Search found 390 matches

by ptje63
Mon Dec 03, 2018 9:39 am
Forum: Panzer Corps
Topic: Afrika Korps and Elefant upgrade
Replies: 17
Views: 1816

Re: Afrika Korps and Elefant upgrade

Well I wasn't expecting a historical reason, since after El Alamein the Afrika Korps is a total "what if" business. A different "historical" reason might have been that Rommel (me that is...) and OKH have a disagreement about priorities, whereas I think the momentum lies in India, but whereas the OK...
by ptje63
Sun Dec 02, 2018 2:08 pm
Forum: Panzer Corps
Topic: Afrika Korps and Elefant upgrade
Replies: 17
Views: 1816

Afrika Korps and Elefant upgrade

Im at "On road to India" in Afrika Korps, in March 1944 - and I still cant upgrade my StuGIIIGs to Elefants, whereas they should be available from May/June 1943 onwards... Not using any mods.
pc aa.jpg
pc aa.jpg (249.22 KiB) Viewed 1816 times
by ptje63
Tue Nov 27, 2018 7:40 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 60050

Re: Panzer Corps 2 - Dev Diary #6

Would like to make a (last minute?) request for a better management of buying / upgrading units. As I am trying more difficult levels cutting costs is becoming more and more essential. I have a battered 5 strength top Tiger unit which has perfect heros to be changed to a Panther A. But it turns out ...
by ptje63
Thu Nov 22, 2018 8:27 am
Forum: Panzer Corps
Topic: Experience rate??
Replies: 8
Views: 6040

Re: Experience rate??

In Afrika Korps its easy to get the 88s get experience - use two of them in the (whats it called scenario), I think 5th or so, to crunch the bunkers on the north and south in AT mode.
by ptje63
Wed Nov 21, 2018 4:57 pm
Forum: Panzer Corps
Topic: 100th Anniversary of the end of World War 1
Replies: 4
Views: 717

Re: 100th Anniversary of the end of World War 1

Living in The Netherlands I wanted to spend my holidays near a WW1 battlefield and spent three days roaming the hills around Verdun in Northern France - essential visit to get a better understanding what is left of the landscape after reading about the effects of German artillery - left me stunned t...
by ptje63
Wed Nov 21, 2018 4:46 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 65
Views: 19974

Re: Panzer Corps 2 - Dev Diary #4

No turn limit should have consequences for follow up scenarios - the longer it takes in theory other scenarios can end up being postponed. I would opt for less prestige awarded if one choses to continue to play beyond a certain pre-chosen amount of turns. Not necessarily, because we are not saying ...
by ptje63
Tue Nov 20, 2018 4:00 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 60050

Re: Panzer Corps 2 - Dev Diary #6

Great discussion, keep it going. :) Some very quick comments. However I have a small request. Could it be implemented that if there's only naval units that they cannot use their normal LoS range on grond hexes. As an example if there's a cruiser with 4 LoS adjecent to a coastal hex it can only see ...
by ptje63
Tue Nov 20, 2018 3:56 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 60050

Re: Panzer Corps 2 - Dev Diary #6

Great discussion, keep it going. :) Some very quick comments. I like the addition of random generated maps. It will guarantee a longer usage of the game. A good example of this is the fact that I still play The Grandest Fleet - thanks to its random generated maps option. Will you use similar parame...
by ptje63
Sun Nov 18, 2018 8:05 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 60050

Re: Panzer Corps 2 - Dev Diary #6

I like the addition of random generated maps. It will guarantee a longer usage of the game. A good example of this is the fact that I still play The Grandest Fleet - thanks to its random generated maps option. Will you use similar parameters like TGF to create the map?
by ptje63
Tue Oct 23, 2018 11:23 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 65
Views: 19974

