Search found 85 matches

by sa_gibson
Tue Dec 15, 2015 2:28 pm
Forum: Battle of the Bulge
Topic: Stuck game
Replies: 8
Views: 2579

Re: Stuck game

Ednas moved 3 Pz units from Clerveaux to Bastogne, attacking my single CC armor. He destroyed the CC, and then made the additional space advance move permitted an armor unit after a total victory - this is what I mean by 'armor exploit'. There is no rule preventing 3 in-supply armor units moving fro...
by sa_gibson
Mon Dec 14, 2015 11:02 pm
Forum: Battle of the Bulge
Topic: Stuck game
Replies: 8
Views: 2579

Re: Stuck game

We're playing the full Battle of the Bulge scenario. The game froze on the first (Axis) impulse of the second game day, 17 Dec. In real life, the game froze shortly before my first post above. I'm playing on an iPad 2.
by sa_gibson
Sat Dec 12, 2015 12:29 pm
Forum: Battle of the Bulge
Topic: Stuck game
Replies: 8
Views: 2579

Stuck game

Playing my very first matched pair of games with the latest version, already one of the two games is stuck. The Axis player completed his turn with an armor exploit, and sent the turn. On my side, the game is presented as waiting for my turn. When I enter the game, I see the Axis attack and victory,...
by sa_gibson
Sun Nov 15, 2015 5:47 pm
Forum: Battle of the Bulge
Topic: Retreat bug
Replies: 1
Views: 1217

Retreat bug

In a multiplayer game I'm currently playing, I made simultaneous attacks into Bastogne and a space adjacent to Bastogne. The Bastogne attack was successful, forcing a retreat. The other attack was also successful, but the retreating unit retreated into Bastogne! This despite the fact that, at the st...
by sa_gibson
Wed Nov 04, 2015 12:42 pm
Forum: Battle of the Bulge
Topic: IOS Version 2.16
Replies: 21
Views: 5692

Re: IOS Version 2.16

I think the point is that you're going to make an update anyway, the next time you release a version to fix more bugs and/or improve the experience, which of course one hopes will be soon. Saying that it's hard to have a common version number (!) doesn't inspire confidence. And, frankly, saying that...
by sa_gibson
Mon Nov 02, 2015 6:59 pm
Forum: Battle of the Bulge
Topic: Strategic move bug
Replies: 1
Views: 1066

Strategic move bug

The rules for strategic moves are not being applied to all the units being moved during an impulse. If the strategic move is blocked by an enemy-controlled space, the first unit being moved can 'clear' control, which allows the additional units to execute a strategic move through space which was ene...
by sa_gibson
Thu Oct 29, 2015 3:25 pm
Forum: Battle of the Bulge
Topic: Battle of the Bulge has been updated to Version v1.15!
Replies: 23
Views: 5290

Re: Battle of the Bulge has been updated to Version v1.15!

The road between Hingeon-Namur-Fosse appears to have become a one-way highway. Southbound, it doesn't function as a road. Northbound, it still does.
by sa_gibson
Wed Oct 28, 2015 12:22 pm
Forum: Battle of the Bulge
Topic: Battle of the Bulge has been updated to Version v1.15!
Replies: 23
Views: 5290

Re: Battle of the Bulge has been updated to Version v1.15!

Regarding iPad2, bear in mind that I was playing this game on this device before Slitherene changed it. I would not be complaining about the load time and these transitions if it was not dramatically different than it was before the rewritten version. And the transition times do vary, sometimes bett...
by sa_gibson
Tue Oct 27, 2015 11:14 pm
Forum: Battle of the Bulge
Topic: Battle of the Bulge has been updated to Version v1.15!
Replies: 23
Views: 5290

Re: Battle of the Bulge has been updated to Version v1.15!

And the PBEM UI is no better than before. Process is launch the game, wait forever through the launch sequence described above, select online play, log in, wait, find your active game, select it, wait, game load fails, start over, finally get to make your move, then get booted out of the game after ...
by sa_gibson
Tue Oct 27, 2015 9:39 pm
Forum: Battle of the Bulge
Topic: Battle of the Bulge has been updated to Version v1.15!
Replies: 23
Views: 5290

Re: Battle of the Bulge has been updated to Version v1.15!

