Search found 91 matches

by Belanos
Sun Feb 09, 2014 7:48 pm
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 2040

Re: I think the ecological faction needs some tweaking

Why not both start with Xenology, and have a (smaller than currently) - alien agression bonus? I don't think they should have any alien aggression bonus. I just played them again with a -25 bonus, rather than -50, on medium aggression settings and I ended up winning a Military victory after buildin...
by Belanos
Sun Feb 09, 2014 7:34 pm
Forum: Pandora : Modders Corner
Topic: XML schema files wanted
Replies: 34
Views: 6531

Re: XML schema files wanted

Well this seems to be a good place to ask this question. Is it possible to give a faction an Accomplishment at the start of a game? I'm trying to give the Terra Salvum both the Xenology tech and the Accomplishment already completed, rather than them having an alien aggression bonus. I've figured out...
by Belanos
Sun Feb 09, 2014 6:52 pm
Forum: Pandora - First Contact
Topic: Faction Balance Discussion and Feedback
Replies: 40
Views: 6699

Re: Faction Balance Discussion and Feedback

No, Terra Salvan is definitely overpowered, with any sort of alien aggression bonus. I just played them again, this time modding their bonus down to -25, using Medium alien aggression settings, and even being somewhat aggressive on nearby aliens. I killed any aliens that came within range of my offe...
by Belanos
Sun Feb 09, 2014 3:06 am
Forum: Pandora - First Contact
Topic: Well this needs to change
Replies: 11
Views: 1830

Re: Well this needs to change

Introducing a weird rule about roads not being usable in enemy territory to compensate for the shortcomings of the AI doesn't seem like good game design to me... It wouldn't just be the AI who'd benefit from this, the player would also. It acts as a defensive bonus, so that it takes an enemy stack ...
by Belanos
Sat Feb 08, 2014 4:23 pm
Forum: Pandora - First Contact
Topic: Backstory & Dialogue Feedback
Replies: 52
Views: 6697

Re: Backstory & Dialogue Feedback

And actually "pleasanter" is listed as the MAIN comparative form of "pleasant" in all three dictionaries I checked (paper, none of this online bullshit). "more pleasant" isn't even listed as an alternative in the OED. I'm surprised it's even a word, I didn't think it was. I guess I'm just being nit...
by Belanos
Sat Feb 08, 2014 7:37 am
Forum: Pandora - First Contact
Topic: Backstory & Dialogue Feedback
Replies: 52
Views: 6697

Re: Backstory & Dialogue Feedback

Just thought I'd pop in to say that if you've got any feedback, or you spot a bug, or a line doesn't make sense ( :shock: ), please post it below and I'll have a look at it. "I(We?) can think of nothing pleasanter." is not proper grammar. It should be "I(We?) can think of nothing more pleasant." Of...
by Belanos
Sat Feb 08, 2014 4:14 am
Forum: Pandora - First Contact
Topic: Faction Balance Discussion and Feedback
Replies: 40
Views: 6699

Re: Faction Balance Discussion and Feedback

I left a post in the Beta forum regarding my thoughts about Terra Salvum, since I never noticed this thread until now. So I'll repeat what I mentioned there. I played them with Low Alien aggression, and I was able to create 7 cities and win an Economic victory before the alien aggression phase was e...
by Belanos
Sat Feb 08, 2014 3:12 am
Forum: Pandora - First Contact
Topic: Transcendence Era Technology
Replies: 16
Views: 2051

Re: Transcendence Era Technology

After reading this thread, I found I agreed with the points being made about techs going by too fast. So I thought I might try to mod the values for the two later eras myself in order to stretch them out. But I can't seem to find any research costs in any of the Technology files in the Data folder. ...
by Belanos
Thu Feb 06, 2014 2:16 am
Forum: Pandora : Public Beta
Topic: 1.2.1 - That's it?
Replies: 5
Views: 2511

1.2.1 - That's it?

