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by rbodleyscott
Thu Oct 17, 2019 10:32 am
Forum: Modders Corner
Topic: General Mod
Replies: 8
Views: 1484

Re: General Mod

Regarding the ammunition rules in this mod, I have been asked to repost my PM answer to lt1956_slith on the subject: It is not something we had in the tabletop rules - it wasn't considered necessary. Running out of ammunition in the middle of a battle does not seem to have been a major problem in th...
by rbodleyscott
Thu Oct 17, 2019 7:51 am
Forum: Field of Glory II
Topic: LH cannot charge
Replies: 41
Views: 465

Re: LH cannot charge

Why does the Reduced CC free turn count as large turn when with CC it doesn't? It's especially weird since in the exact same situation a non-light cavalry can still charge after turning and moving. Are you saying a cav out of CC making the same move would be allowed to charge? Yeah, I just tested 4...
by rbodleyscott
Thu Oct 17, 2019 7:28 am
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 92
Views: 1693

Re: Please don't make me come and get you.

One solution could be a cohesion test malus on the edges of the map on your respective side. This does actually exist in the tabletop version - non-light troops within a certain distance of any table edge automatically count threatened flank, and get the appropriate CT malus. (The logic being that ...
by rbodleyscott
Wed Oct 16, 2019 8:10 pm
Forum: Field of Glory II
Topic: Moving through a ZOC
Replies: 96
Views: 1925

Re: Moving through a ZOC

I think this could be a possible solution to the ZOC issues. Comments, criticism and highlighting of any errors in logic are welcomed. ZOC Rules Possible Movement Square Identifiers {Identifies squares that you could move into under normal movement rules w.r.t. ZOC’s } Z1 – Primary ZOC Z2 – Seconda...
by rbodleyscott
Wed Oct 16, 2019 7:00 pm
Forum: Field of Glory II
Topic: LH cannot charge
Replies: 41
Views: 465

Re: LH cannot charge

I have 16 AP left and cannot charge. Why not? It is because they are out of command range of an unengaged general in line of command. ("Reduced CC"). Because they are out of command range, the 45 degree turn they have already made has set the "Made Large Turn" flag, which then precludes charging. I...
by rbodleyscott
Wed Oct 16, 2019 6:57 pm
Forum: Field of Glory II
Topic: LH cannot charge
Replies: 41
Views: 465

Re: LH cannot charge

Dude, I can’t play “clue” with you all day where you give snippets of info ( And also go back and edit your prior words to give more accurate info after the fact) Just draw an arrow on your lh’s position and facing prior to moving, and repost. ( what’s so confusing w using map directions? North up,...
by rbodleyscott
Wed Oct 16, 2019 6:51 pm
Forum: Field of Glory II
Topic: LH cannot charge
Replies: 41
Views: 465

Re: LH cannot charge

I have 16 AP left and cannot charge. Why not? It is because they are out of command range of an unengaged general in line of command. ("Reduced CC"). Because they are out of command range, the 45 degree turn they have already made has set the "Made Large Turn" flag, which then precludes charging. I...
by rbodleyscott
Wed Oct 16, 2019 5:14 pm
Forum: Field of Glory II
Topic: medium spears cost the same as hoplites?
Replies: 13
Views: 391

Re: medium spears cost the same as hoplites?

I still think the medium foot should suffer some minor POA penalty in the open against shock cavalry and maybe even heavy infantry. Also, it is worth mentioning that a forthcoming update will remove the Heavy Foot +1 CT Modifier from Heavy Foot that are of "Below Average" quality or worse. (Average...
by rbodleyscott
Wed Oct 16, 2019 11:02 am
Forum: Field of Glory II
Topic: [SOLVED] I Have Reinstalled Field of Glory II
Replies: 8
Views: 191

Re: I Have Uninstalled Field of Glory II

Why do you have your /Documents folder on your faster drive?
by rbodleyscott
Wed Oct 16, 2019 8:54 am
Forum: Field of Glory II
Topic: Arrows vs Armour: Agincourt Myth Busting
Replies: 20
Views: 932

Re: Arrows vs Armour: Agincourt Myth Busting

I have never felt comfortable with the mass of troops breaking ranks with a mad dash forward from 100 meters concept. That is just Hollywood/TV. It relates in no way to historical battle tactics. (Any more than the ludicrous testudo-like representation of shieldwalls in Last Kingdom). Sadly the med...
by rbodleyscott
Wed Oct 16, 2019 8:21 am
Forum: Field of Glory II
Topic: medium spears cost the same as hoplites?
Replies: 13
Views: 391

Re: medium spears cost the same as hoplites?

