Search found 1780 matches

by fogman
Tue Jan 02, 2024 4:48 pm
Forum: Field of Glory II: Medieval - Scenario Design
Topic: Is there a way to artificially increase casualties count?
Replies: 6
Views: 389

Re: Is there a way to artificially increase casualties count?

What I meant was to increase the rout % automatically regardless of field casualties; but if that value is a direct function of the field casualties, then I suspect that could be an unsurmountable problem. The issue with adjusting the rout % for each side in the victory condition is that the superio...
by fogman
Mon Jan 01, 2024 7:11 pm
Forum: Field of Glory II: The Divisional Championships
Topic: TDC - Archive
Replies: 7901
Views: 103347

Re: TDC V Later Medieval 1320-1500AD - Reserve slots available

Eric pushed me in.
Armies to follow...

1. French (1484-1500)
2. Low Countries (1488-1500)



This makes 40, we still could use a reserve or two.

Harvey, Later Medieval administrator
by fogman
Wed Dec 27, 2023 9:51 pm
Forum: Field of Glory II: Medieval - Scenario Design
Topic: Is there a way to artificially increase casualties count?
Replies: 6
Views: 389

Re: Is there a way to artificially increase casualties count?

OK thanks. It's a mechanism that I use extensively, and not only to model lopsided battles.
by fogman
Tue Dec 26, 2023 1:23 am
Forum: Field of Glory II: Medieval - Scenario Design
Topic: Is there a way to artificially increase casualties count?
Replies: 6
Views: 389

Is there a way to artificially increase casualties count?

Suppose army A is trying to destroy army B within a limited amount of turns. Since B is basically unable to inflict damage on A to the extent needed to win, it can only win by delaying its destruction for as long as possible. One way to make that a possibility is to have A artificially lose a certai...
by fogman
Sun Dec 10, 2023 6:49 pm
Forum: Field of Glory II
Topic: Development wishlist
Replies: 138
Views: 8339

Re: Development wishlist

Make the unit banner toggle on/off available in Fog 2 as it is in Medieval.
by fogman
Thu Nov 09, 2023 2:29 am
Forum: Field of Glory II
Topic: When do you dismount lancers?
Replies: 17
Views: 2981

Re: When do you dismount lancers?

Not so sure that the Turkic horsemen fighting with the Khwarazmians differed from the Turkic horsemen fighting with the Ayyubids. They're all part of the same cultural continuum. The difference in outcome doesn't negate the fact that they could and did dismount and could and did remount since their ...
by fogman
Wed Nov 08, 2023 5:50 pm
Forum: Field of Glory II
Topic: When do you dismount lancers?
Replies: 17
Views: 2981

Re: When do you dismount lancers?

I was more thinking about horse archers, rather than heavy cavalry, who don't seem to send their horses to the rear but kept them close by. Battle of Parwan 1221 , "And when they attacked the TÂTÂRS, he spake to the men of his bodyguard, and they all dismounted, and each man took (i.e. led) his...
by fogman
Tue Nov 07, 2023 7:53 pm
Forum: Field of Glory II
Topic: When do you dismount lancers?
Replies: 17
Views: 2981

Re: When do you dismount lancers?

And I suppose the same logic is applicable to dismounting during battle?
by fogman
Tue Nov 07, 2023 12:57 am
Forum: Field of Glory II
Topic: When do you dismount lancers?
Replies: 17
Views: 2981

Re: When do you dismount lancers?

Is the inability to remount during the battle

a historical fact or a coding constraint?
by fogman
Sun Oct 29, 2023 1:12 pm
Forum: Field of Glory : Leagues & Tournaments & Seeking Opponents
Topic: LORDS OF HISTORY (the ultimate edition)
Replies: 1040
Views: 145156

Re: LORDS OF HISTORY (the ultimate edition)

challenges

Rayy v3
vs londo
pw: londo

Indus River
vs mcfcivo
pw: mcfcivo
by fogman
Fri Oct 27, 2023 12:45 pm
Forum: Field of Glory : Leagues & Tournaments & Seeking Opponents
Topic: LORDS OF HISTORY (the ultimate edition)
Replies: 1040
Views: 145156

Re: LORDS OF HISTORY (the ultimate edition)

ROUND 39: From Persian to Mongol ascendency. --------------------------- RAYY 811 AD (VERSION 3) https://www.militaryhistorywithfog.com/rayy-811-ad ABBASID vs KHURASANIAN fogman vs londo mcfcivo vs fogman londo vs mcfcivo ------------------------- THE INDUS 1221 AD https://www.militaryhistorywithfog...
by fogman
Fri Oct 27, 2023 1:04 am
Forum: Field of Glory : Leagues & Tournaments & Seeking Opponents
Topic: LORDS OF HISTORY (the ultimate edition)
Replies: 1040
Views: 145156

Re: LORDS OF HISTORY (the ultimate edition)

ROUND 39: From Persian to Mongol ascendency. RAYY 811 AD (VERSION 3) https://www.militaryhistorywithfog.com/rayy-811-ad ABBASID vs KHURASANIAN fogman vs londo mcfcivo vs fogman londo vs mcfcivo THE INDUS 1221 AD https://www.militaryhistorywithfog.com/indus-river-1221-ad MONGOL vs KHWARAZMIAN londo v...
by fogman
Tue Oct 24, 2023 2:17 am
Forum: Field of Glory II: Medieval
Topic: Armies of Third Crusade?
Replies: 13
Views: 697

Re: Armies of Third Crusade?

I don’t know much about this period so just read on the Wiki and then it seems that the Christian forces at the battle of Arsuf were multi-national: English, French, and Outremer. But what if they hadn’t combined their forces? This is excellent historical immersion, Itinerarium Ricardi Regis, the m...
by fogman
Sun Oct 22, 2023 8:59 pm
Forum: Field of Glory II: Medieval
Topic: Armies of Third Crusade?
Replies: 13
Views: 697

Re: Armies of Third Crusade?

The German contingent broke up after Frederick's death before its arrival. But they did fight the Seljuks of Rum extensively in Anatolia. Another Muslim faction could be the Zengids of Mosul and northern Syria whom Saladin only partially subdued. His attempt to seize Mosul failed just before the Hat...
by fogman
Wed Oct 18, 2023 9:13 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: computer requirements
Replies: 6
Views: 289

Re: computer requirements

Great, thanks. I only play turn based wargames anyways but I like having more-than-I-need hardware.
by fogman
Wed Oct 18, 2023 5:16 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: computer requirements
Replies: 6
Views: 289

Re: computer requirements

I like to run games at the default settings, without having to lower them. Would it be fair to say that a RTX 4050 would be more than sufficient for the next 3-5 years?
by fogman
Tue Oct 17, 2023 9:21 pm
Forum: Field of Glory II: Medieval Tech Support
Topic: computer requirements
Replies: 6
Views: 289

computer requirements

My present windows laptop, 12th gen i7, 16gb ram, runs the game fine but I'll be in the market for a new one and, not knowing anything about the graphical requirements of future games of the series, would you recommend getting one with a discrete gpu or would it be overkill here?

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