Search found 88 matches
- Sun Jul 27, 2014 8:51 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [Suggestion] Shorter astronaut advanced training session
- Replies: 5
- Views: 1636
Re: [Suggestion] Shorter astronaut advanced training session
I don't see why the 3 employee groups all have different training times. They should all be the same. 1 season is three months, logically this is long enough to get an improvement in someone's ability in something, however this would be too quick for the game as you'd put someone in today and they'd...
- Fri Jul 25, 2014 10:24 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [Suggestions] variable prestige, overlapping goals & buildin
- Replies: 2
- Views: 1089
[Suggestions] variable prestige, overlapping goals & buildin
Prestige accrued from achievements, whether general as in sandbox, or specific as in campaign mode, could be variable - the sooner you achieve something, the more prestige you get, the later the less. This is not so important in national campaign play, where the pressure of "firsts" with a...
- Tue Jul 22, 2014 10:28 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [bug] Vostok duration II
- Replies: 1
- Views: 1475
[bug] Vostok duration II
...has a reliability penalisation from not having done Mercury orbital flight.
As does the Vostok joint launch and orbital flight.
I've already done Vostok suborbital, orbital and duration I.
As does the Vostok joint launch and orbital flight.
I've already done Vostok suborbital, orbital and duration I.
- Thu Jul 10, 2014 10:32 am
- Forum: Buzz Aldrin's Space Program Manager : Tech Support
- Topic: BSOD - Last leg of Explorer Mission
- Replies: 9
- Views: 2112
Re: BSOD - Last leg of Explorer Mission
Mine isn't installed in that address, nor is there a MatrixGames or BASPM folder anywhere on my system. The game is in Program Files (x86) \ Slitherine \ Buzz Aldrin's Space Program Manager. Amongst all those folders and files I can find no saved games. The fault has been reproduced by me 3 times on...
- Thu Jul 10, 2014 9:53 am
- Forum: Buzz Aldrin's Space Program Manager : Tech Support
- Topic: BSOD - Last leg of Explorer Mission
- Replies: 9
- Views: 2112
Re: BSOD - Last leg of Explorer Mission
I am getting the same issue, and have got it using both 7.21 and 7.22. More specifically, I get it when I go to "go straight to outcome" in the Explorer missions. It doesn't happen with the X-15, I don't know about other missions since I haven't got past the BSOD. I can't find where the th...
- Wed Jul 02, 2014 12:55 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Suggestion - Alternate History.
- Replies: 4
- Views: 1728
Re: Suggestion - Alternate History.
I would have thought the X-15/PKA would make the Mercury/Vostok start with a higher reliability. Remember that they were not even sure if a human could survive in a vacuum and without the Van Allen belts protecting us from solar radiation. By sending a craft 100km up, you're learning how to keep a c...
- Fri May 23, 2014 11:07 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Developers: On an related note
- Replies: 3
- Views: 1050
Re: Developers: On an related note
I had a copy of it, lost during a time when I was homeless.
Basically it was BARIS. Main difference was that as well as US and SU, you could play Europe or Asia. Historical? No. But fun.
Basically it was BARIS. Main difference was that as well as US and SU, you could play Europe or Asia. Historical? No. But fun.
- Fri May 23, 2014 10:18 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [BUG] name label / status label
- Replies: 1
- Views: 659
[BUG] name label / status label
When hiring employees, in the list of candidates we see "Name Label" where their name should be, and "Status Label" where their assignment etc would normally be if they weren't candidates. Their names appear in the news in the next season as "The following employees were hir...
- Thu May 22, 2014 11:39 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Catastrophic missions
- Replies: 7
- Views: 1818
Re: Catastrophic missions
As I understand it, the only in-game effect of Morale is that if it drops low, they might resign. Historically, how many people resigned after a failed or catastrophic mission? Maybe one or two if they were taking the blame, but those were in effect dismissals. Everyone else was less likely to quit ...
- Thu May 22, 2014 12:06 pm
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Feedback wanted: personnel management screen
- Replies: 26
- Views: 9047
Re: Feedback wanted: personnel management screen
That looks good, I would just have the "send to training" and "dismiss" buttons be separate and not right next to each-other. Already with the "launch" and "cancel" for missions, sometimes we'll accidentally cancel. There can be an "are you sure" dia...
