Search found 111 matches

by cptkremmen
Tue Aug 24, 2010 1:28 pm
Forum: Battle Academy
Topic: Help please - I'm too dumb to win this scenario
Replies: 20
Views: 3570

I have not yet managed the last battle in either the desert campaign or the normandy campaign.

Time is the problem in the desert battle, move fast.
by cptkremmen
Mon Aug 23, 2010 12:36 pm
Forum: Battle Academy
Topic: Great game, great support
Replies: 16
Views: 3055

Windycity wrote:Hands down,

Best WWII tactical “NEW” engine in over a decade .
Have to agree, and the support is really well above standard for the industry. Put in for a bonus Pip!!
by cptkremmen
Mon Aug 23, 2010 12:17 pm
Forum: Battle Academy
Topic: Tigers and Panthers suck
Replies: 67
Views: 9747

Looking at the squads file I wouldn't say there were any glaring errors. Personally I would increase the effective frontal armour of the panther and Tiger 1 by an additional 10, though how much difference that would make to their survivability I am not sure. I would say the Panther in particular sho...
by cptkremmen
Sat Aug 21, 2010 3:08 pm
Forum: Battle Academy
Topic: Tigers and Panthers suck
Replies: 67
Views: 9747

I've noticed that too. Little stuarts seem harder to kill than tigers....

I am presuming someone has made a mistake in the code somewhere???
by cptkremmen
Fri Aug 20, 2010 8:33 pm
Forum: Battle Academy
Topic: Minor Comment for Load Screen Tips
Replies: 4
Views: 1165

Pip,

Please just post a thread that has all of the "Tips" in it, on this forum. No need to slow down load times.
by cptkremmen
Wed Aug 18, 2010 10:04 am
Forum: Battle Academy
Topic: Wish List (for next significant update)
Replies: 26
Views: 5288

Be very careful about implementing force pools for multi-player. I don't disagree that it would add variety to the game, but too much freedom will lead to complaints about unrealistic forces and will open up opportunities for exploits. The same thing was done in CC5 multiplayer and I saw people fie...
by cptkremmen
Tue Aug 10, 2010 2:53 pm
Forum: Battle Academy
Topic: A suggestion to increase replayability infinitely
Replies: 34
Views: 4813

Don't really care about random maps, there are already maps and you can easily make your own additional ones. Not even that keen on command and control, just extra levels of detail I don't need to enjoy the game. Some kind of dynamic campaign, and ability to have troop selection and deployment in mu...
by cptkremmen
Tue Aug 10, 2010 2:48 pm
Forum: Battle Academy
Topic: Rules that are not in the Manual?
Replies: 8
Views: 1891

Are you suggesting that the "Dynamite" is NOT used to assault tanks? or is it used for tanks and buildings? I thought the later but not sure. I don't really need the mathematical formula for calculating armour penetration. But it would be interesting to know for example whether they includ...
by cptkremmen
Tue Aug 10, 2010 12:49 pm
Forum: Battle Academy
Topic: Disappointed with the AI
Replies: 14
Views: 2772

jomni wrote:The AI is decent. They even know how to blind fire on troublesome positions.
But they can be fooled.
At least it's better than FOG.
A LOT better than FoG!!

I haven't bothered to play the latest patch though, I have heard claims the AI has improved?
by cptkremmen
Tue Aug 10, 2010 12:47 pm
Forum: Battle Academy
Topic: Rules that are not in the Manual?
Replies: 8
Views: 1891

Rules that are not in the Manual?

It appears this excellent game has a very brief manual. I have been trying to work out what things mean and would love to have people post bits they have uncovered themselves, or they have heard from others. I noticed some infantry have little packs of dynamite, this appears to be the number of tank...
by cptkremmen
Mon Aug 09, 2010 10:44 pm
Forum: Battle Academy
Topic: Surprised by this game
Replies: 1
Views: 626

Surprised by this game

Must say I just bought this game and am really impressed. I love the "feel" of the game, it feels a like a cross between a miniatures game such as flames of war, and a commando comic book. Brilliant! I have field of glory which is ok but i only get to play it single player and the ai is re...

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