Search found 349 matches

by DonCzirr
Sat Aug 11, 2018 6:10 pm
Forum: News & Announcements
Topic: Aggressors - Units Infographics Part II
Replies: 5
Views: 1632

Re: Aggressors - Units Infographics Part II

One thing that typically ruins the immersion for me in games is having huge icons that look like giants in comparison to towns and cities. I know you guys have the initial graphics locked in - but at some time in the future, I'd like to see an option for infantry and cav more to scale - using a unit...
by DonCzirr
Wed Aug 08, 2018 11:37 am
Forum: Aggressors: Ancient Rome
Topic: What is the major difference to Civilization ?
Replies: 5
Views: 919

Re: What is the major difference to Civilization ?

I just tried to play Civilization again.

In a few turns, Hamilcar Barca showed up to work for Rome.

This triggered an automatic removal script on my typing fingers and now I await the release of Aggressors ;)
by DonCzirr
Sat Jul 28, 2018 5:00 pm
Forum: Battle Academy : Scenario Design
Topic: New Scenario Gudrian Breakthrough Sedan
Replies: 9
Views: 2357

Re: New Scenario Guderian Breakthrough Sedan

Thanks guys. Feedback welcome for the next! I always wanted to see a single player Battle of the Bulge scenario / campaign for BA1 from the Axis side. I was quite disappointed that the original was on the Allied side. The truly interesting mechanics would be making the Axis effort more effective.
by DonCzirr
Fri Jul 27, 2018 4:54 pm
Forum: Desert Fox: The Battle of El Alamein
Topic: Desert Fox no longer on AppStore?
Replies: 17
Views: 5467

Re: Desert Fox no longer on AppStore?

Right.

Given statements like this and Shenandoah's general turn away from IOS support, I will not buy it at full price.


If they do a 50% sale on IOS titles where they dropped support, I'd pick them up.
by DonCzirr
Fri Jul 27, 2018 4:04 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors: Ancient Rome - Release date & Preview stream announced!
Replies: 8
Views: 1239

Re: Aggressors: Ancient Rome - Release date & Preview stream announced!

Thanks Pavel - you have just officially been entered into my Q3 budget ;)
by DonCzirr
Fri Jul 27, 2018 2:16 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors: Ancient Rome - Release date & Preview stream announced!
Replies: 8
Views: 1239

Re: Aggressors: Ancient Rome - Release date & Preview stream announced!

Cool - out on Steam from the beginning? or would Steam come later ?
by DonCzirr
Fri Jul 20, 2018 1:50 pm
Forum: Aggressors: Ancient Rome
Topic: Aggressors Dev Diary #6 - Combat (part 1)
Replies: 2
Views: 1767

Re: Aggressors Dev Diary #6 - Combat (part 1)

Sounds good. I would like to see something like what the Empires in Arms board game used for their combat system in the future. In addition to the things you mentioned, have the player select chits or options for general strategies such as Outflank, Defend (standing ground), fighting withdrawal, Pro...
by DonCzirr
Thu Jul 19, 2018 1:34 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #1
Replies: 48
Views: 9914

Re: Panzer Corps 2 - Dev Diary #1

Terrain looks very nice.

Please include option for NATO counters.

Thanks
by DonCzirr
Sun Jul 08, 2018 12:43 am
Forum: Game Ideas
Topic: Battlefleet Gothic
Replies: 2
Views: 1644

Re: Battlefleet Gothic

Well - there may be some wiggle room. After Battle Fleet Gothic came out on PC - which I would not touch with a 10 foot pole since it was Real Time, a company named Grand Cauldron published a game called Battle Fleet Gothic Leviathan on Mobile. Not sure if it was legal though since - all of a sudden...
by DonCzirr
Sat Jul 07, 2018 12:00 am
Forum: Battle Academy 2 – Eastern Front
Topic: Battle Academy iOS Bundle Pack!
Replies: 6
Views: 5206

Re: Battle Academy iOS Bundle Pack!

