Search found 862 matches

by the_iron_duke
Thu Nov 16, 2017 6:11 pm
Forum: Field of Glory II
Topic: Small suggestions thread
Replies: 199
Views: 17230

Re: Small suggestions thread

As we know that the only units that might evade (and there is a random element) are LF, LH, and non-shock (i.e. non-Lance) Cavalry it seems to me that you are asking for something to tell you what you already know :shock: This isn't something we already know since whether such a unit will try and e...
by the_iron_duke
Thu Nov 16, 2017 6:07 pm
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

Here's my error log: Trying: SOFTWARE\Slitherine\FOG Found SOFTWARE\Slitherine\FOG Found: key Added Field of Glory Trying: SOFTWARE\Slitherine\BBCBA Failed to add Battlefield Academy Trying: SOFTWARE\Matrix Games\Gary Grigsby's War in the East Failed to add War in the East Trying: SOFTWARE\Slitherin...
by the_iron_duke
Thu Nov 16, 2017 4:32 am
Forum: Field of Glory II
Topic: Auto-evasion
Replies: 70
Views: 6801

Re: Auto-evasion

Could we get more info on how units decide to auto-evade, please? So, if a charging unit mouses over a potential target, the percentage combat odds are shown. If odds are equal, the unit that is the target of the charge will not evade. How bad do the odds have to be for a target to run away (assumin...
by the_iron_duke
Thu Nov 16, 2017 1:36 am
Forum: Field of Glory II
Topic: Small suggestions thread
Replies: 199
Views: 17230

Re: Small suggestions thread

- It's always hard to work out whether an enemy unit will evade or not if charged. I was wondering whether some or all of this knowledge should be available to the player? So when mousing over an enemy unit, there might also be displayed information such as "this unit will try to evade if charged", ...
by the_iron_duke
Thu Nov 16, 2017 1:04 am
Forum: Field of Glory II
Topic: Small suggestions thread
Replies: 199
Views: 17230

Re: Small suggestions thread

- When choosing one's troops from the army list, it would be useful to be able to click a button to bring up a box with the opposing player's army list, in order to see what troops they are able to field. - The replay of the opposing player's turn can be pretty rapid. Is the game making the battle c...
by the_iron_duke
Wed Nov 15, 2017 9:08 pm
Forum: Field of Glory II: Tech Support
Topic: "Failed to extract project file to memory"
Replies: 5
Views: 556

Re: "Failed to extract project file to memory"

zakblood_slith wrote:ok please let us know if that sorts it thanks
I reinstalled the game and it works.
by the_iron_duke
Wed Nov 15, 2017 9:06 pm
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

I've checked my antivirus firewall settings and the program is allowed. There are no error log files in the current 2.01 folder, although there were in the 2.0 folder, which I previously deleted.
by the_iron_duke
Wed Nov 15, 2017 9:01 pm
Forum: Field of Glory II
Topic: Assigning units to generals, etc
Replies: 7
Views: 477

Re: Assigning units to generals, etc

What does the crossed out button look like - a plumed helmet or some squares and a triangle? If you mouseover the crossed-out button it should tell you why it's not being allowed.
by the_iron_duke
Wed Nov 15, 2017 8:57 pm
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

I've downloaded and installed version 2.01 and deleted the previous version. When I mouseover it in the taskbar or check its About, it says version 2.0, although when communicating with the server it says 2.01.exe. I still don't get beyond the communicating with server stage, and don't get a notific...
by the_iron_duke
Wed Nov 15, 2017 8:43 pm
Forum: Field of Glory II
Topic: Assigning units to generals, etc
Replies: 7
Views: 477

Re: Assigning units to generals, etc

You should be able to allocate units to generals. What do you see when you try to do this by clicking on the unit and then right-clicking on the general?
by the_iron_duke
Wed Nov 15, 2017 12:49 am
Forum: Field of Glory II: Modding
Topic: Custom modded graphics in MP skirmish games?
Replies: 10
Views: 1093

Re: Custom modded graphics in MP skirmish games?

I've updated my game and seen that there are new Indian Forest Tribesmen unit textures for both Indian armies. So well done for getting them done - they are right bobby dazzlers! Here they are in all their glory:

Image
by the_iron_duke
Wed Nov 15, 2017 12:46 am
Forum: Field of Glory II
Topic: Small suggestions thread
Replies: 199
Views: 17230

Re: Small suggestions thread

lapdog666 wrote:more space for text/info when creating a mp battle. atm i can write 1 long sentence at best. i need like 5 sentences to explain what kind of opponent i need
A long sentence? Are you a Spartan? Iv hd 2 resort 2 txt spk.
by the_iron_duke
Wed Nov 15, 2017 12:09 am
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

It says communicating with server, rather than giving me a no turns message. It seems to be allowed by the firewall.
by the_iron_duke
Tue Nov 14, 2017 11:38 pm
Forum: Field of Glory II
Topic: Small suggestions thread
Replies: 199
Views: 17230

Re: Small suggestions thread

- Alternative button at Auto-Deploy stage that sorts all units by type and groups each type together. This is the first thing I do in every game before deciding which troops to put where, and is probably something that could be done automatically. It could deploy them near the baseline, out of the w...
by the_iron_duke
Tue Nov 14, 2017 11:25 pm
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

I have a turn waiting but the icon isn't flashing. I've also tried clicking on it, which makes it communicate with the server, but still nothing.
by the_iron_duke
Tue Nov 14, 2017 9:34 pm
Forum: Field of Glory II: Tech Support
Topic: "Failed to extract project file to memory"
Replies: 5
Views: 556

Re: "Failed to extract project file to memory"

I can't get to the pre-gameloading splash page, but if I choose Quickstart the game starts as normal.

I'll probably reinstall in case something's gone wrong.
by the_iron_duke
Tue Nov 14, 2017 8:20 pm
Forum: Field of Glory II: Tech Support
Topic: "Failed to extract project file to memory"
Replies: 5
Views: 556

"Failed to extract project file to memory"

I tried to run the latest update. I was notified that some files didn't update, and now when I try to open the game I get a "Failed to extract project file to memory" message box.
by the_iron_duke
Tue Nov 14, 2017 8:05 pm
Forum: Field of Glory II
Topic: Beta System Tray Tool
Replies: 40
Views: 2732

Re: Beta System Tray Tool

Good work for getting this thing running again. I've downloaded and installed it okay, but I don't have any active turns waiting, so I don't know whether it's fully working or not. For those that don't know what this is, it's a small program that will notify you when you have a multiplayer turn read...
by the_iron_duke
Tue Nov 14, 2017 7:58 pm
Forum: Field of Glory II: Modding
Topic: Custom modded graphics in MP skirmish games?
Replies: 10
Views: 1093

Re: Custom modded graphics in MP skirmish games?

You know how to make yourself popular! :evil: My desire for creative projects to achieve perfection overrides such sensibilities. Like I said, I think the graphics are fantastic, but I won't consider them to be at a technical state of completeness until the LF Indian Forest Tribesmen/MF Indian Arch...
by the_iron_duke
Tue Nov 14, 2017 6:46 am
Forum: Field of Glory II: Modding
Topic: Custom modded graphics in MP skirmish games?
Replies: 10
Views: 1093

Re: Custom modded graphics in MP skirmish games?

jomni wrote:The realease notes for latest patch states there’s new Forest tribesmen texture.
Oh, that's good to hear.

Go to advanced search