Search found 356 matches

by Rosseau
Tue Jan 24, 2017 5:38 pm
Forum: Sanctus Reach Tech Support
Topic: Freeze when saving
Replies: 2
Views: 394

Freeze when saving

Very occasionally, I will go to save the game and it will freeze and will need to restart my computer.

It's happened twice in maybe 8 hours of play, so not a huge issue.
by Rosseau
Tue Jan 24, 2017 12:54 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do you RAISE the elevation using the editor?
Replies: 4
Views: 791

Re: How do you RAISE the elevation using the editor?

A hotkey list would be helpful for the editor, if not already available?

How do you add or delete objectives in editor? Scripting or in that AI box thingie?

Thanks
by Rosseau
Tue Jan 24, 2017 12:50 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Losing units in the campaign.
Replies: 7
Views: 1437

Re: Losing units in the campaign.

The OP's is a good list of priorities from top to bottom. The advertising "boasted" about the game's new and improved scripting so let's see the AI make use of it.
by Rosseau
Sun Jan 22, 2017 7:20 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Sanctus Reach Beta Update v1.01
Replies: 2
Views: 647

Re: Sanctus Reach Beta Update v1.01

It crashed my editor, so am now reinstalling the whole game but will stick with 1.00 for now. Could have been me, who knows?
by Rosseau
Sun Jan 22, 2017 1:08 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Yes, this game has Hotseat mode!!!
Replies: 13
Views: 2996

Re: Yes, this game has Hotseat mode!!!

Didn't get to first skirmish but assume your campaign units follow you through those as well?
by Rosseau
Sat Jan 21, 2017 3:42 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Yes, this game has Hotseat mode!!!
Replies: 13
Views: 2996

Re: Yes, this game has Hotseat mode!!!

Admittedly, I have only played a couple of skirmishes and the first wolf scenario. So maybe there are some intensely scripted missions using their newer and more sophisticated scripting system - their words (paraphrased), not mine. As previously posted, multiplayer is another story, and should be qu...
by Rosseau
Sat Jan 21, 2017 3:24 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Level of complexity vs BA2
Replies: 5
Views: 901

Re: Level of complexity vs BA2

Yep, multiplayer is a different ballgame for sure. I just don't have the time, but had some great MP games with the BA series.
by Rosseau
Sat Jan 21, 2017 12:21 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Level of complexity vs BA2
Replies: 5
Views: 901

Re: Level of complexity vs BA2

That's why I play games on an i7 desktop with lots of RAM and a decent video card. This is not a processor intensive game - I don't think? You are exactly right how it is not the "clear the town" aspect of BA2. It is often a mindless Orc horde just running at you. In BA2, there is tension and I real...
by Rosseau
Sat Jan 21, 2017 12:13 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Yes, this game has Hotseat mode!!!
Replies: 13
Views: 2996

Re: Yes, this game has Hotseat mode!!!

I am not a Warhammer nerd and don't care about the lore. Tanks is Tanks. But I like the game well enough. However, from a tactics point of view, I work a lot harder to win in Battle Academy 2. So this is on the "light" side in my opinion.
by Rosseau
Sat Jan 21, 2017 12:07 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Wishlist/Fixes for Sanctus Reach - Devs, check it out.
Replies: 31
Views: 3906

Re: Wishlist/Fixes for Sanctus Reach - Devs, check it out.

I also hope the devs read your comments. As far as the UI, I guess you have never played Matrix Tigers on the Hunt . It is amazing what poor UI's wargamers will put up with. I am used to the Battle Academy engine interface, so I am okay, but some are not. The AI I am hoping they will work on per you...
by Rosseau
Thu Jan 19, 2017 10:18 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Game reviewed!
Replies: 1
Views: 683

Re: Game reviewed!

Thanks for being the first to get a review up. Perhaps the best thing is the Steam release. If we don't like it, we can refund our money, which was understandably never the case here. I'll know if it's for me in less than two hours play time. I am not a WH nerd, so the game tactics are fairly deriva...
by Rosseau
Sun Oct 30, 2016 5:46 pm
Forum: Drive On Moscow
Topic: So how is the AI on this ?
Replies: 7
Views: 1211

Re: So how is the AI on this ?

For me, War in the East is too much, except the smallest scenarios, and this one too simple to create a sense of immersion. Decisive Battles Case Blue by Matrix comes closer to the "ideal" but is also a bit on the counter-heavy side. My first wargame was Chris Crawford's Eastern Front (1982?) and I ...
by Rosseau
Sun Oct 30, 2016 12:27 am
Forum: Drive On Moscow
Topic: So how is the AI on this ?
Replies: 7
Views: 1211

Re: So how is the AI on this ?

Much more a puzzle game with a wargame wrapper around it. Not bad for a $10 port.
by Rosseau
Thu Oct 27, 2016 2:51 pm
Forum: News & Announcements
Topic: Drive on Moscow is OUT!
Replies: 23
Views: 18902

Re: Drive on Moscow is OUT!

Well it's a pretty dumb mistake, considering none of their other games had editors. I usually only buy games with editors or some type of modding capability.

But thanks for the quick answer!
by Rosseau
Thu Oct 27, 2016 2:20 pm
Forum: News & Announcements
Topic: Drive on Moscow is OUT!
Replies: 23
Views: 18902

Re: Drive on Moscow is OUT!

I noticed the product page says the game has an "editor." I was surprised by this. Is this correct?
by Rosseau
Sun Oct 09, 2016 2:43 am
Forum: Drive On Moscow
Topic: On PC
Replies: 15
Views: 4440

Re: On PC

The game was not introduced for Windows to "improve Game Center chat." That makes me suspicious of a "wargame" with those priorities. However, the developer is promising some very ambitious enhancements for the PC. Definitely can be an attractive game for the hand-held crowd. It will be interesting ...
by Rosseau
Tue Sep 13, 2016 11:06 pm
Forum: Tech Support
Topic: Campaigns bugged - Solved by reinstall
Replies: 1
Views: 1169

Campaigns bugged - Solved by reinstall

After installing 21st Panzer DLC, when I go to any of the three campaigns, I get what looks like latin descriptions and only the option to go back. I verified Steam files and also for the first time registered online, which I really didn't want to do. Anyway, with that fresh start same thing happened.
by Rosseau
Mon Jun 06, 2016 10:28 pm
Forum: Sengoku Jidai: Shadow of the Shogun
Topic: Sengoku Jidai - The question of control
Replies: 11
Views: 2871

Re: Sengoku Jidai - The question of control

Sengoku has been a great primer for me on playing the P&S games. The latter have so many units and weapons I had not time to study them. But I am enjoying Sengoku without reading the manual (very bad). I like how certain units have that staying power, and it seems the combat results are right-on, al...
by Rosseau
Sat Jun 04, 2016 11:24 pm
Forum: Order of Battle Series
Topic: replaying campaign scenarios
Replies: 3
Views: 595

Re: replaying campaign scenarios

I was able to copy all my Chinese scenarios, for example, into my user/blah blah folder and open them up in the editor and edit and/or play them. Also, able to edit them and replace the original(s) in the campaign for a new campaign experience.
by Rosseau
Sat May 28, 2016 3:40 am
Forum: Panzer Corps
Topic: To whoever did mission design for US '42
Replies: 45
Views: 10113

Re: To whoever did mission design for US '42

They did mention something about "what if" scenarios. The library issue, I don't know?

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