Here's the startup process on iPad 2: Launch game - pause 2-3 seconds Startup screen with 'Loading' text, 3-5 seconds Black screen, 5 seconds Video intro, tap screen Black screen, 3 seconds Startup screen with 'Loading' text, 20+ seconds Map board with no units, 3-5 seconds Map board reflecting unit...
by sa_gibson
Mon Oct 12, 2015 4:15 pm
Forum: Battle of the Bulge
Topic: Refund?
Replies: 8
Views: 2196

Re: Refund?

When I bought this game, I bought it from Shenandoah. You're Shenandoah. Apple has nothing to do with it. I understand the issue with the long-term viability of the game if it isn't properly supported, but it is Shenandoah - you - who are failing to properly support it. Worse than that, you actually...
by sa_gibson
Wed Oct 07, 2015 2:51 pm
Forum: Battle of the Bulge
Topic: Bridge interdiction bug
Replies: 5
Views: 2265

Re: Bridge interdiction bug

Hear, hear!
by sa_gibson
Tue Oct 06, 2015 2:54 pm
Forum: Battle of the Bulge
Topic: Refund?
Replies: 8
Views: 2196

Re: Refund?

The word 'planned' has a meaning. Which of these features are 'planned', and which not? And, if you won't commit to a timeframe, can I please have a refund? Yes or no?
by sa_gibson
Mon Oct 05, 2015 5:32 pm
Forum: Battle of the Bulge
Topic: Refund?
Replies: 8
Views: 2196

Re: Refund?

If it helps, Iain, this is what I asked in another thread. To be clear, I mean: - you can enter the game when it isn't your turn, and stay there after your turn - if your opponent moves while you're in the game, you will see that move play out, and then it will be your turn - if your opponent moves ...
by sa_gibson
Mon Oct 05, 2015 5:29 pm
Forum: Battle of the Bulge
Topic: Refund?
Replies: 8
Views: 2196

Re: Refund?

Thanks, Ian, but I'm trying to get some understanding of whether Slitherine has any intention of restoring the iOS game to the quality of experience it had before the update. In particular, I've asked specifically about the asynchronous multiplayer experience as it existed before vs. now. I don't ca...
by sa_gibson
Mon Oct 05, 2015 1:48 pm
Forum: Battle of the Bulge
Topic: Refund?
Replies: 8
Views: 2196

Refund?

Can those of us whose working copy of the game were ruined by this update get a refund? I would be happy to buy the game again, later, when it works. This is a serious question - you've ruined a $10 game and won't make any commitment to when you might restore its basic features. The least you could ...
by sa_gibson
Sat Oct 03, 2015 7:37 pm
Forum: Battle of the Bulge
Topic: Instructions for using PBEM
Replies: 18
Views: 5089

Re: Instructions for using PBEM

The PBEM solution is a problem - first because it doesn't work, and second because if it did work it would still be much clumsier than what existed before. Can we get some feedback on where we can expect this to go? Will the multiplayer solution for Bulge (and the other CiC titles) support real-time...
by sa_gibson
Thu Oct 30, 2014 5:11 pm
Forum: Desert Fox: The Battle of El Alamein
Topic: Why is DF still available on the App Store?
Replies: 1
Views: 2777

Why is DF still available on the App Store?

4 of the last 6 games I've played have hung due to GC integration issues. User reviews on the App Store, and posts in this forum, make it clear everyone is having a problem. The response here has been that 'things are up in the air' and the focus is on porting the games to other platforms, i.e. that...
by sa_gibson
Thu Oct 30, 2014 4:55 pm
Forum: Desert Fox: The Battle of El Alamein
Topic: Big disappointment!
Replies: 10
Views: 4417

Re: Big disappointment!

One of the key decisions we have already taken is to move the games to a cross platform system. The Crisis in Command series was developed specifically for iOS and the architecture does not allow other platforms, making the code a bit of a dead end. We’ve started the process of re-writing that ar...
by sa_gibson
Fri Oct 24, 2014 1:30 pm
Forum: Desert Fox: The Battle of El Alamein
Topic: Big disappointment!
Replies: 10
Views: 4417

Re: Big disappointment!

Of all the things you could be doing, silence is the worst. No information on the web site since the original announcement, and silence in your fan forum. It's a fan-base killer.

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