So in the most common circumstance - average medium spears vs average heavy spears in open terrain, the medium spears are at a disadvantage and it says so when they meet. No it doesn't. They are of course slightly disadvantaged because of the CT modifiers, but it does not say so in the tooltip beca...
by rbodleyscott
Tue Oct 15, 2019 2:14 pm
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 92
Views: 1693

Re: Please don't make me come and get you.

devoncop wrote:
Tue Oct 15, 2019 2:10 pm
Such an approach would hugely disadvantage any armies that rely on mobility making them pointless.

They would also give huge advantages to heavy infantry armies in most cases and eliminate any finesse in manouvre.
+1
by rbodleyscott
Tue Oct 15, 2019 2:10 pm
Forum: Field of Glory II
Topic: Please don't make me come and get you.
Replies: 92
Views: 1693

Re: Please don't make me come and get you.

The way that the armies deploy in FOG2 Custom battles, with so much space between the two (12 tiles?), suggests to me that the situation represents a bit of approach marching, rather than two armies deployed for a set piece battle. That is indeed the intention with Custom Battles. The "battlefield"...
by rbodleyscott
Tue Oct 15, 2019 10:16 am
Forum: Modders Corner
Topic: General Mod
Replies: 8
Views: 1484

Re: General Mod

It would probably be worth updating the links in the earlier posts, to avoid confusion.
by rbodleyscott
Tue Oct 15, 2019 9:15 am
Forum: Field of Glory II
Topic: Arrows vs Armour: Agincourt Myth Busting
Replies: 20
Views: 932

Re: Arrows vs Armour: Agincourt Myth Busting

I have never felt comfortable with the mass of troops breaking ranks with a mad dash forward from 100 meters concept. That is just Hollywood/TV. It relates in no way to historical battle tactics. (Any more than the ludicrous testudo-like representation of shieldwalls in Last Kingdom). Sadly the med...
by rbodleyscott
Mon Oct 14, 2019 5:40 pm
Forum: Field of Glory II
Topic: ZOCs blocking break-offs.
Replies: 20
Views: 514

Re: ZOCs blocking break-offs.

Not the pinning issue. They can now (auto) disengaged when odds are unfavorable but are still easily pinned by another diagonally facing infantry unit. That hasn't changed. This is certainly something we could look into. The question is whether allowing break-offs in general to ignore ZOCs would be...
by rbodleyscott
Mon Oct 14, 2019 10:03 am
Forum: Modders Corner
Topic: General Mod
Replies: 8
Views: 1484

Re: General Mod

Hi Cronos, It has come to light, from testing someone else's mod of your mod, that there is a bug in the Generals Mod version of CampaignTools.BSF, on line 1323. This should read DetachExcessUnits( ret ); but has been changed to DetachExcessUnits( army ); which stops DetachExcessUnits() from working...
by rbodleyscott
Sun Oct 13, 2019 6:35 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod updated to v2.3
Replies: 27
Views: 5506

Re: Rise of AI Global Mod updated to v2.3

FrenchDude wrote:
Sun Oct 13, 2019 10:43 am
Hi ! Do you guys think that this mod can be used with exported FOGE battles ?
Probably
by rbodleyscott
Sun Oct 13, 2019 6:32 pm
Forum: Field of Glory II
Topic: Moving through a ZOC
Replies: 96
Views: 1925

Re: Moving through a ZOC

Cunningcairn wrote:
Sat Oct 12, 2019 6:14 pm
At some stage in the evolution of these rules these current events were not possible.
This is not true. It has always been like this.
by rbodleyscott
Fri Oct 11, 2019 7:14 am
Forum: Field of Glory II
Topic: ZOCs blocking break-offs.
Replies: 20
Views: 514

Re: ZOCs blocking break-offs.

Is there a parallel universe for some FOG2 players? ZOC doesn't work properly anymore and you are discussing ignoring ZOC's when cavalry break off. Where are you getting this info? ZOC (when a unit is in multiple enemy ZOCs) is working as intended, as was explained last time you brought up the issu...

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