Re: Panzer Corps 2 - Dev Diary #4

No turn limit should have consequences for follow up scenarios - the longer it takes in theory other scenarios can end up being postponed. I would opt for less prestige awarded if one choses to continue to play beyond a certain pre-chosen amount of turns. Not necessarily, because we are not saying ...
by ptje63
Tue Oct 23, 2018 11:09 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 21
Views: 5342

Re: Panzer Corps 2 - Dev Diary #4

One of my biggest frustration with recon units - the selected recon obvious choice to destroy 1 strength AA. With good chance to return to safety. I can certainly understand your frustration. But there is also a strong reason why recons are implemented the way they are. Recon movement has built-in ...
by ptje63
Mon Oct 15, 2018 1:43 pm
Forum: Panzer Corps 2
Topic: Future dev diaries
Replies: 39
Views: 8686

Re: Future dev diaries

This may have been mentioned elsewhere, sorry if I repeat it if so... When I first discovered Command & Conquer, one of the things I liked was the soundtrack cd. Instead of a short horrible prehistoric digital tune, a whole cd with inspiring background music came along. It somehow never got bored, h...
by ptje63
Thu Oct 11, 2018 11:04 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 21
Views: 5342

Re: Panzer Corps 2 - Dev Diary #4

PC 02.jpg
PC 02.jpg (321.24 KiB) Viewed 3945 times
Obviously not - mincemeat now for attacking AI :-(

(Tried to post 2 attachments in one reply, which gave error)
by ptje63
Thu Oct 11, 2018 11:03 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 21
Views: 5342

Re: Panzer Corps 2 - Dev Diary #4

PC 01.jpg
PC 01.jpg (310.13 KiB) Viewed 3946 times
One of my biggest frustration with recon units - the selected recon obvious choice to destroy 1 strength AA. With good chance to return to safety.
by ptje63
Wed Oct 10, 2018 3:35 pm
Forum: Panzer Corps 2
Topic: Future dev diaries
Replies: 39
Views: 8686

Re: Future dev diaries

Repeating some of the replies above + new ones: -changes units compared to PC1 -connecting scenarios to overall picture of the war / larger region -changes in system of heroes -changes sea warfare -will game be issued with vanilla game with extended dls's - or available later on as sort of upgrade -...
by ptje63
Sat Sep 29, 2018 7:43 am
Forum: Panzer Corps
Topic: What beats Tiger II?
Replies: 15
Views: 1944

Re: What beats Tiger II?

Well all the tricks and hints in getting the Königstiger killed are just the things I do in keeping them alive. No single tank is invincible.
by ptje63
Fri Sep 28, 2018 2:51 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 65
Views: 19974

Re: Panzer Corps 2 - Dev Diary #4

No turn limit should have consequences for follow up scenarios - the longer it takes in theory other scenarios can end up being postponed. I would opt for less prestige awarded if one choses to continue to play beyond a certain pre-chosen amount of turns.
by ptje63
Fri Sep 28, 2018 10:51 am
Forum: Panzer Corps
Topic: Beginner Friendly Content
Replies: 12
Views: 1307

Re: Beginner Friendly Content

...and be prepared not never quit learning, especially from ones own mistakes and from suggestions of fellow players
by ptje63
Sat Sep 15, 2018 12:34 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 68
Views: 26228

Re: Panzer Corps 2 - Dev Diary #3

Another (forum) suggestion: Im 54 years old and my father, currently at age 90, taught me the beginnings of strategic games when I was 6 - he was checkers champion in town and showed me how to play chess and checkers. Now magazines and newspapers in The Netherlands often have these "White's turn and...
by ptje63
Sat Sep 15, 2018 12:19 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #3
Replies: 68
Views: 26228

Re: Panzer Corps 2 - Dev Diary #3

Following up on my previous post, I do wish to continue to add suggestions, like this one: PC02.jpg My turn and would love to retreat my infantry + arty on such a position that it may surprise attacking Russian armor. How about a short-key that enables player to hover above each unit and see range a...

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