Search found 217 matches

by Examinondas
Sun Jun 27, 2010 9:53 am
Forum: Field of Glory Digital
Topic: Thoughts on Leaders
Replies: 7
Views: 735

In single player, a DAG save game can be edited to change everything. In the screenshot below, I have changed the name and strength of the C-in-C's BG, and the unit image of the Egyptian Phalangite BG in the extreme right of the double phalanx: http://img203.imageshack.us/img203/8532/ptoldag.th.jpg ...
by Examinondas
Mon Jun 21, 2010 3:53 pm
Forum: Field of Glory : Scenario Design
Topic: Patch 1.2.8 scenario list fixes, improvements and requests.
Replies: 1
Views: 703

Re: Patch 1.2.8 scenario list fixes, improvements and reques

There are not enough options in the pool for so many suggestions :) so I will comment on each point: a) please make the updates also clean up the un-necessary left-over files from the FoG folder Agreed b) PLEASE make the scenario list taller (as in extend the visible aria) and/or the scenario list w...
by Examinondas
Mon Jun 14, 2010 7:41 am
Forum: Old Beta Test
Topic: Vertical white lines + unit strengths in 1.2.7
Replies: 12
Views: 1097

If you do like the battle group strengths just set your preference screen settings to percentages. Keith Before 1.2.7, this option allowed unit-strength haters and supporters to play according to their preference. In 1.2.7 this option makes little difference (it just displays casualties as x out of...
by Examinondas
Sun Jun 13, 2010 6:10 pm
Forum: Field of Glory : Tech Support
Topic: Changing facing
Replies: 4
Views: 460

Yep, I think TheGrayMouser is correct.

The online manual doesn't not seem to have been updated to reflect the 1.2.6 movement changes, but the part regarding LF and LH is, AFAIK, correct:
http://www.hexwar.com/field-of-glory/help/training.aspx wrote:Light Foot and Light Horse are always able to move as if they were drilled Battle Groups
by Examinondas
Sun Jun 13, 2010 6:00 pm
Forum: Field of Glory : Tech Support
Topic: Changing facing
Replies: 4
Views: 460

IIRC, with drilled troops you can only change face at the end of the movement if you moved in the direction of the unit's forward arc.

With undrilled troops, you either move or change facing.
by Examinondas
Sun Jun 13, 2010 4:07 pm
Forum: Old Beta Test
Topic: Vertical white lines + unit strengths in 1.2.7
Replies: 12
Views: 1097

The original 500/1000/1500 numbers [...] lead to the continuous debates about how can 500 poorly armed slingers kill many times their number of heavily armed troops. Before 1.2.7, people could be directed to use the show-losses-as-percentages option to solve that problem, and roughly get the same r...
by Examinondas
Sun Jun 13, 2010 10:59 am
Forum: Old Beta Test
Topic: Vertical white lines + unit strengths in 1.2.7
Replies: 12
Views: 1097

Vertical white lines + unit strengths in 1.2.7

I thought the vertical-white-lines-between-hexes-showing-at-some-zoom-levels bug had been fixed, but it's present in the 1.2.7 beta: http://img706.imageshack.us/img706/5060/verticallinescrop.th.png Also, I have noticed that all types of BGs (except chariots, elephants and artillery) have now a unit ...
by Examinondas
Sat Jun 12, 2010 10:01 am
Forum: Field of Glory Digital
Topic: DAG : abbreviations "S" and "M"
Replies: 2
Views: 450

I'm not sure but I think the "S" means "Substitute"

Where have you seen the "M"?
by Examinondas
Fri Jun 11, 2010 11:26 pm
Forum: Field of Glory : Tech Support
Topic: Screen flickering like crazy
Replies: 3
Views: 454

If it's an ATI graphic card, the flickering was fixed in the 10.3 driver released a few months ago.

In case you can't/don't want to update, try this: http://slitherine.com/forum/viewtopic.p ... 025#132025
by Examinondas
Fri Jun 11, 2010 7:16 am
Forum: Field of Glory Digital
Topic: Beta Patch v1.2.7
Replies: 20
Views: 2608

Great patch!

