Soviet corps

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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wolfslair71
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Soviet corps

Post by wolfslair71 » Thu Feb 18, 2016 5:31 pm

Made my purchase this morning. Have only started the first scenario but it looks really good. There are 4 or 5 new multiplayer scenarios to play. I will be issueing challenges for some of them later today if anyone is interested in playing. Will be first time for everyone so should be interesting.

goose_2
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Re: Soviet corps

Post by goose_2 » Thu Feb 18, 2016 6:31 pm

wolfslair71 wrote: Will be first time for everyone so should be interesting.
Not for me I worked with developers on helping configure these "Balanced Scenarios" on the Beta. It was so much fun.

They have come up with some really good ones.

My Favorite was Frontline
Simple but oh so much opportunity for mischief.

Summer Offensive was one where I got my a** handed to me by the developers on both sides so it is a fun one.

Ruingrad is one where I handed the developers a** to him both sides. So I very much enjoyed that one.

ZIG ZAG was a lot of fun once we got the bugs out. ;-)

Last Man Standing seemed to favor the Germans and i look forward to how they rectified that situation for the final product.

Let me know if you want me to incorporate any of these for the MP Contest, but I hold a significant advantage over the field, so not sure that would be fair...but this is war, so who wants to play fair. ;-)
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Kevin2k
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Re: Soviet corps

Post by Kevin2k » Thu Feb 18, 2016 10:24 pm

Coincidentally, Yesterday I received a Matrix/Slitherine discount coupon for being a customer for 9 years. :)
That was quickly spent on Soviet Corps, of course. Now I just need some free time to actually play it.

Waltero
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Re: Soviet corps

Post by Waltero » Fri Feb 19, 2016 1:03 am

Soviet Corps ruined any fun I was going to have (for the next few days) :cry: No more multiplayer for me, until I can load the patch...max internet usage...again!

SUFFERING SUCKATASH!!!

Kevin2k
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Re: Soviet corps

Post by Kevin2k » Sat Feb 20, 2016 1:05 am

Yes these PzC patches are always around 1GB; all inclusive.

I checked out which new unit images have been added since the soviet corps expansion. The list is below. Excluding any new units which possibly recycle existing images, also some direct fire/artillery switching units need two images. The new US captured units are kind of unexpected.
Statistics: There are 73 new images, giving a total of 789 stock unit images!

203mm_M1931
AT-1
Autocar_Halftrack
BM-8-24
GAZ-67B
IS-3
KV-2_ATY
PT-34
SP-T-18
SU-11
SU-5-2
SU-6
T-28
T-34-57
T-38
Voroshilovets
Yag-10
ZiS-30
SE_Autocar_Halftrack
SE_BT-7
SE_IS-1
SE_IS-2
SE_IS-3
SE_KV-1A
SE_KV-2
SE_KV-2_ATY
SE_KV-85
SE_Soviet_Cavalry
SE_Soviet_Guards
SE_Soviet_Mnt
SE_Soviet_Studebaker
SE_T-34-40
SE_T-34-43
SE_T-34-57
SE_T-34-85
Soviet_A-26_Invader
Soviet_B-25
Soviet_Horse_transport
Soviet_Hurricane_Mk.IIC
Soviet_M3
Soviet_P-40
Soviet_Ski
Soviet_Studebaker
Gribovski_G-11
M3A1_Scout_Car
P-39_Airacobra
Polikarpov_U-2
Tupolev_SB
Tupolev_Tu-2
Yermolayev_Yer-2

75mm_Type_90
Japanese_Inf
Japan_Ju_52
Japan_Landing_Craft
Japan_Opel_Blitz
Japan_Train
Mitsubishi_Ki-21
Type_95_Ha-Go
Nakajima_Ki-27

Volkssturm
Axis_76.2mm_M1942
Axis_Bofors_40_mm
Axis_Horse_transport
Axis_Vickers_Mk.VI

Finnish_Ski

US_He_162A
US_Me_262A
US_Panther_D
US_Panther_G
US_SdKfz_234-1_8Rad
US_SdKfz_234-2_8Rad
US_SdKfz_250-1
US_SdKfz_251-1

ThvN
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Re: Soviet corps

Post by ThvN » Sat Feb 20, 2016 6:32 pm

Kevin2k wrote:Yes these PzC patches are always around 1GB; all inclusive.

I checked out which new unit images have been added since the soviet corps expansion. The list is below. Excluding any new units which possibly recycle existing images, also some direct fire/artillery switching units need two images. The new US captured units are kind of unexpected.
I'm guessing they are going to be used for US Corps DLC content?

One image that was recycled is for the OT-34, it uses a (renamed) T-34 icon but with different (flamethrower) animation. Strangely, a few of the images in your list aren't used, for example the SE IS-3 icon has no unit that uses it, I'm not sure why. And that new horse transport icon added for the Axis side is already in the equipment file but it isn't activated. The modders will be able to use it easily, though.

nikivdd
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Re: Soviet corps

Post by nikivdd » Sat Feb 20, 2016 7:31 pm

ThvN wrote: I'm guessing they are going to be used for US Corps DLC content?
That is correct. A few new capturables for the Americans i requested, as a supplement to the capturable panzers that already were available since Allied Corps.
https://www.facebook.com/NikivddPanzerCorps/
https://www.youtube.com/user/Nikivdd1/videos?shelf_id=0&view=0&sort=dd

Rayrard
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Re: Soviet corps

Post by Rayrard » Sun Feb 21, 2016 12:48 am

Played 4 scenarios today... Japan and Poland were easy, Finland was well designed and reminded me of PG. The Minsk battle was a good one as my first playthrough I became encircled and had to fight out of encirclement. I did well until I overextended in the last turns trying to grab some cities back and found lots of German units just sitting around the cities. I lost 3 core infantry units and a core bomber and had to work hard to keep the Soviet fighters alive until I had killed off 5-6 Me-109's and was able to actually attack the German troops with my core airforce. The Germans would actually attack escorted bombers as the Soviet fighter defense was poor and they could still hit the bombers hard on that attack. I also didn't make it to the bottom for the extra prestige.

I'll have to replay that one and keep my units cohesive. The next one at Smolensk may be interesting as they want me to use trains to evacuate battered units.

Casaubon
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Re: Soviet corps

Post by Casaubon » Sun Feb 21, 2016 5:20 pm

is there any reason to keep all the trains obtained in silver fox? there´s like 10 or somthing sitting in my reserves. I thought maybe I could use them as delay barricades at some point later though not sure if there´s any other use for them...

Rayrard
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Re: Soviet corps

Post by Rayrard » Sun Feb 21, 2016 5:30 pm

Are the trains disbandable for prestige?

If you unload the trains in the game, is there a unit in them? I have not played Silver Fox but it would be cool to have trains of Lend-Lease equipment that need to be unloaded at cities.

goose_2
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Re: Soviet corps

Post by goose_2 » Sun Feb 21, 2016 5:59 pm

Rayrard wrote:Are the trains disbandable for prestige?

If you unload the trains in the game, is there a unit in them? I have not played Silver Fox but it would be cool to have trains of Lend-Lease equipment that need to be unloaded at cities.

There are no Easter eggs in the trains at least from beta testing.

They can be disbanded for 50 quick prestige a train after the scenario, at deployment phase.

I have heard they can be deployed as extra fodder to frustrate German advance as they do not take a slot to deploy, but I think I would rather have 50 prestige.

Silver Fox was a fun little side mission, that I felt helped build up your weak infantry units to gain some much needed experience.

Stay Lutheran My Friends. ;-)
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