I can't see this happening .... the Slitherine / Apple honeymoon is long over and dead ... and they have moved onto consoles instead as a secondary publishing platform. There is hope however for you folks that did not keep an old iPAD contained from the IOS 11 'App'ocalaypse : https://www.theverge.c...
by DonCzirr
Thu Jul 05, 2018 10:57 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 996

Re: music in-game?

Excellent - thanks Paul !
by DonCzirr
Thu Jul 05, 2018 4:43 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 996

Re: music in-game?

Thanks for the reply Richard.

If you could give the name of the particular .wav file when you return, it would be most appreciated.
by DonCzirr
Wed Jul 04, 2018 9:49 pm
Forum: Field of Glory II
Topic: music in-game?
Replies: 7
Views: 996

Re: music in-game?

On a somewhat related note - is there any way to disable the little fanfare sound that plays with the New Turns ?

I use external music (Roman sounding) soundtracks to set the atmosphere and when the Da ... Da Da Da sound comes up, it tends to break the immersion.
by DonCzirr
Thu Jun 28, 2018 5:26 pm
Forum: Scenario Design
Topic: Post here links to the MP scenarios you have created
Replies: 118
Views: 24461

Re: Post here links to the MP scenarios you have created

I have been trying out Poltava, and am very impressed. I would love to see more Great Northern War scenarios, and if possible ones from The War of the Spanish Succession. Marlborough's campaigns and the first Peninsula War could provide rich pickings. I wish that I was skilled enough to have a go m...
by DonCzirr
Sat May 26, 2018 12:12 am
Forum: Afghanistan '11
Topic: Afghanistan '11 and Vietnam '65 sale - 50% off
Replies: 1
Views: 727

Re: Afghanistan '11 and Vietnam '65 sale - 50% off

IOS sale from Slitherine ?????????

I just about keeled over :shock:

Bought Vietnam in a second.

Put more on sale and I will buy them ...
by DonCzirr
Wed May 23, 2018 10:20 pm
Forum: Field of Glory Digital
Topic: Cothyso any news on FOG Unity?
Replies: 1
Views: 1105

Re: Cothyso any news on FOG Unity?

+1

I still like the old game ... and I am dying to see it on IOS.

Hope you're still sticking with it !
by DonCzirr
Wed May 16, 2018 3:35 pm
Forum: General Discussion
Topic: IOS
Replies: 7
Views: 1605

Re: IOS

(From a previous conversation on these forums): ************************************************************************************************************************* Re: Will iOS 64 Bit Support come for iOS 11? Postby IainMcNeil » 30 Jun 2017 11:25 DonCzirr wrote: "Significant" games such as Co...
by DonCzirr
Tue May 15, 2018 12:44 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Sanctus Reach - Horrors of the Warp is announced!
Replies: 20
Views: 4374

Re: Sanctus Reach - Horrors of the Warp is announced!

40k games tend to serve a different purpose with me. Sanctus Reach, for example I see as a very good purchase - for my taste and my needs at least. The banter, the weapons, the atmosphere give me a good over-the-top 40k feeling. Does it have the flaws / limitations that you mention ? Sure. But overa...
by DonCzirr
Mon May 14, 2018 11:14 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Sanctus Reach - Horrors of the Warp is announced!
Replies: 20
Views: 4374

Re: Sanctus Reach - Horrors of the Warp is announced!

I wonder if GW assumes that giving too much race / force options in a single 40k computer product would hurt their table top sales? Personally speaking, I could never go back to the table top unless I won the lottery and could retire. It was fun painting and playing when my son was young - but I don...
by DonCzirr
Sun May 13, 2018 11:01 pm
Forum: Check Your 6!
Topic: Check Your Six Mobile Support.
Replies: 1
Views: 1426

Re: Check Your Six Mobile Support.

I had asked this question a while ago and the Devs said it was set as TBD.

I think it's a good move for them to release to mobile.

Mobile war gamers are not as picky about niggling details as our PC war gaming cousins :wink:


I'll certainly buy it on IOS.

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