Search found 2151 matches

by Robotron
Sat Apr 29, 2023 8:28 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.1c APR 21st 2023

Thanks for the nice feedback and yes: this mod took several years to complete and many players have crucially contributed to it with their feedback and solutions to problems. :D Strangely enough I could not reproduce the crash upon ending the turn in the autosaveendturn you provided. Every single ti...
by Robotron
Fri Apr 21, 2023 1:45 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.1c APR 21st 2023

Thanks for reporting yet another issue and sorry for the inconvenience. :oops:

I believe you meant you played "HMS Hampshire sunk" which kills Lord Kitchener and should prevent Gallipoli from triggering?
by Robotron
Mon Apr 10, 2023 10:39 pm
Forum: News & Announcements
Topic: Letters to Slitherine
Replies: 26
Views: 46935

Re: Letters to Slitherine

zakblood wrote: Mon Apr 10, 2023 6:26 am and i thought it was just me :roll: :wink:
If you don't fancy any replies, why don't you have this thread locked in the first place then? Sheesh... :roll:
by Robotron
Mon Apr 10, 2023 9:38 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.1a APR 10th 2023

Fixed the bug: Other changes: - Germany, Austria and Italy (if joined CP) only suffer morale damage from arriving Entente convoys if blockaded and Food Shortage is actually in effect. Removed upper threshold for morale loss to compensate. - CP units in Russia suffer slightly more efficiency loss whe...
by Robotron
Sun Apr 09, 2023 8:27 pm
Forum: News & Announcements
Topic: Letters to Slitherine
Replies: 26
Views: 46935

Re: Letters to Slitherine

All I want from Slitherine is that they finally get their act together and improve the forum's access time. Quite often the forum is excruciatingly slow to respond and sometimes even throws a "bad gateway" or other such like errors, which is infuriating.
by Robotron
Mon Apr 03, 2023 7:46 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.1 APR 3rd 2023

New update V22.1 As always games already in progress can't be continued after applying the update. Remove all open challenges that were issued using earlier versions. Changes: - fixed messed up script for influencing other nations, especially when trying to influence Belgium after playing Belgian Ne...
by Robotron
Sat Mar 25, 2023 5:15 pm
Forum: General Discussion
Topic: Tournaments- penalty for "undo moves"
Replies: 5
Views: 1319

Re: Tournaments- penalty for "undo moves"

This is a pretty big oversight by the developers and definitely should be fixed with a patch.

*edit*

And I might add that this thread would rather belong to the Field of Glory 2 forum unless there are more games from Slitherine that allow undo in multiplayer.
by Robotron
Sat Mar 25, 2023 4:45 pm
Forum: General Discussion
Topic: Tournaments- penalty for "undo moves"
Replies: 5
Views: 1319

Re: Tournaments- penalty for "undo moves"

Undo should not even be possible at all in multiplayer matches. Which game from Slitherine does allow undo in multiplayer anyway?
by Robotron
Sat Mar 25, 2023 10:18 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.01 MAR 21st 2023

Ah yes, a unit still in the production queue is getting checked for its hex, which is nil. I agree that the morale hit on Germany for arriving Entente convoys is too high. I'll add a limit for the maximum morale drain and also remove the US DOW as it makes no sense the effect should stop if US join ...
by Robotron
Thu Mar 23, 2023 1:17 am
Forum: Commander - The Great War: Tech Support
Topic: MUltiplayer won't work
Replies: 2
Views: 219

Re: MUltiplayer won't work

Have you checked whether you are still correctly logged in on Slitherine's homepage? If not, then do so.

If the error persists you should contact the support team via email at:

support@slitherine.co.uk

and they might be able to help you.
by Robotron
Tue Mar 21, 2023 6:05 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.01 MAR 21st 2023

...For what it's worth, the game has gone down a path I haven't explored before; Russian early attack, Italy leaning hard toward CP (and I'm not sure why). Entente played " Rush mobilize Russian army " and failed to play " Italy proclaims Neutrality ". CP then failed to counter ...
by Robotron
Sun Mar 19, 2023 6:00 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V22.0 MAR 19th 2023

Find below the list of changes for V22. As always games already in progress can't be continued after applying the update. Remove all open challenges that were issued using V21.1 Summarization of changes for V22: Germany : - Moltke, Kluck, Bülow & Hausen can't be detached from their units until G...
by Robotron
Sun Mar 19, 2023 2:28 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

@Wolf: I've modified the events you mentioned to be more likely available in Aufmarsch Ost/Rupprecht Plan scenarios. Added the " Entente Relief Offensive " event suggested by Umeu if CP plays " Offensive in the East ": for 4 turns all French & British units receive a +4 comba...
by Robotron
Fri Mar 17, 2023 11:09 am
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

@Wolf: I don't think that simply immobilizing Ottoman units in Mesopotamia would be helpful, therefore I've implemented a similar routine for spawning Ottoman units in Mesopotamia in singleplayer mode vs CP AI like for British units in the Persian Gulf in singleplayer vs Entente AI.
by Robotron
Wed Mar 15, 2023 12:43 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

no I used poison gas after that swing. Poison gas made them go from 11 to 6, which is normal. (BTW, how does gas work? If I use it first as CP, does entente still get the +4 or +2 bonus on their turns as well?) but now that I think of it, it was probably like 20 by d'annunzio, and 10 by Ottomans jo...
by Robotron
Tue Mar 14, 2023 6:46 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

Mamma mia! ^^

30 points? Surely something else must have happened during the same turn that caused such an oscillazione incredibile.

Which turn is it in your match and what's going on?
by Robotron
Tue Mar 14, 2023 2:23 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

Do you think it would be better to have Currie exclusively tied to the Canadian Corps event? You're not guaranteed to get to play Canadian Corps as it's discarded in 1915. so what dismisses him now? Invading Russia, or not invading Belgium? Moving any army corps with a commander to the east. In SP, ...
by Robotron
Tue Mar 14, 2023 1:09 pm
Forum: Commander the Great War : Mods & Scenario Design
Topic: Potzblitz V24.2b JAN 1st 2024
Replies: 3239
Views: 385003

Re: Potzblitz V21.1 MAR 6th 2023

That's probably caused by the combat bonus for the first submarine attack " Silent Killers " but I'm not sure. Maybe we should exclude Troop Transports from the event, although it's unrealistic. Why were you not able to protect (= surround) the BEF troop transport with units from the Roya...

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