BATTLE DAMAGE TILES
Posted: Tue Jun 11, 2013 2:47 am
I was just playing Panzer Corps AC and smashed a large German force. I continued on a few turns and looked back on the map where the huge battle had taken place and thought it would be great to see where the battlefield actually was.
Maybe in a future update the Devs could put in battlefield damage tiles. Just some smoke, burnt out tank hulks, some craters and some other details that could indicate a major battle happen on that hex. If the battle was in a city or port maybe the buildings could look damaged or smoke could be emanating from the structures. The hex could stay that way the entire scenario, or gradually over a few turns revert back to original tiles.
Just an idea. I think it would add some depth to the map and a little more realism.
Maybe in a future update the Devs could put in battlefield damage tiles. Just some smoke, burnt out tank hulks, some craters and some other details that could indicate a major battle happen on that hex. If the battle was in a city or port maybe the buildings could look damaged or smoke could be emanating from the structures. The hex could stay that way the entire scenario, or gradually over a few turns revert back to original tiles.
Just an idea. I think it would add some depth to the map and a little more realism.