Welcome at the Time of Fury forum

PC : Epic WW2 grand strategy game covering the European theatre.

Moderators: Slitherine Core, Time of Fury Design, Slitherine Core, Time of Fury Design

Post Reply
doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Welcome at the Time of Fury forum

Post by doomtrader » Mon Jan 17, 2011 10:34 pm

Hi,

I'm Leszek Lisowski from Wastelands Interactive.
I'm one of the people responsible for delivering you Time of Fury as a fun and playable product.

I'll try to spend as much time as possible at this forum, to tell you a little bit about the game and to answer your questions. Please keep in mind that I'm not able to answer some of them until the game will be released, but I'll do my best.

I would also like to invite you to participate in betatest, this is the best way to affect game development process. If you have some spare time, would like to play the game and improve it even more before it's official release, please register here: http://slitherine.com/beta_test/time_of_fury

pomakli
Captain - Bf 110D
Captain - Bf 110D
Posts: 891
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

WOW!

Post by pomakli » Tue Jan 18, 2011 9:21 am

The game looks really fantastic!

Registered!

Keep on going!

Lannes
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 122
Joined: Tue Apr 19, 2005 8:37 pm
Location: Troyes (France)
Contact:

Post by Lannes » Tue Jan 18, 2011 11:20 am

Me too :wink:
Christophe


Bolt Action forum : http://bolt-actionww2rules.fr-bb.com/
CEAW Grand Strategy fan
Commander: The Great War beta tester

doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Post by doomtrader » Tue Jan 18, 2011 9:14 pm

Hi Guys,

Nice to see you here, are you ready for 'one more turn syndrome'? :)

jbutley
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Sat Jan 22, 2011 3:19 am

Post by jbutley » Sat Jan 22, 2011 3:21 am

Looking at the screenshots I was wondering if there will be an option to switch to Nato symbols for the unit counters? Thanks.

Jerry

doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Post by doomtrader » Sat Jan 22, 2011 8:01 am

Of course,

We are going to prepare a couple of 'skins' both for units and for map, and you can choose any of them during the play. I think that the next official screenshots will be with counters, so you will see how does it looks.

Suprass
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 162
Joined: Mon Oct 04, 2010 11:06 am
Location: Poland, Gliwice

Post by Suprass » Mon Jan 24, 2011 9:48 am

Hi.
Game looks similar to Time of Wrath. Could you write if there will be some differences betwen thoes two titles? In first look it seems to be smaller scale of map if I remember correctly...

doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Post by doomtrader » Mon Jan 24, 2011 11:11 am

Hi Suprass,

Among many, many improvements and changes, let me tell you about two of them:
Changed naval system, which means that naval units has been moved on the main map, also there is a possibility to give them orders during the naval battle, which may, change the course of The Battle for Atlantic. Also the number of sea zones is somewhere around 200, so the war on see needs now much more planning.
Country specific settings, which rockets the game into completely new area of experience, now every country has been much more customized, for example, German tanks are faster and a little bit stronger than others, this allows to represents Blitzkrieg doctrine, Soviet infantry is much cheaper than others, which allows to recreate Human Wave doctrine. If we go even deeper into the details, German supply system is not so effective as average, and US is much more effective, cost of units can be different for different countries as some of them specialized in various types of weapons, also some units are trying to represent this specialization by increasing their strength, as early Polish motorized units that are representing cavalry, which has been very well developed in Poland.

Suprass
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 162
Joined: Mon Oct 04, 2010 11:06 am
Location: Poland, Gliwice

Post by Suprass » Mon Jan 24, 2011 11:39 am

THX. This sound good enough. :)

Suprass
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 162
Joined: Mon Oct 04, 2010 11:06 am
Location: Poland, Gliwice

Post by Suprass » Mon Jan 24, 2011 11:57 am

And one more question :) . How You can describe game with two words- strategic with tactic elements, tactic with strategy elements or something between both.

doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Post by doomtrader » Mon Jan 24, 2011 12:28 pm

I would say that Time of Fury is strategy with tactic elements of course if we consider only campaigns included.
With the scenario editor there is possibility to create scenarios even on battalion/company size.

gib10
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 70
Joined: Mon Aug 16, 2010 5:21 pm

Post by gib10 » Fri Jan 28, 2011 2:58 pm

will we be able to play as allies or just germany?

doomtrader
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1118
Joined: Thu Oct 21, 2010 7:15 pm
Location: Poland
Contact:

Post by doomtrader » Fri Jan 28, 2011 4:21 pm

You will be able to play as any country or any combination of countries, which means that you are able to play as Germany or Germany and Finland or UK an USRR or just set all countries to be controlled as human.

IainMcNeil
Site Admin
Site Admin
Posts: 13551
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil » Fri Jan 28, 2011 5:17 pm

The really cool thing is you can set this up in multiplayer too so any player can control any side. This means you can play co-op vs the AI using the PBEM++ server system. I'm really looking forwards to that feature!

gib10
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 70
Joined: Mon Aug 16, 2010 5:21 pm

Post by gib10 » Fri Jan 28, 2011 5:34 pm

rock on! that will be fantastic.

Post Reply

Return to “Time of Fury”