Search found 171 matches

by Jagger2002
Sat Dec 01, 2018 1:10 am
Forum: Field of Glory II
Topic: New TT Mod banners
Replies: 43
Views: 3808

Re: New TT Mod banners

The main change is a revision to the Pushback/Fallback rules.
The change is definite or is this just a beta test?
by Jagger2002
Sun Nov 18, 2018 1:24 pm
Forum: Field of Glory II
Topic: Rise of Persia – A Field of Glory II Tournament
Replies: 12
Views: 1923

Re: Rise of Persia – A Field of Glory II Tournament

""And now I know what it feels like to be the gazelle when the lion glances his way."-> I was really hoping not to be quite as prophetic as it seems I was."" ""Wizened Old and Wise Master: "And why was the Lion blessed with exceptional eyesight, aspiring grasshopper?" Aspiring Grasshopper: "So that...
by Jagger2002
Wed Nov 14, 2018 4:16 am
Forum: Field of Glory II
Topic: Suggestions for Improvements
Replies: 41
Views: 3593

Re: Suggestions for Improvements

I suppose the Octobass would count as Artillery in FoG2, Yes but what if a pack of elephants dashed in and scattered your band unit in every direction. Undoubtedly, that poor guy trying to haul off that octobass would be the first one caught. Imagine if an elephant snatched that octobass away and s...
by Jagger2002
Tue Nov 13, 2018 12:21 am
Forum: Field of Glory II
Topic: Suggestions for Improvements
Replies: 41
Views: 3593

Re: Suggestions for Improvements

Adding a figure with a cornus Quite impressivie! And here is an octobass: (Apparently the jpeg is too large which for some reason does not surprise me. So next best thing, here is a link.) https://upload.wikimedia.org/wikipedia/commons/a/a8/Octobasse_Orchestre_Symphonique_de_Montr%C3%A9al_Eric_Chap...
by Jagger2002
Sun Nov 11, 2018 2:28 am
Forum: Field of Glory II
Topic: Suggestions for Improvements
Replies: 41
Views: 3593

Re: Suggestions for Improvements

I find FoG2 98% perfect the way it is. I agree. I think we could get that last 2% by adding a band unit. Every army should be able to purchase a band with a minimum of drums, bugles, trumpets, trombones, flutes, a piano, an octobass and especially they must have at least one cymbal. It is not a rea...
by Jagger2002
Sun Nov 04, 2018 4:39 pm
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

Ok, this morning I got out 2 tournament turns and 1 regular game. They all loaded well. The first completed game went out without a problem. The second completed game took two attempts to send out. The third game reported that it failed to go out after multiple attempts. I finally cancelled the turn...
by Jagger2002
Sat Nov 03, 2018 1:39 am
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

I am just holding off now on turns until we get an all is good announcement. I know it must be frustrating for the FOG2 people to have to deal with malicious attacks but unfortunately, it happens.
by Jagger2002
Fri Nov 02, 2018 2:32 pm
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

Also just noticed in the address bar of the site the following notice: Not Secure| www.slitherine.com/forum etc
by Jagger2002
Fri Nov 02, 2018 2:28 pm
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

Same problem here. I managed to do one tournament turn but I was unable to end and upload my turn after 6 or 7 tries. Since I had to switch internet to another computer, I deleted my turn. That worked. Fortunately only the second turn of the approach march, so no harm done. Internet to forum site al...
by Jagger2002
Fri Nov 02, 2018 2:28 pm
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

Same problem here. I managed to do one tournament turn but I was unable to end and upload my turn after 6 or 7 tries. Since I had to switch internet to another computer, I deleted my turn. That worked. Fortunately only the second turn of the approach march, so no harm done. Internet to forum site al...
by Jagger2002
Fri Nov 02, 2018 12:32 am
Forum: Field of Glory II: Tech Support
Topic: Server unable to validate your details error on Multiplayer
Replies: 46
Views: 2541

Re: Server unable to validate your details error on Multiplayer

UPDATE: I accepted a challenge to see what would happen. After doing so, the game disappeared from the public list and then went away....no new game in my list.
Same thing happened with me but the turn showed up in the enemy turn list. And today, received my opponents turn and all was good.
by Jagger2002
Wed Oct 31, 2018 3:53 am
Forum: Field of Glory II
Topic: Suggestions for Improvements
Replies: 41
Views: 3593

Re: Suggestions for Improvements

When a multi-player game ends, only one player can send a message to the other. It would be nice for the other player to be able to send a message back within the system.
by Jagger2002
Sat Oct 27, 2018 1:58 am
Forum: Field of Glory II
Topic: Field of Glory II Tournament Suggestions
Replies: 115
Views: 20950

Re: Field of Glory II Tournament Suggestions

I am finally in a tournament and having a lot of fun and learning a lot. So how about a Diadochi Wars tournament? I imagine it would be a fun tournament.
by Jagger2002
Tue Oct 23, 2018 3:41 pm
Forum: Field of Glory II: Tech Support
Topic: Crash during custom game deployment phase
Replies: 6
Views: 540

Re: Crash during custom game deployment phase

Ok, thanks. It doesn't happen very often now because I rarely do that move quickly anymore. although every now then, I get in a hurry and get the crash.
by Jagger2002
Mon Oct 22, 2018 1:32 pm
Forum: Field of Glory II: Tech Support
Topic: Crash during custom game deployment phase
Replies: 6
Views: 540

Re: Crash during custom game deployment phase

error20181007_222152.zip
(1.33 KiB) Downloaded 21 times
Ok, here you go. This is an old error file but it is the same type crash.
by Jagger2002
Mon Oct 22, 2018 3:36 am
Forum: Field of Glory II
Topic: Reference Card?
Replies: 4
Views: 700

Re: Reference Card?

Hit F1. It will give you a list of hotkeys while in game. I think there is also a list in the manual but in-game is always better.
by Jagger2002
Mon Oct 22, 2018 1:43 am
Forum: Field of Glory II
Topic: Break or Evade?
Replies: 3
Views: 363

Re: Break or Evade?

So basically, it is just a percentage chance and I assume a higher chance to evade with higher morale. I have had a few recent incidents in which I was burned when a unit evaded instead of the expected easy break. Thanks!
by Jagger2002
Mon Oct 22, 2018 1:09 am
Forum: Field of Glory II
Topic: Break or Evade?
Replies: 3
Views: 363

Break or Evade?

Is there any sort of rule of thumb or a method of predicting whether a fragmented unit will break or evade when charged? Too often, I am charging fragmented units and seeing them evade away...
by Jagger2002
Sun Oct 21, 2018 1:21 am
Forum: Field of Glory II: Tech Support
Topic: Crash during custom game deployment phase
Replies: 6
Views: 540

Crash during custom game deployment phase

I get a crash periodically during custom game deployment phase. Usually I am grabbing a unit from the bottom of the map and trying to lift it to the left. My mouse pointer will end up frozen on the extreme left center of the map. Here are the error codes I receive: GetTile(unit->mTile.x, unit->mTile...

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