Search found 665 matches

by berthier
Mon Jun 26, 2017 8:08 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Standards for the Sultanate of Aleppo - 1100 AD
Replies: 4
Views: 1563

Re: Standards for the Sultanate of Aleppo - 1100 AD

I have the relevant Ospreys and they are pretty generic. I have found a "Seljuk Coin" with the Turkish crescent facing a 6-pointed star that I will use for the Islamic factions and differentiate by field color and edging. I am going w a blue field with red edging and white crescent and star for Alep...
by berthier
Tue Jun 20, 2017 12:59 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Standards for the Sultanate of Aleppo - 1100 AD
Replies: 4
Views: 1563

Standards for the Sultanate of Aleppo - 1100 AD

I am currently working on a Field of Glory campaign set in Northern Syria during the time right at the end of the 1st Crusade. For control markers, I am working with 1" diameter wooden medallions I picked up at Hobby Lobby and plan on painting the symbol of the controlling faction. With that said, d...
by berthier
Sat May 27, 2017 12:25 pm
Forum: Field of Glory 3.0 Beta
Topic: News
Replies: 35
Views: 6169

News

Any news as to release date?
by berthier
Wed Apr 05, 2017 9:55 pm
Forum: Field of Glory 3.0 Beta
Topic: SETUP and DEPLOYMENT
Replies: 34
Views: 6140

Re: SETUP and DEPLOYMENT

Honestly I think not know who goes first requires you to plan better and makes you better at playing the game overall. Just my 2 cents. Which surely makes for better tournament results if the better play is rewarded My thoughts exactly. V2 went too far in punishing shooty cav armies causing them to...
by berthier
Sat Jan 21, 2017 3:33 am
Forum: Marketplace
Topic: On sales : early german warriors 15mm Navigator
Replies: 5
Views: 2217

Re: On sales : early german warriors 15mm Navigator

Those are nice looking. Too bad I'm on the wrong side of the ocean.
by berthier
Fri Jan 13, 2017 1:34 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Soft sand
Replies: 4
Views: 1175

Re: Soft sand

I like the way this guy on Fanaticus did his and they look really easy but have yet to get one to turn out close to his.
http://4.bp.blogspot.com/-QDuClhkwooU/U ... in+002.JPG
by berthier
Fri Jan 13, 2017 1:31 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Soft sand
Replies: 4
Views: 1175

Re: Soft sand

I am working on trying to use low sand dunes to represent soft sand. Have not been really happy with the the way the few I have done have turned out but will try again.
by berthier
Sun Jan 01, 2017 11:36 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Naval supplement
Replies: 4
Views: 1328

Re: Naval supplement

It might be interesting especially in a campaign context.
by berthier
Sun Jan 01, 2017 11:33 am
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Archer bases
Replies: 8
Views: 1963

Re: Archer bases

In the Bronze Age, you have to then think about all of the shooting that will be had in period. Very few MF archer units are protected in period so that has to be a consideration and then 8s would be preferable.
by berthier
Fri Dec 30, 2016 10:44 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Archer bases
Replies: 8
Views: 1963

Re: Archer bases

I have used them both as 6s and 8s. The extra dice as an 8 pack will sometimes give mounted opponents pause. Unless you are being charged by knights and then you get what you deserve by making them a savory target. :)
by berthier
Wed Oct 12, 2016 10:44 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FOGAM3
Replies: 181
Views: 32342

Re: FOGAM3

The whole point of going with 300 and using the Ally Lists is it forces the player to think about core troops and not the exotics. I have kept BG sizes the same and adjusted the terrain (max size as well as number of pieces). New players want something that lets them easily get into the game with mi...
by berthier
Mon Oct 10, 2016 10:16 pm
Forum: Tournaments & Opponents
Topic: SECOND TOURNAMENT OF THE EMPEROR - NERO - IMPERIAL REPORT!!!
Replies: 5
Views: 1637

Re: SECOND TOURNAMENT OF THE EMPEROR - NERO - IMPERIAL REPOR

Wonderful. Love the theme and the quality of the terrain.
by berthier
Mon Oct 10, 2016 10:07 pm
Forum: Modelling
Topic: Khurasan Koreans
Replies: 4
Views: 1678

Re: Khurasan Koreans

All of my cats are based 4 to a stand. Does not help them fight any better but they still look nice.
by berthier
Sun Oct 09, 2016 2:01 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FOGAM3
Replies: 181
Views: 32342

Re: FOGAM3

One hour and a half max.

I am using the ally lists so there is nothing else book wise a player would need.
by berthier
Sun Oct 09, 2016 12:07 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FOGAM3
Replies: 181
Views: 32342

Re: FOGAM3

At the moment, I am working on 2' x 2" with reduced options for terrain and adjustments to set-up. Most everything is the same as the base rules.
by berthier
Sat Oct 08, 2016 10:13 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: FOGAM3
Replies: 181
Views: 32342

Re: FOGAM3

I've been working on a fast play version of FOG for a while. It uses 300 points and uses the Ally lists for building armies. Still a work in progress and very rough. PM me if you would like more info.
by berthier
Sat Oct 08, 2016 10:03 pm
Forum: Tournaments
Topic: -CANCELLED - SMASH Rise and Fall of Rome FOG Tournament
Replies: 1
Views: 555

Re: SMASH Rise and Fall of Rome FOG Tournament

SMASH has been cancelled due to lack of players.
by berthier
Sat Oct 08, 2016 9:55 pm
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7802

Re: AARs

While on the surface #1 might seem like the way to go, by making everything move faster, HF would then move just as slow as they move now relative to everything else. Granted it is not something I have played so I am speaking without an data to back up my thoughts. What this does do is make the boa...
by berthier
Sat Oct 08, 2016 3:11 pm
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7802

Re: AARs

I like #3 and I think it will have a bit more of the effect we are looking for towards increasing the risk of loosing generals along with the change in the roll for generals to die. Not sure I understand #2 and my French is worse than your English so no offense is intended. While on the surface #1 m...
by berthier
Sun Sep 25, 2016 1:47 pm
Forum: Field of Glory 3.0 Beta
Topic: MOVEMENT
Replies: 44
Views: 6974

Re: MOVEMENT

HF are only going to get to double move once in the current proposal w a half competent opponent. LF Skirmishes start at 18" and end up at 23" in w a full move. HF start at 12" and get an 8" move in the first move w a general so they are now 20" in. The HF and LF are now only 5" apart on a 4' table.

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