Patch 1.20

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Blathergut
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Re: Patch 1.20

Post by Blathergut » Thu Jun 20, 2013 10:43 pm

No word on when the DLC probs may be fixed?

dragos
Sergeant - 7.5 cm FK 16 nA
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Re: Patch 1.20

Post by dragos » Fri Jun 21, 2013 5:59 am

I have been using the 1.20 patch + the additional exe + merged gamerules files in DLC folders, and having played several 1939 scenarios so far it seems to be working fine with the new rules.
Image

Magic1111
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Re: Patch 1.20

Post by Magic1111 » Fri Jun 21, 2013 6:09 am

dragos wrote:I have been using the 1.20 patch + the additional exe + merged gamerules files in DLC folders, and having played several 1939 scenarios so far it seems to be working fine with the new rules.
Yes, I can confirm that! :wink:

Blathergut
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Re: Patch 1.20

Post by Blathergut » Fri Jun 21, 2013 10:22 am

I appreciate that feedback, but I'd rather not modify. I'll wait for the actual fix. Seems like it was a bigger deal than first thought. :cry:

KeldorKatarn
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Re: Patch 1.20

Post by KeldorKatarn » Fri Jun 21, 2013 9:13 pm

Same here. First of all Rudankort commented it would be a bit more than that and also if it takes this long and they even pulled the 1.2 patch, then I'm suspecting there's more than just this that needs fixing, so I'd rather wait for an official patch.

VPaulus
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Re: Patch 1.20

Post by VPaulus » Fri Jun 21, 2013 9:22 pm

He's still working on it. As far as I know it will be a full patch and not a quickfix.

KeldorKatarn
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Re: Patch 1.20

Post by KeldorKatarn » Fri Jun 21, 2013 9:27 pm

VPaulus wrote:He's still working on it. As far as I know it will be a full patch and not a quickfix.
I've got no problem with that. let the man work so it is all well thought through and tested :)

borsook79
1st Lieutenant - 15 cm sFH 18
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Re: Patch 1.20

Post by borsook79 » Sat Jun 22, 2013 9:18 am

KeldorKatarn wrote:
VPaulus wrote:He's still working on it. As far as I know it will be a full patch and not a quickfix.
I've got no problem with that. let the man work so it is all well thought through and tested :)
Good call, still dropping us some update every couple of weeks wouldn't be too bad :)
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bebro
The Artistocrats
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Re: Patch 1.20

Post by bebro » Sat Jun 22, 2013 11:28 am

Just curious about other player's experiences - is it just me or do units get exp a little bit faster now under 1.20, maybe due to the exp file? At least that's my impression, could be luck of course. Or maybe related to the dice chess setting I'm playing under?

KeldorKatarn
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Re: Patch 1.20

Post by KeldorKatarn » Sat Jun 22, 2013 11:45 am

The exp file only defines which bonuses units get per star of experience, it has nothing to do with experience gains. Difficulty levels however can influence that and of course, of dice chess makes you get better results on average that will also increase your XP income

bebro
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Re: Patch 1.20

Post by bebro » Sat Jun 22, 2013 1:01 pm

Yeah you're right. I was thinking that maybe the bonuses make combat easier beyond the pre-1.20 situation. Of course, maybe the bonuses in the exp file are just the same that were in the exe before, so this point would be moot.

Kamerer
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Re: Patch 1.20

Post by Kamerer » Sun Jun 23, 2013 2:10 am

In earlier versions of 1.20 during beta, exp. gain was indeed tweaked a bit. Net effect was infantry was faster, and I think arty a little slower, some things like that. There was a chart shown with the changes, though I did not study it in depth. I don't think that was changed back and I think 1.20 will see different unit classes earn a little faster/slower than prior.

Blathergut
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Re: Patch 1.20

Post by Blathergut » Tue Jun 25, 2013 10:49 am

No official progress report on the DLC fix???

VPaulus
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Re: Patch 1.20

Post by VPaulus » Tue Jun 25, 2013 11:31 am

It still is being working on.

fliegenderstaub
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Re: Patch 1.20

Post by fliegenderstaub » Tue Jun 25, 2013 11:39 am

If you need any beta-testers for the patch, here I am! :) Just tell me, where to apply...

I am just playing GC 39 with the modified gamerules.pzdat. It seems to be working, but I am a bit worried if modifying the gamerules.pzdat (and the new "exe" of course) will be the only stuff to be changed. I am afraid not... :cry:
...and like the once-mighty Mahi-Mahi, you will end
up on a poo-poo platter in the Tikki Hut of life! -Al Bundy -

KeldorKatarn
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Re: Patch 1.20

Post by KeldorKatarn » Tue Jun 25, 2013 2:59 pm

Considering the long development time that is my guess as well, which is why I'm waiting instead of trying to fix stuff myself. Rudankort also mentioned that he's not fond of that idea and wants to check first what needs to be fixed beyond that, Always listen to the lead dev hehe :) I'm sure he's doing his best to get this patch out to us as fast as he can, and I don't want to put even more pressure on him by constantly asking "is it done yet?" hehe. I know the feeling as a dev :)
So I guess we just have to wait a while. Maybe try some other content while he's working. PzC isn't going anywhere :)
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krugec
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Re: Patch 1.20

Post by krugec » Thu Jun 27, 2013 12:43 pm

I don't know what people nag about, you backup your original file,edit the medals/heroes required part. Copy the file to the individual DLC directory. Backup the original .exe and replace with the one posted on forum.

Everything works,when the next patch hits, restore the original files (literally copy paste them back where they were) and patch will work 100%.

KeldorKatarn
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Re: Patch 1.20

Post by KeldorKatarn » Thu Jun 27, 2013 12:47 pm

Considering that Rudankort ist working on the patch for weeks now it is probably a bit more than that, so I'm waiting. Also I don't believe anybody is "nagging". Everybody knows this workaround solution but most people tend to want to wait for an official patch :)
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krugec
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Re: Patch 1.20

Post by krugec » Thu Jun 27, 2013 1:07 pm

Usually I am like that, I would rather wait for a couple of days then edit files, but since the fix will take time and its harmless to do it why not manually temp fix your problem and play. Allied corps just released and they need to work on that first,and vacation times are starting :D

artilleur
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Re: Patch 1.20

Post by artilleur » Fri Jun 28, 2013 3:17 pm

Hello and thanks for the great game... Having played the original PG i realise that plane selection and movement was simpler, in your new version of panzer corps it is very easy to miss click. Maybe this suggestion can be taken into consideration in a future upgrade. In PG original it was easy to select and deselect a plane, this is impossible in the new version. The only way to do so is by clicking on the next icon or by clicking outside the range of the airplane. Hope this helps... best of luck and thanks for reviving the past...

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