About SP and static guns

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enric
Brigadier-General - 8.8 cm Pak 43/41
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About SP and static guns

Post by enric » Wed May 22, 2013 4:33 pm

SP guns are given a similar behavior that a tank, and even if this could be modded, maybe should/could be improved in BA itself.

For example, a STUG, is not different, in BA, to a tank, I saw many situations where they move and fire with the same accuracy as a tank, or they rotate to fire to a target as it has no moved, and this is not very real, is not the same think rotate a turret with the vehicle static, or to have to move all vehicle to be able to fire. So, (in my opinion) SP should be very penalized if they move (maybe not firing at all).

Another think is happening with the Priest and similar, for example, you can indirect fire (IF) over any target, and kill a tank or a SP with the IF, but if you move the Priest, the IF is gone, and you can't direct fire to a tank, but yes to an infantry, why?, the Priest always fire the same kind of HE no?.

Static guns (75mm, 88, 17pdr, etc.) are killed too easily, they count has 1 man, so a hit kills the gun. For example with a gold shoot you just kill a man in a us_30cal_MG, but you kill a complete 88mm (I think 5-8 crew).
Often a tank attacking the a SP kills the gun with a hit that would kill only 1 man in a infantry squad.

enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
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Joined: Sun May 15, 2011 8:47 am

Re: About SP and static guns

Post by enric » Thu May 23, 2013 7:32 am

More on this.
I saw a 25pdr or a Priest reacting fire agains an armored, so they should have been reacting fire using indirect fire.
This is a very odd situation.
What do you think about Pip?

pipfromslitherine
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Re: About SP and static guns

Post by pipfromslitherine » Thu May 23, 2013 3:15 pm

I'm afraid I don't really get the point you are trying to make - it sounds like a design issue ;). I will ask Iain to comment.

Cheers

Pip

enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1854
Joined: Sun May 15, 2011 8:47 am

Re: About SP and static guns

Post by enric » Fri Jun 21, 2013 8:24 pm

I'm afraid I don't really get the point you are trying to make - it sounds like a design issue . I will ask Iain to comment.
The point is:

-the Priest, and similars, can indirect fire (IF) on any target, and kill a tank, a SP or any vehicle with the IF
- the Priest, and similars, can't direct fire to a tank, SP,…, but can do it to an infantry, (probably because they fire HE...)

The odd situation became when a Priest makes a reaction fire to a tank, it do it firing indirect fire HE.
This is a very special situation: don't be able to direct fire, but reaction using indirect fire to a sighted target..

protectivedaddy
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Re: About SP and static guns

Post by protectivedaddy » Fri Jun 21, 2013 9:56 pm

I get what you mean, a better solution would be if they only fire in a direct say 60 degrees field of view in front of them, an action point would have to be used in turns to rotate the guns etc.

I thought about this previously. As I had a gun turn full 180 degrees to return fire.

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