Search found 349 matches

by melm
Sat Aug 17, 2019 7:19 am
Forum: Field of Glory II
Topic: Give the shieldwall unit some helmets like Dailami foot and make hirdsmen armoured?
Replies: 38
Views: 1243

Re: Give the shieldwall unit some helmets like Dailami foot and make hirdsmen armoured?

You don't need to provide evidence. We are well aware that some of the men in a shieldwall would have helmets. However, as we have mentioned before, we are a small studio and our art budget (and art time allocation) is not infinite. There were simply too many variations of appearance in Ancient and...
by melm
Thu Aug 08, 2019 8:41 am
Forum: Field of Glory: Empires
Topic: Wonders for Achievements
Replies: 7
Views: 341

Re: Wonders for Achievements

How do I get the Colossus? Should it be built on Rhodus Island?
by melm
Tue Jul 30, 2019 3:40 pm
Forum: Field of Glory: Empires
Topic: Adding Anti-Aliasing option?
Replies: 0
Views: 142

Adding Anti-Aliasing option?

In game, I feel the model doesn't have anti-aliasing by default. I checked the option but find no anti-aliasing option to make the models look better. I set visual effect quality to high but it still looks the same. Could the setting option be added for the next patch?
by melm
Tue Jul 30, 2019 1:01 pm
Forum: Field of Glory: Empires
Topic: Why are the units of my ally scattered everywhere?
Replies: 2
Views: 176

Re: Why are the units of my ally scattered everywhere?

One thing I want to bring up is that when ally lost all territory its army still wandering in my territory. Not any little intention to strike out to gain itself a piece of land from any weak enemy we shared.
by melm
Sat Jul 27, 2019 4:34 am
Forum: Field of Glory: Empires
Topic: Battle
Replies: 3
Views: 241

Re: Battle

It's time to bring FOGII's rear guard battle mode. If one wants to retreat, he or she has to fight rear guard battle to ensure the main part of the army can retreat to somewhere. Otherwise, if rear guard battle fails, which means you are caught by the enemy. You have to have a full scale battle(enga...
by melm
Sat Jul 27, 2019 4:27 am
Forum: Field of Glory: Empires
Topic: Objective in Allied States
Replies: 19
Views: 675

Re: Objective in Allied States

That objective is there for the moment they backstab you. You can plan ahead to grab it the moment his dagger moves. Or declare war on him, wait till he captures two of your regios then grab the objective and make peace. Rebuild the relationship and you can feel good about it. You gave him two for ...
by melm
Thu Jul 25, 2019 11:11 pm
Forum: Field of Glory: Empires - Tech Support
Topic: Empire can't be properly opened after closing FOGII
Replies: 9
Views: 266

Re: Empire can't be properly opened after closing FOGII

The problem persists even after reboot. Steam just believes that Empires is still running after it is closed and FOGII launched. We will investigate. In the meantime, are you able work around the problem by declining when offered to automatically launch the other game, then exiting manually and sta...
by melm
Thu Jul 25, 2019 9:55 pm
Forum: Field of Glory: Empires - Tech Support
Topic: Empire can't be properly opened after closing FOGII
Replies: 9
Views: 266

Re: Empire can't be properly opened after closing FOGII

Empires shouldn't be running if neither the window for the game launcher nor the game itself are visible. However, if it is for some reason, or Steam believes that it is, does the problem return after a reboot? The problem persists even after reboot. Steam just believes that Empires is still runnin...
by melm
Thu Jul 25, 2019 9:19 am
Forum: Field of Glory: Empires - Tech Support
Topic: Empire can't be properly opened after closing FOGII
Replies: 9
Views: 266

Re: Empire can't be properly opened after closing FOGII

However, my FOGII is not steam version but shop version, only my FOGE is steam version. Plus, I didn't see the FOGE startup menu when closing FOGE, and also, I don't have FOGII startup menu when launching FOGII.
by melm
Thu Jul 25, 2019 7:07 am
Forum: Field of Glory: Empires - Tech Support
Topic: Empire can't be properly opened after closing FOGII
Replies: 9
Views: 266

