Search found 1216 matches

by Longasc
Wed Oct 05, 2011 6:18 am
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Spoils of War: General criticism The general idea is that a minor clash between German and Soviet forces occurs while trying to grab as much land as possible. It's a fascinating idea to let both armies fight each other at this time, but this is also were it ends. IMO: A good WHAT-IF standalone scen...
by Longasc
Wed Oct 05, 2011 6:07 am
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Warsaw North: DV turn 12 of 22 I could not buy units and either lost only an aux unit or nothing. The GOOD: - You have the choice between two directions of attack (or rather two scenarios, Warsaw North and South) and they seem quite balanced, thumbs up for that - The city fighting was intense. Poli...
by Longasc
Tue Oct 04, 2011 2:18 pm
Forum: Panzer Corps Open Beta
Topic: Medals, SE units and bridges
Replies: 9
Views: 806

1.) Mine show up correctly, can't comment. Maybe keep some savegames and compare if you got them. Should be something for Rudankort to look at. 2.) My beef with SE units is that they are awarded so randomly. I only got one during my whole career in my first Panzer Corps campaign, while others got 3 ...
by Longasc
Tue Oct 04, 2011 2:09 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Modlin: Decisive Victory turn 13 of 17 I bought a Panzer 38t and wondered why I did it afterwards. + I got a SE unit through reloading because Horseman got one, too, and I was jealous. :> (I see he just created a thread about that. Will have to add my feelings about the random SE units and how they...
by Longasc
Tue Oct 04, 2011 11:51 am
Forum: Panzer Corps Open Beta
Topic: Horsemans 1939 GC Reports
Replies: 17
Views: 1027

One of my Stuka got a medal and a hero in the next scenario.

I wonder if we can get "SE" units in this campaign, as I didn't get any so far but I also only played 4 or was it 5 scenarios so far.
by Longasc
Mon Oct 03, 2011 12:09 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Kampinoska Forest: Decisive Victory turn 12 of 16 Lost an Aux Cavalry while scouting, could not buy new units (no extra core slots this time) This map is very nice exercise how to do a flank attack. I pity the fool who drives tanks through the forest instead of the flanks! :) It also illustrated th...
by Longasc
Sun Oct 02, 2011 1:28 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Piatek: Decisive Victory, all objectives defended after turn 20 I bought a Stuka and it was well worth it in this scenario. Losses: One or two aux units. I wondered a bit about the sand/desert colored German recon vehicle that gets destroyed right away at the start of the scenario. Because I believ...
by Longasc
Sat Oct 01, 2011 9:31 pm
Forum: Panzer Corps Open Beta
Topic: Lodz report (scenario 3)
Replies: 15
Views: 1328

I second nikivdd's observation that Konin has strangely enough a Polish flag at the start of this scenario. What really puzzled me was that the strong northern force of this Cavalry General Kutrezba didn't move at all. The other thing is, prestige is too plentiful, even at Field Marshal level. (Unle...
by Longasc
Sat Oct 01, 2011 9:27 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Lodz: Decisive Victory turn 12 of 13 I lost no core unit but all but three of the auxiliary units. I could not buy any new units. Upgraded my Panzer IA to the even more awesome Panzer IB. :) (And now wonder if I should not have saved the Prestige) I got a ton of Prestige, used Elite replacements fr...
by Longasc
Sat Oct 01, 2011 7:56 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Danzig Corridor S: Decisive Victory in turn 11 of 14. Lost one Infantry fairly early on to Cavalry and Tank attack, bought: Ju87B, Sturmpanzer I This scenario comes with a surprise. I didn't care for the northernmost village and almost felt this would backfire. It did, I already had everything conq...
by Longasc
Sat Oct 01, 2011 12:54 pm
Forum: Panzer Corps
Topic: Your favorite wanted UI improvements for Panzer Corps?
Replies: 24
Views: 2575

Show what kind of objective the "circle" is no the strategic map Right now we have circles and victory circles with golden edge to the circle on the strategic map. This makes it impossible to tell: City? Airfield? Port? WTF is this circle actually? Solution: Strategic map icons for the mentioned he...
by Longasc
Sat Oct 01, 2011 12:31 pm
Forum: Panzer Corps Open Beta
Topic: Poznan
Replies: 16
Views: 1381