A spectator mode? Couldn't that have waited until you had something more substantial to add to the game? I really can't see too many people making use of that feature frankly, if any.
by Belanos
Wed Feb 05, 2014 2:36 am
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 2040

Re: I think the ecological faction needs some tweaking

Bof bof, the -50 alien aggression is not so powerful (maybe on early game in very aggressive aliens settings on large map but that's about it) but from the late colonial era its doesn't change anything. I think it's fine as it is now. If read one of my earlier posts, I think you might feel differen...
by Belanos
Wed Feb 05, 2014 2:25 am
Forum: Pandora - First Contact
Topic: Territory Expansion
Replies: 8
Views: 1321

Re: Territory Expansion

Yes, a little more control would be nice. I've noticed that the city AI isn't all that smart when it comes to prioritizing which tiles to expand to. There might be a resource in the third tier, but it won't select a tile that's right next to it.
by Belanos
Wed Feb 05, 2014 2:20 am
Forum: Pandora - First Contact
Topic: Growth discussion
Replies: 21
Views: 3527

Re: Growth discussion

I think letting morale influence growth presents the most flexibility and is the most realistic. We should experiment with it. Morale shouldn't be the only criteria though, availability of food should play a role as well. If your empire is running a deficit on Food, even though you have a healthy s...
by Belanos
Wed Feb 05, 2014 2:04 am
Forum: Pandora - First Contact
Topic: Well this needs to change
Replies: 11
Views: 1830

Re: Well this needs to change

Another feature which is badly missing is a 'build road to' for formers.... very annoying to build each road tile by tile, it's a lot of no fun micro management. Yes, I mentioned this in another post somewhere. It gets really tedious having to build roads tile by tile, especially since the auto-For...
by Belanos
Tue Feb 04, 2014 8:02 am
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 2040

Re: I think the ecological faction needs some tweaking

One thing that I've been thinking of regarding the Terran Salvum's bonus. Rather than the -50 alien aggression, I think they should instead start the game with the Xenology tech and accomplishment. That would still give them a good boost in the early game without making them overpowered as they are ...
by Belanos
Tue Feb 04, 2014 7:53 am
Forum: Pandora - First Contact
Topic: Well this needs to change
Replies: 11
Views: 1830

Re: Well this needs to change

Yeah, we have something planned for this since it's indeed an annoyance. I guess we'll do it along the lines of all units moving the same path with the speed of the slowest unit, and if one unit can't make the move none will. That would be much better, thanks. One thing I also noticed about troop m...
by Belanos
Mon Feb 03, 2014 2:15 am
Forum: Pandora - First Contact
Topic: Well this needs to change
Replies: 11
Views: 1830

Well this needs to change

I lost a Colonist to a drone because the path to a location was blocked, and the unit and it's Trooper escort got separated while seeking out a new path. I've run into a few problems before because of this redirection, though this latest has been the worst so far. If a unit finds it's initial path b...
by Belanos
Sun Feb 02, 2014 7:46 pm
Forum: Pandora - First Contact
Topic: What's the limit for city territorial expansion?
Replies: 16
Views: 3999

Re: What's the limit for city territorial expansion?

Sorry, but I don't have a clue what your point is.
by Belanos
Sun Feb 02, 2014 7:21 am
Forum: Pandora - First Contact
Topic: What's the limit for city territorial expansion?
Replies: 16
Views: 3999

Re: What's the limit for city territorial expansion?

More cities isn't necessarily going to help from the economic point of view, considering how population growth works... I do notice a difference. If I start with more than one city, there's opportunity for migration so the population pressures don't build up as much in my first location. With just ...
by Belanos
Sun Feb 02, 2014 12:38 am
Forum: Pandora - First Contact
Topic: Could you please add the ability...
Replies: 7
Views: 4033

Could you please add the ability...

to auto build selected units in a city? It's such a pain building military units one at time, then having to go back into the city screen every time in order to select another one. It would be so much more convenient if I could just tell a city to keep building that particular unit until I tell it t...
by Belanos
Fri Jan 31, 2014 11:25 pm
Forum: Pandora : Public Beta
Topic: I think the ecological faction needs some tweaking
Replies: 12
Views: 2040

Re: I think the ecological faction needs some tweaking

You reminded me of another point I noticed about them. I was hanging around outside their territory with a Barracuda ship and I noticed that their Formers were clearing everything to build mines. That makes absolutely no sense when it comes to Savannah/Tundra/Hills. They get the same amount of miner...

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