I'm playing through US Corps for the second time now. I actually think the scenarios themselves are among the best, even better than Afrika. However, The replay value is reduced by the fact that the Americans have such a simple tech tree- there is no process of figuring out innovative unit combinations for each scenario. You don't need any fighter but the P-47, any bomber but the B-17, any artillery but the GMC until mid-1944 when it diversifies a bit, any anti-tank but the wolverine, any tank but the M4 series until 1945, or any infantry but the rangers and a couple engineers for the mine fields. Their only switch units are the 75 GMC which is an obsolete anti-tank compared to the wolverine that comes out at the same time, and the M4 artillery piece that also isn't that compelling at the very end.captainjack wrote:I agree with Hurly. Afrika Korps is for me the most enjoyable expansion. It includes some interesting and challenging scenarios (Dash to the Wire, Persia), and withstands multiple replays - eg with Italian only, different core compositions. On top of this most scenarios allow more than one way to win.
With other factions you have the tension between flamethrower tanks vs. engineers, towed AA that can fight tanks vs. mobile AA, multiple series of viable fighters, heavy artillery vs light vs mortars, dedicated tac bombers vs. fighter bombers, etc. US corps has none of that and it hurts the gameplay.