Re: Empire can't be properly opened after closing FOGII

guanotwozero wrote:
Wed Jul 24, 2019 10:13 pm
I suspect it's connected with leaving open the Launcher screen - I now always close it and the problem has not recurred.
Perhaps. How do you prevent the launcher screen from launch then?
by melm
Wed Jul 24, 2019 4:06 pm
Forum: Field of Glory: Empires - Tech Support
Topic: Empire can't be properly opened after closing FOGII
Replies: 9
Views: 266

Empire can't be properly opened after closing FOGII

The steam gives error message as this
TIM截图20190724230522.jpg
TIM截图20190724230522.jpg (10.46 KiB) Viewed 266 times
I think it is because Empire is not properly closed when FOGII starts as I can see Empire still showing as running in Steam although in task manager there's no Empire process running at all.
by melm
Wed Jul 24, 2019 9:50 am
Forum: Field of Glory: Empires
Topic: Pyrrhus is dead but he is still commanding
Replies: 4
Views: 276

Re: Pyrrhus is dead but he is still commanding

Pocus wrote:
Tue Jul 23, 2019 12:11 pm
You have torn the Matrix and you know the truth behind the curtain!

Sorry, some engine limitation at work here...
It's a pity that it's because of the engine limitation. I can learn to live with it. Thanks.
by melm
Wed Jul 24, 2019 4:10 am
Forum: Field of Glory: Empires
Topic: Create a vassal?
Replies: 3
Views: 277

Create a vassal?

Correct me if I am wrong. It seems that you win the battle, the the region is conquered. Is it viable to create a vassal for your state? I mean, spare part of your conquered regions to create one.
by melm
Wed Jul 24, 2019 3:01 am
Forum: Field of Glory: Empires
Topic: Is it possible to show Chinese characters in FOGE?
Replies: 7
Views: 366

Re: Is it possible to show Chinese characters in FOGE?

It's impressive! Your next step is working on the unit models? :lol:
by melm
Tue Jul 23, 2019 3:51 pm
Forum: Field of Glory II
Topic: Future DLC?
Replies: 52
Views: 3080

Re: Future DLC?

Don't we already have the biblical DLC as Rise of Persia?
by melm
Tue Jul 23, 2019 5:53 am
Forum: Field of Glory: Empires
Topic: Pyrrhus is dead but he is still commanding
Replies: 4
Views: 276

Pyrrhus is dead but he is still commanding

It's from Pyrrhus scenario, that short one. When I was on my 2nd turn, the message popped out telling me that Pyrrhus had sudden death in the morning and his successor now is the ruler of Epirus. However, when the army went into battle, it still show the commander is Pyrrhus. And when the victory ac...
by melm
Sun Jul 21, 2019 3:39 pm
Forum: Field of Glory II
Topic: Future DLC?
Replies: 52
Views: 3080

Re: Future DLC?

Ahaha. East Asia is nice, but I am afraid that all models would be new that it won't come true in near future. I bet next one be crusade DLC that we can utilize many models we already have in the new army lists. I don't know if 1000BC to 1000AD East Asia dlc would require more new units than WatG. ...
by melm
Sat Jul 20, 2019 6:17 am
Forum: Field of Glory II 1.5.15 Public Beta
Topic: Field of Glory II 1.5.15 Public Beta
Replies: 20
Views: 912

Re: Field of Glory II 1.5.15 Public Beta

Played two skirmishes that I think nothing strange caught my eyes.

AI still reserves cavalry and static for several turns. When two battle arrays are close they will start moving. It's hard to check whether AI behaves correspondingly but it seems it responds at least.
by melm
Sat Jul 20, 2019 6:12 am
Forum: Field of Glory II
Topic: Future DLC?
Replies: 52
Views: 3080

Re: Future DLC?

Ahaha. East Asia is nice, but I am afraid that all models would be new that it won't come true in near future. I bet next one be crusade DLC that we can utilize many models we already have in the new army lists.
by melm
Sat Jul 20, 2019 6:06 am
Forum: Field of Glory: Empires
Topic: Is it possible to make FOG:E autolaunch after closing FOGII?
Replies: 6
Views: 259

Re: Is it possible to make FOG:E autolaunch after closing FOGII?

That's my case too and what I am talking about. FOGE only launches the startup menu. I have to click start game button to indeed start FOGE. Is there anyway that I can skip the startup menu to directly be in game main menu?

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