
Views: 2089

We would like to implement number of troops/tanks for different level of units. The standards were very different for each army, as you already said, Germans has changed structure from 9 to 6 battalions during the war, and for example the Yugoslavian infantry division was around 30k man. We would tr...
by doomtrader
Thu Jan 27, 2011 9:00 am
Forum: Time of Fury
Topic: Latest info about Time of Fury development
Replies: 7
Views: 2089

Hi marklv,

This feature presenting losses in extended battle result screen (or in reports) is definitively on our 'to do' list.
Of course except generic 15k troops for infantry division, we are planning to adjust the numbers for every unit type for every level at least for major countries.

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