Just one thing: most (perhaps all) the army lists errors reported in this thread are still present. In any case, they are mostly minor errors.
by Examinondas
Tue Jun 08, 2010 1:49 pm
Forum: Field of Glory : Scenario Design
Topic: Battle of Crecy 1346
Replies: 11
Views: 1776

Image

:wink:
by Examinondas
Tue Jun 08, 2010 11:43 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Crecy 1346
Replies: 11
Views: 1776

Gersen wrote:How did you set up the Baggage so that it does not move?
Try using "baggage" (or "camp", can't remember right now, but I think it's the last in the drop down) instead of "mob" as unit type.
by Examinondas
Mon Jun 07, 2010 5:28 pm
Forum: Field of Glory Digital
Topic: ARMY LISTS?
Replies: 50
Views: 3497

How difficult would it be to program a way to allow DAG armies to be ported to and used in the Scenario Editor? I hope it won't be very difficult to do, because without the option to load DAG armies in the scenario editor, creating scenarios is going to be difficult once a couple more expansions ar...
by Examinondas
Sun Jun 06, 2010 8:25 am
Forum: Field of Glory : Scenario Design
Topic: Battle of Verneuil 1424 AD
Replies: 11
Views: 2113

Just finished playing as the English. Decisive victory against an average AI in 8 turns, with just 2 fragmented units on my side. The map and the deployment are great, with a lot of room for maneuvering (the AI even tried to outflank my right) The Elite Longbowmen are real killers, both when firing ...
by Examinondas
Fri Jun 04, 2010 7:46 am
Forum: Field of Glory : Scenario Design
Topic: stakes
Replies: 3
Views: 589

Great! I look forward to playing your scenarios :) I checked the online version of the manual ( http://www.hexwar.com/field-of-glory/help/default.aspx ), but there is an icon that looks like a book in the game ui which should open the manual (it doesn't work correctly for a few people unless alt+tab...
by Examinondas
Fri Jun 04, 2010 7:13 am
Forum: Field of Glory Digital
Topic: Did They Ever Improve the AI?
Replies: 68
Views: 6110

Re: Did They Ever Improve the AI?

Are there any plans to greatly improve the AI in a PATCH? According to the roadmap, yes: Planned A.I. Changes These will be included as testing of them is completed. 1) Only charge when the chances of victory are high. 2) Shooters to only charge when almost sure of victory. 3) When charging usually...
by Examinondas
Fri Jun 04, 2010 7:10 am
Forum: Field of Glory : Scenario Design
Topic: stakes
Replies: 3
Views: 589

According to the manual To add or removes stakes from a battle group in the scenario editor first select a medium foot bowmen. Click the unit pressing the Ctrl key on the keyboard while clicking the unit with the right mouse. I wonder if that works properly, though, because in the swiss vs burgundia...
by Examinondas
Sat May 29, 2010 5:27 pm
Forum: Field of Glory : Scenario Design
Topic: Examinondas' scenarios
Replies: 32
Views: 8764

Cocherel 1364

Cocherel 1364 Navarrese (30 BGs) vs French (34 BGs) In 1364 war broke between Navarre and France over the succession to the Duchy of Burgundy. Near the village of Cocherel, a Navarrese army commanded by Jean de Grailly faced a French force under Bertrand du Guesclin. The Navarrese, 1200 men-at-arms...
by Examinondas
Thu May 27, 2010 5:07 pm
Forum: Field of Glory : Tech Support
Topic: SoA 1.2.6 bugs
Replies: 6
Views: 1070

A bug in the scenario editor: the first unit image preview (the one shown next to the VPs of each side) in each folder is not displayed.
by Examinondas
Wed May 26, 2010 6:53 pm
Forum: Field of Glory Digital
Topic: Storm of Arrows Scenarios
Replies: 61
Views: 4973

And, given their simplified portrayal in this game system, it's not as if these scenarios require much time or effort to research. It takes me at least one week to produce a scenario, usually more like 2 or 3 weeks. It takes quite a lot of research (forces involved, commanders, deployment, map), pl...

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