Search found 51 matches

by shermanVC
Sun Aug 11, 2019 3:28 am
Forum: Battle Academy
Topic: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty
Replies: 13
Views: 2014

Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

hey lads, here I am again Special Thanks to Amaris for his kindly units and objects models. With his help, I can make a Fantastic Second Sino-Japanese War Mod This mod is a gift for my newly formed small BBCBA community in my country. The background is a Chinese TV Drama series called Drawing Sword ...
by shermanVC
Thu Aug 01, 2019 11:41 am
Forum: Battle Academy
Topic: Is it possible to show Chinese characters in BBCBA?
Replies: 6
Views: 1161

Re: Is it possible to show Chinese characters in BBCBA?

pipfromslitherine wrote:
Wed Jul 24, 2019 8:06 pm
Let me see if I can work anything out, but in the short-term, no - sorry :(

Cheers

Pip
Thanks for your help, I m glad to hear some good news in the future.
by shermanVC
Wed Jul 24, 2019 6:42 pm
Forum: Battle Academy
Topic: Is it possible to show Chinese characters in BBCBA?
Replies: 6
Views: 1161

Re: Is it possible to show Chinese characters in BBCBA?

I'm not sure what you mean, BA/BA2 etc has never supported these kinds of extended characters IIRC (unless perhaps way way back before we unified the font system - it may have worked then as it used Windows to do the font drawing, but that was a very long time ago, prior to the release of the iOS v...
by shermanVC
Wed Jul 24, 2019 2:53 pm
Forum: Battle Academy
Topic: Is it possible to show Chinese characters in BBCBA?
Replies: 6
Views: 1161

Re: Is it possible to show Chinese characters in BBCBA?

Unfortunately only the Archon-based games (so Sanctus and FoG2 and later) have any support for much extended character sets. BBCBA/BA2/etc only supports at most the extended European char set values (basically to handle Cyrilic) to 0x51e (it may be as low as 0x200 for BBCBA). If we have more people...
by shermanVC
Wed Jul 24, 2019 10:09 am
Forum: Battle Academy
Topic: About adding random or certain music in the mission
Replies: 4
Views: 1315

Re: About adding random or certain music in the mission

pipfromslitherine wrote:
Mon May 27, 2019 9:42 pm
You could in theory play music as an FX, but it would likely be turned off as other sounds are played.

Cheers

Pip
Thanks for your information
by shermanVC
Wed Jul 24, 2019 9:28 am
Forum: Battle Academy
Topic: Is it possible to show Chinese characters in BBCBA?
Replies: 6
Views: 1161

Is it possible to show Chinese characters in BBCBA?

Hi, Recently, I created a small group, so I am planning to add Chinese translation into the game and share it with members. But I tried and found that Chinese characters cannot be shown. (That means characters can be shown in the launcher, but not in the game.) I added new fonts into the core file, ...
by shermanVC
Fri May 31, 2019 2:01 pm
Forum: Battle Academy
Topic: Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)
Replies: 12
Views: 2000

Re: Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)

One thing I feel pity about BBCBA is the limitation of different things. For example, the maximum unit type is 128, the max number of units can be deployed is 64, the map size is 64x64. Not a joke, if the game can have a larger limitation, I can turn it a turn-based steel division game. The player c...
by shermanVC
Fri May 31, 2019 1:46 pm
Forum: Battle Academy
Topic: Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)
Replies: 12
Views: 2000

Re: Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)

This is just a preview of my progress Leave comments if you are interested Some German infantry: 20190531190511_1.jpg Left: Waffen SS Middle: Panzergrnadier Right: Sturmgrenadier, both Panzergrenadier and Sturmgrenadier are armed with "Panzerfaust", their ap range is 2 instead of 1. So be careful wh...
by shermanVC
Fri May 31, 2019 1:31 pm
Forum: Battle Academy
Topic: Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)
Replies: 12
Views: 2000

Battle of Caen - Anglo-German Battle of Normandy (Help and test player needed)

Hey, chips, this is my first project, and it is also the first for my "Normandy" plan. The campaign is based on Battle for Caen: https://en.wikipedia.org/wiki/Battle_for_Caen It is a Campaign for both Allied and Axis, I will finish the Anglo-Canadian campaign first and then work on the German part o...
by shermanVC
Mon May 27, 2019 4:06 pm
Forum: Battle Academy
Topic: About adding random or certain music in the mission
Replies: 4
Views: 1315

Re: About adding random or certain music in the mission

Unfortunately BA doesn't have the ability for customised music playback logic. You can (IIRC) replace the music in a custom campaign, but only with a single track per-music-track. Cheers Pip Thank you, then I may just combine some music tracks, at least players can listen to different music. Is tha...
by shermanVC
Mon May 27, 2019 1:24 pm
Forum: Battle Academy
Topic: About adding random or certain music in the mission
Replies: 4
Views: 1315

About adding random or certain music in the mission

Hi everyone, I m a new modder for the BBCBA. (But I do not know much about programming) Here is my question: Is that possible for random background music in the campaign. After playing the BBCBA for years, I notice it is boring to listen to the same music through the whole campaign. I know how to ch...

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