Search found 167 matches

by madmike111
Tue Jan 20, 2009 3:48 am
Forum: Field of Glory : Napoleonic Era 1792-1815 : General Discussion
Topic: Beta Testers Wanted!
Replies: 70
Views: 26430

Unable to log on to register as it states my password is incorrect, even when I get a new password generated I am still unable to log onto to register.???
by madmike111
Tue Jan 20, 2009 3:45 am
Forum: Modelling/Gallery/Uniforms Questions
Topic: Basing?
Replies: 61
Views: 25829

Basing?

Any chance we could have some info on basing and scale early on?
by madmike111
Sat Jan 17, 2009 6:25 am
Forum: Rules Questions
Topic: Mounted breaking off during the JAP
Replies: 7
Views: 1415

Mounted breaking off during the JAP

I have lost battle groups of cav from them being unable to break off cleanly. Namely move directly backwards as there was a BG blocking the path by only a couple of mm. My last game was a classical example, the enemy had 2 battle lines the forward one was in front of the second by about 1.5 MU and s...
by madmike111
Thu Jan 15, 2009 2:37 am
Forum: Rules Questions
Topic: Do conforming troops have to align if it disorders them?
Replies: 10
Views: 1373

Do conforming troops have to align if it disorders them?

Had a situation last night where my mounted charged a MF in the open at a slight angle. At impact both units were in the open however come movement phase I had to align my bases with the MF bases. This shifted my BG so that some bases now rested in rough terrain. I couldn't see anything in the rules...
by madmike111
Tue Jan 06, 2009 3:46 am
Forum: Field of Glory AAR's
Topic: Principate Roman vs. Early German (again)
Replies: 57
Views: 18920

Definitely one of those "248 Romans killed, and about 8,000 Germans killed" sort of fights. Every game I have ever played of Roman vs foot barbarian (impact foot/swordsman) has ended like this. The roman armour and skilled swordsmen win out everytime. Doesn't matter which side I play. Romans are li...
by madmike111
Thu Nov 27, 2008 2:56 am
Forum: Army Design
Topic: Chariots
Replies: 8
Views: 1518

Think of heavy chariots as knights, they can't run away if charged and fight with 2 dice per base. Real knights get slightly better POA on impact depending on what they are attacking. heavy chariots with bows are good value as you get a chance to disrupt the enemy before charging so I rate them near...
by madmike111
Tue Nov 25, 2008 12:40 pm
Forum: Rules Questions
Topic: Is it possible for the pursuer to loss contact with a router
Replies: 2
Views: 842

thanks for the help
by madmike111
Tue Nov 25, 2008 5:07 am
Forum: Rules Questions
Topic: Is it possible for the pursuer to loss contact with a router
Replies: 2
Views: 842

Is it possible for the pursuer to loss contact with a router

For example the pursuer is in contact with one base of the router’s BG in the JAP the router losses a base, if the base removed is the one in contact with the pursuer does this cause the pursuer lose contact? Another scenario is that purser and router both have the same MUs before moving, with the p...
by madmike111
Mon Nov 24, 2008 7:25 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: heavy chariots Vs light chariots
Replies: 59
Views: 11143

The Persian cav rode down my Indian MF archers. Also I thought the Persian normal foot which is MF, Lt spear (no melee weapon) and second rank MF bow reasonably effective for their very low price as they got 3 dice per base width on impact (2 for the front and one for the rear archer), also being Lt...
by madmike111
Mon Nov 24, 2008 5:03 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: heavy chariots Vs light chariots
Replies: 59
Views: 11143

I fielded a classical Indian army vs an early Persian on the weekend. The best performing unit in my army was the heavy chariots, they destroyed a unit of armoured spearmen, scythe chariot BG and routed a BG of elite cav. Each combat went similar with an initial volley from the chariots that disrupt...
by madmike111
Thu Nov 20, 2008 3:36 am
Forum: Rules Questions
Topic: Give Topics meaningful titles
Replies: 0
Views: 526

Give Topics meaningful titles

I would like to suggest that posts in this area having a meaningful title that relates to the body of the post. If asking many unrelated questions then break these down to 2 or more new topics. For example posts like titled 'help wanted', 'what to do', are not very meaningful when I troll back to se...
by madmike111
Mon Nov 17, 2008 9:24 am
Forum: Army Design
Topic: Romans what are they good for absolutely nothing
Replies: 94
Views: 17595

the 550pts isn't going to help the Romans much as they have to waste 24 pts on a fortified camp.
by madmike111
Mon Nov 17, 2008 4:03 am
Forum: Army Design
Topic: Romans what are they good for absolutely nothing
Replies: 94
Views: 17595

When faced with enemy that need open terrain, i.e. knights and pikes, its worth maxing out the terrain. A great option is to place lots of open fields, while they disorder both sides their impact is much worse on the other armies, particularly spear and pike based. I am in the process of building a ...
by madmike111
Thu Nov 13, 2008 1:33 am
Forum: Rules Questions
Topic: Cavalry cannot break off after conforming
Replies: 14
Views: 2076

I hate that particular rule about cav dropping cohesion levels if unable to break off at least 1 MU. Even worse than your cav dropping cohesion levels is that eventually they will end up broken as each JAP they drop another level and once broken they rout through your friendly unit that stopped them...
by madmike111
Wed Nov 12, 2008 10:19 am
Forum: Rules Questions
Topic: Basing Commanders
Replies: 8
Views: 1355

I use the square base recommended in the rules but ignore the suggestions on what the general should be equipped as. I prefer creating a mix of figures on the base like a standard bearer and maybe a couple of foot guards. For the army commander I actually prefer a foot figure with a mounted courier ...
by madmike111
Tue Nov 04, 2008 10:00 am
Forum: Rules Questions
Topic: Second Move?
Replies: 11
Views: 1849

umm, we always read it that the second move had to be a full move.

Oh well add to the list of stuff we have been doing wrong :roll:
by madmike111
Tue Nov 04, 2008 12:08 am
Forum: Rules Questions
Topic: 2 units charging the same unit
Replies: 7
Views: 1332

Both units having to charge even if the second can’t make contact is a disaster for the attacker. What will happen is that the second unit will likely end its charge pushed up against the rear of the first charger. Come the break off stage assuming the defender is still in good order the first charg...
by madmike111
Mon Nov 03, 2008 2:16 pm
Forum: Rules Questions
Topic: 2 units charging the same unit
Replies: 7
Views: 1332

thanks for the answer about doing one charge at a time and canceling the second charge
by madmike111
Mon Nov 03, 2008 2:21 am
Forum: Rules Questions
Topic: 2 units charging the same unit
Replies: 7
Views: 1332

2 units charging the same unit

I have had this situation a few times and never really known how to resolve it according to the rules. Unit A is the target BG, BG B and C are lancers, both of which must charge A which is in range of both. For both lancer units if they initially ignore the other lancer they would normally wheel and...
by madmike111
Thu Oct 30, 2008 3:08 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Deployment philosophy
Replies: 19
Views: 3328

Speaking of my 12 light horse (unprotected, average, javelin and light spear); should they be 3x4 or 2x6. I was leaning toward 2x6 to make them a little sturdier. Thoughts? I would go with 4s. 6s can be a bit large at times also if you have to evade through a gap the extra bases on the tail of your...

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