Search found 109 matches

by OBG_primetide
Thu Sep 12, 2019 5:58 pm
Forum: Fantasy General II - Invasion
Topic: Easy mode?
Replies: 9
Views: 772

Re: Easy mode?

Admittedly though, you have a bit of a one sided army relying on your Thanes for protection and only having trolls and light units. Hard to defend positions...:)
by OBG_primetide
Wed Sep 11, 2019 12:33 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: Bug With Sending Ulnar Home
Replies: 2
Views: 244

Re: Bug With Sending Ulnar Home

Fixed with next update. Sorry for the inconvenience!
by OBG_primetide
Wed Sep 11, 2019 6:43 am
Forum: Fantasy General II - Invasion
Topic: Editor?
Replies: 10
Views: 564

Re: Editor?

We have the editor ready and waiting for the steam review to be done. We expect to be able to release this week.
by OBG_primetide
Wed Sep 11, 2019 6:41 am
Forum: Fantasy General II - Invasion
Topic: kelly tower error
Replies: 2
Views: 260

Re: kelly tower error

Yes, that is a known side effect of this particular level. Just ignore for now. Thanks for pointing it out.
by OBG_primetide
Wed Sep 11, 2019 6:40 am
Forum: Fantasy General II - Invasion
Topic: Easy mode?
Replies: 9
Views: 772

Re: Easy mode?

We will adjust easy and normal difficulty a bit with the upcoming patch.
by OBG_primetide
Wed Sep 11, 2019 6:36 am
Forum: Fantasy General II - Invasion
Topic: Into the Sunken Lands
Replies: 1
Views: 320

Re: Into the Sunken Lands

This will benefit from the changes to the lizard men and make it easier.
by OBG_primetide
Mon Sep 09, 2019 8:06 am
Forum: Fantasy General II - Invasion
Topic: The Heartspire Bug
Replies: 3
Views: 372

Re: The Heartspire Bug

I suspect there is a unit hidden in the fog somewhere that has run away, hides in the woods and needs spotting. We have had these reports before and sometimes one of the faster units or a bat just gets away to a distance you would not expect.
by OBG_primetide
Mon Sep 09, 2019 8:02 am
Forum: Fantasy General II - Invasion
Topic: My feedback after some hours of play
Replies: 8
Views: 919

Re: My feedback after some hours of play

Thanks for the feedback - we are talking about what we can do to improve the balancing and I agree Sunken Lands is a bit too hard.
by OBG_primetide
Sun Sep 08, 2019 7:37 am
Forum: Fantasy General II - Invasion
Topic: Several questions about the game
Replies: 16
Views: 2742

Re: Several questions about the game

The coming week I assume. We are just waiting for the steam review being done
by OBG_primetide
Sun Sep 08, 2019 7:36 am
Forum: Fantasy General II - Invasion
Topic: Multiplayer between friend and me
Replies: 2
Views: 169

Re: Multiplayer between friend and me

Not currently, no. But with the amount of games going on now, you can easily coordinate with your friend to enter your map.
by OBG_primetide
Sun Sep 08, 2019 7:34 am
Forum: Fantasy General II - Invasion
Topic: Tale of Falir prequel campaign
Replies: 7
Views: 1057

Re: Tale of Falir prequel campaign

There will be a chance to upgrade your edition at a later date.
The mini campaign is 3 extra maps of large size and takes 5+ hours to get through
by OBG_primetide
Sun Sep 08, 2019 7:30 am
Forum: Fantasy General II - Invasion
Topic: supply question or is it a bug?
Replies: 2
Views: 168

Re: supply question or is it a bug?

Trolls and heroes count for two supplies and you have probably received a troll ally in that cave.
by OBG_primetide
Sat Sep 07, 2019 12:40 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: Cannot do anything after certain action (campaign spoiler alert)
Replies: 3
Views: 291

Re: Cannot do anything after certain action (campaign spoiler alert)

Congratulations, you did manage to break it :)
Thanks for making us aware!
by OBG_primetide
Sat Sep 07, 2019 10:10 am
Forum: Fantasy General II - Invasion
Topic: Several questions about the game
Replies: 16
Views: 2742

Re: Several questions about the game

No, that is not possible, as you need to use the editor to change specific things like this. If you want that level of control the editor is really what you want in the first place. It honestly takes less time to paint the map quickly and select the best way for you to play than procedurally generat...
by OBG_primetide
Sat Sep 07, 2019 12:25 am
Forum: Fantasy General II - Invasion
Topic: Fantasy General II - A look at Skirmish mode
Replies: 2
Views: 376

Re: Fantasy General II - A look at Skirmish mode

That is what you do in the editor, soon to be released.
by OBG_primetide
Sat Sep 07, 2019 12:24 am
Forum: News & Announcements
Topic: Fantasy General II is out!
Replies: 4
Views: 784

Re: Fantasy General II is out!

I am very disappointed that at this stage you cannot edit the random map that you generate before you play it against the AI. It saves so much more time. I was going to buy this game until I found this out. I hope the dev team will add this in the near future. HOMM III & AOW SHADOW MAGIC had this f...
by OBG_primetide
Sat Sep 07, 2019 12:21 am
Forum: Fantasy General II - Invasion
Topic: A spot of feedback
Replies: 2
Views: 249

Re: A spot of feedback

Text resolution is based on dpi of the monitor and we are aware we need to improve that for some very large screens with limited resolution such as older HDTVs, but you should be able to use different resolutions to get better visibility until then? Adding 2D units at present would mean we have to a...
by OBG_primetide
Sat Sep 07, 2019 12:17 am
Forum: Fantasy General II - Invasion
Topic: Several questions about the game
Replies: 16
Views: 2742

Re: Several questions about the game

The skirmish map already has procedural map generation and a number of settings from environment to density of villages, locations etc. - is that what you mean? It allows player vs AI on procedural maps.
by OBG_primetide
Sat Sep 07, 2019 12:15 am
Forum: Fantasy General II - Invasion
Topic: Combat mechanic question
Replies: 1
Views: 263

Re: Combat mechanic question

It is and it isn't. It is "spear works against anyone running at you" so, we broke up the standard "heavy infantry is always good against cavalry" in favour of "this weapon is good against that, magic is good against low morale, shields are good against missile, penetrating weapons such as spear are...
by OBG_primetide
Fri Sep 06, 2019 9:02 am
Forum: Fantasy General II - Invasion
Topic: HOW TO REPORT BUGS OR SUPPORT PROBLEMS
Replies: 0
Views: 356

HOW TO REPORT BUGS OR SUPPORT PROBLEMS

Location of important files When reporting bugs, it's usually essential to provide a log file. Depending on the issue, it's also often necessary to provide a save game file. The log file can be found at C:\Users\{user}\AppData\LocalLow\Owned By Gravity GmbH\Fantasy General II where {user} will be th...

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