I get the surprise thing, but I would like to second Xerkis: The crappy Polish plane has only 5 STR and could at least be given some ammo to fire back. For some reason the Polish Airforce never ever dared or rather never ever could counter-attack anything. As I stated in my Campaign report thread: T...
by Longasc
Sat Oct 01, 2011 12:27 pm
Forum: Panzer Corps Open Beta
Topic: Longasc 1939 GC (bugs/report for each Scenario)
Replies: 18
Views: 1457

Longasc 1939 GC (bugs/report for each Scenario)

This campaign is played at Field Marshal difficulty with all rules enabled. I will add a report for every scenario I played. POZNAN: Decisive Victory in turn 13 of 14. Lost the AT unit, bought: 2 BF109E, 1 JU87B, 1 HE111 1 Pioniere + 2 Wehrmacht Infantry A very nice scenario. It never rained and for...
by Longasc
Sat Oct 01, 2011 9:50 am
Forum: Panzer Corps
Topic: Difficulty?
Replies: 3
Views: 619

Nope!
Was asking for the same, wasn't sure if I really started my Campaign on FM difficulty. Restarted as I was only in Poland.

You could add this to the UI improvement suggestions thread. I would also like to see the objectives displayed elsewhere than just the briefing and between turns.
by Longasc
Fri Sep 30, 2011 11:02 am
Forum: Panzer Corps
Topic: Your favorite wanted UI improvements for Panzer Corps?
Replies: 24
Views: 2575

Your favorite wanted UI improvements for Panzer Corps?

My wishlist: 1. Display Hero stats as well They could be attached to the F6 unit stat panel as red +X number e.g.. So far people rename the unit to reflect the bonuses, a crude workaround. This information should be visible at a glance. Suggestions how to do this would be nice. 2. Show clearly how m...
by Longasc
Fri Sep 30, 2011 10:53 am
Forum: Panzer Corps
Topic: Is luck smoothed out over time?
Replies: 11
Views: 1144

P.S.: http://www.amazon.com/Statistics-4th-David-Freedman/dp/0393929728/ & damn, I forgot the title of the book dealing with the psychological effects of random numbers: basically, we often tend to see patterns where there are none and tend to forget out lucky wins while remembering disaster a lot. ...
by Longasc
Fri Sep 30, 2011 10:50 am
Forum: Panzer Corps
Topic: Is luck smoothed out over time?
Replies: 11
Views: 1144

To each their own. ;) The F has superior everything over the E (defense, initiative, fuel and even speed) but with my play style, all that takes back seat to raw killing power, which the E wins at. :twisted: The point though is that bad luck 109F is attributed to lower attack ratings (lower % to ki...
by Longasc
Thu Sep 29, 2011 3:53 pm
Forum: Panzer Corps
Topic: StuGs and Marders oh my
Replies: 53
Views: 8509

So, if the main weapon is the same as the early PzIV and the early StuG carried armour-piercing rounds, why was the Hard Attack value reduced from 7 to 4 :?: "Soft attack" value you wanted to say. Lack of turret and coaxial MG maybe? Late StuG IIIG had one, though. The question is if AT penalty and...
by Longasc
Thu Sep 29, 2011 3:44 pm
Forum: Panzer Corps
Topic: StuGs and Marders oh my
Replies: 53
Views: 8509

Hehe... *Important Announcement of the Oberkommando der Wehrmacht (OKW)* Dear posters! We know how we used our StuGs and that they were great! While we appreciate that you remind us how we used them to great effect the mission objective is slightly different: How to make StuGs more viable and useful...
by Longasc
Thu Sep 29, 2011 1:17 pm
Forum: Panzer Corps
Topic: StuGs and Marders oh my
Replies: 53
Views: 8509

Miki you make an excellent point, the top mounted MG was afaik for the StuG III from 1944 which is fairly late. The lack of turret gets depicted in Panzer Corps and Panzer General in the AT unit attack penalty and weaker close defense. The main difference between both games is the soft attack value,...

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