Search found 223 matches

by Jekky
Thu Feb 02, 2017 10:39 pm
Forum: Sovereignty
Topic: possible bug?
Replies: 2
Views: 1580

Re: possible bug?

Known bug, will be fixed in first patch.
by Jekky
Thu Feb 02, 2017 6:50 pm
Forum: Sovereignty: Tech Support
Topic: BUG: Ritter units now have a 2 move
Replies: 4
Views: 1185

Re: BUG: Ritter units now have a 2 move

Sorry, we've focused on the steam forum during Early Access. Now that the game is out we will also be more active on this forum. We are aware of the cavalry movement issue (It is caused by the game having trouble identifying terrains, it thinks the cavalry is always moving through non-plains, so app...
by Jekky
Wed Sep 28, 2016 10:59 pm
Forum: Sovereignty: Tech Support
Topic: Steam Crash
Replies: 1
Views: 1123

Re: Steam Crash

The tutorial crash is known and will be fixed in the next patch.

You can work around the crash for now by clicking on New Game, then cancelling the new game, then starting the tutorial.
by Jekky
Thu Mar 31, 2016 7:14 pm
Forum: Sovereignty
Topic: Can someone please explain autobattles and archers?
Replies: 5
Views: 1873

Re: Can someone please explain autobattles and archers?

Does this refer to 1.9 or 2.0?

The autobattles have changed quite a lot in 2.0, so it's important to know if this is an issue relating to an older version, or if it is a current issue which we need to resolve still.
by Jekky
Sat Mar 05, 2016 8:28 am
Forum: Sovereignty
Topic: Disbanding units?
Replies: 2
Views: 1014

Re: Disbanding units?

Yes, it's a known issue in that build - it will be fixed in the next one.
by Jekky
Thu Feb 11, 2016 6:47 pm
Forum: Sovereignty: Tech Support
Topic: [2.0.2 Build 1125] Game hangs at end of deployment phase
Replies: 3
Views: 853

Re: [2.0.2 Build 1125] Game hangs at end of deployment phase

I have looked at the save, and it appears that ravengard's army has a fort in it. I'm open to any suggestions on how it got in there...
by Jekky
Fri Dec 18, 2015 1:00 pm
Forum: Sovereignty
Topic: Private Beta
Replies: 3
Views: 2810

Private Beta

We have decided to initially launch the beta as a Private Beta - this is because we are not certain about what sort of issues may arise, or how serious they may be, and we will be unable to provide patches over the holidays. So, for the next couple of weeks, a private beta branch will be available. ...
by Jekky
Tue Nov 17, 2015 6:11 pm
Forum: Sovereignty
Topic: State of the Game - 17th Nov 2015
Replies: 0
Views: 997

State of the Game - 17th Nov 2015

Latest news update is now posted on steam:

http://steamcommunity.com/games/312430/ ... 0100507689
by Jekky
Fri Nov 13, 2015 12:10 am
Forum: Sovereignty
Topic: Economy system makes AI passive, small kingdom games slow
Replies: 10
Views: 2604

Re: Economy system makes AI passive, small kingdom games slo

Repair is already cheaper than actual upgrades.
by Jekky
Thu Nov 12, 2015 6:00 pm
Forum: Sovereignty
Topic: Economy system makes AI passive, small kingdom games slow
Replies: 10
Views: 2604

Re: Economy system makes AI passive, small kingdom games slo

If we did go down the route of allowing captures without reducing the economy to 0, I think it very likely that there would still be some element of that in there - occupying enemy territory would still result in some sort of damage to the economy. Right now I can't say for sure if we're going to go...
by Jekky
Mon Nov 09, 2015 6:05 am
Forum: Sovereignty
Topic: Strange diplomacy results
Replies: 6
Views: 1075

Re: Strange diplomacy results

My Documents\Sovereignty\ contains all user data for the game, including saved games.
by Jekky
Fri Nov 06, 2015 5:39 pm
Forum: Sovereignty
Topic: Elven Campaign Objectives
Replies: 2
Views: 698

Re: Elven Campaign Objectives

The idea is to try to bring the other elven kingdoms together - which is not easy given that one of them wants to hide from the world of men and the other wants to destroy it, so you can see it as a political challenge.
by Jekky
Wed Nov 04, 2015 5:06 pm
Forum: Sovereignty: Modders Corner
Topic: doh - nm - pressing enter works instead of clicking accept
Replies: 2
Views: 1789

Re: doh - nm - pressing enter works instead of clicking acce

If a window shows up like that, it's because of an issue related to fonts - specifically, you have large fonts enabled in windows, and the app is not set up to handle that properly (it resizes all of the elements, but not the actual window). As such, a temporary workaround is to turn off the large f...
by Jekky
Fri Oct 30, 2015 6:00 am
Forum: Sovereignty
Topic: Experience.
Replies: 4
Views: 1191

Re: Experience.

Since this is being bumped, i will direct you to the current news regarding this system: http://steamcommunity.com/games/312430/ ... 7717643054
by Jekky
Thu Oct 29, 2015 4:43 pm
Forum: Sovereignty
Topic: Why does moving any unit always transfer the general?
Replies: 2
Views: 399

Re: Why does moving any unit always transfer the general?

The general/hero is treated like other units - if you don't click on it to deselect it, it will move. It does have some rules which units do not have - a hero must always have an army, it cannot move on it's own, so if you move all of your units the hero has to go with them. If you want it to remain...

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