- Wed May 21, 2014 10:18 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: SPM v. 0.7.18 is now available
- Replies: 2
- Views: 1079
Re: SPM v. 0.7.18 is now available
Failed, "network error", three attempts same result - died 702Mb into it.
If it's a small update could it not be released as a patch, rather than the whole 750+Mb of it?
If it's a small update could it not be released as a patch, rather than the whole 750+Mb of it?
- Wed May 21, 2014 6:33 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Catastrophic missions
- Replies: 7
- Views: 1818
Re: Catastrophic missions
It does seem that way, yes. With the current money there's simply no way to run as many programmes as were run historically. A single failure will set you back a couple of seasons, 2-3 failures will set you back years. On the other hand, in the sandbox game at least, achieving the prestige targets i...
- Mon May 19, 2014 11:45 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Catastrophic missions
- Replies: 7
- Views: 1818
Re: Catastrophic missions
That's simply a result of statistics, basically the more times you roll the dice the more likely you are to fail. If there are two steps to a process each with a 90% success rate, the chances of both steps succeeding are 0.9 x 0.9 = 0.81. That is, the chance of something failing is 19%. Many of the ...
- Mon May 19, 2014 11:26 pm
- Forum: Buzz Aldrin's Space Program Manager : Tech Support
- Topic: [BUG] Game keeps going back to main menu
- Replies: 7
- Views: 1514
Re: [BUG] Game keeps going back to main menu
It happens to me too, and also at random times - when I hit the "end season" button. BLINK goes the screen, back to the main page.
- Mon May 19, 2014 6:23 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Catastrophic missions
- Replies: 7
- Views: 1818
Catastrophic missions
These need to have a greater reliability penalisation. Currently I'm playing through the NASA sandbox and using Gemini, which has been deadly, it's killed 8 astronauts on 4 separate missions. I launch with Gemini reliability 90+%, and when they get killed I only lose 1-3% reliability. Thus I can try...
- Sat May 17, 2014 6:49 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: Scientist skills
- Replies: 1
- Views: 734
Scientist skills
This may be too big an overhaul at this stage, but here are my thoughts. Firstly, the "EVA suits" skill is not really of equal use to the other skills. There are basically only two EVA suits to ever make - Gemini/Voshkod and Lunar. Compare with how many different Space Probes, Rockets and ...
- Thu May 15, 2014 9:40 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Advanced Training and more
- Replies: 11
- Views: 2402
Re: Advanced Training and more
I must say I'm not sure I fully understand. Could you make a schema, drawing or something like that ? Thanks :wink: At the moment, you have it laid out like, [ individual profile ] [ employee 1] [hire / manage dept] [ employee 2] Instead you could have it as, [ individual profile ] [hire / manage d...
- Wed May 14, 2014 12:52 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Advanced Training and more
- Replies: 11
- Views: 2402
Re: Advanced Training and more
I agree that planning the advanced training of everyone can become a bit daunting when you have a lot of personnel in your agency, but I don't see an easy solution. They could be presented as a table. So instead of the big list of guys to the right and then the highlighted one on the upper left, yo...
- Mon May 12, 2014 5:55 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: "problem solved" ---> +reliability & whiney nauts
- Replies: 4
- Views: 1386
"problem solved" ---> +reliability & whiney nauts
If a problem with a particular system appears during a mission and is solved by mission control, it seems reasonable that the reliability of that system will increase after the fully successful mission. This is after historically why they didn't just start Apollo and the LEM in 1957, they needed to ...
- Wed Apr 30, 2014 3:38 am
- Forum: Buzz Aldrin's Space Program Manager : Tech Support
- Topic: [bug] Gemini Lunar available but not available
- Replies: 2
- Views: 866
Re: [bug] Gemini Lunar available but not available
The prerequisite missions need some work, if A helps B and C both and you just do B straight away successfully, the system should not complain that you have not done A. For example, unmanned lunar flyby allows lunar impactor, and lunar flyby allows lunar orbiter. I went straight to the Ranger 4 luna...