Time of Fury FAQ
Part one
Q: What type of game is Time of Fury?
A: Time of Fury is a grand strategy wargame
Q: How many countries are in the game?
A: There are even 30 countries in some scenarios
Q: Are there alliances in Time of Fury?
A: Yes
Q: How many countries can be played by human players?
A: All available in the scenario
Q: Is it possible to play cooperative game against AI?
A: Yes, both in hot seat mode or in Multiplayer mode
Q: Are there railroads in the game?
A: Yes, railroads are used to deliver supply and to strategically redeploy of units
Q: How many units are in scenario?
A: Depends on the size of scenario, usually there is around one thousand units in campaigns
Q: Is it possible to build new units?
A: Yes, but there is a delay in deployment
Q: Does the units differ between countries?
A: Yes, differences are between strength, movement and build cost
Q: Is there any difference between armored units or infantry?
A: Yes, armored units gain bonuses when fighting against infantry
Q: Can units be upgraded?
A: Yes, in size, type and level
Q: Is there a naval warfare in Time of Fury?
A: Yes, player can even give orders to naval groups during the battle
Q: Can aircrafts attack land units?
A: Yes
Q: Are units gaining experience during game?
A: Yes, units are gaining experience during combat and loosing when reinforcing
Q: Can player move and attack freely?
A: Yes, the only limitation are Action Points
Q: Is there an air cover for navy?
A: Yes, land based fighters will intercept bombers trying to attack naval units
Q: Can railroads be destroyed?
A: Yes, temporary, by occupying a hex with land unit
Part two
Q: Is there an editor included in the game?
A: Yes, it allows to modify or create new scenarios or campaigns
Q: Is it possible to modify scenario data during the game?
A: Yes, by editing save game files, so this only works for single player games, PBEM games are stored on the Slitherine's servers
Q: Is it possible to modify or change how the units looks?
A: Yes, player can choose from different representations, just to name sprites and counters, it is also possible to create own sets of gfx for units
Q: Is it possible to modify the look of the map?
A: Yes, couple of sets has been prepared, also it is possible to create new ones
Q: Is there a tutorial included?
A: Yes
More to come in near future.
Please post your comments and questions in this thread: viewtopic.php?t=21650
FAQ Time of Fury
Moderators: Slitherine Core, Time of Fury Design
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- Lieutenant Colonel - Fw 190A
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FAQ Time of Fury
Last edited by doomtrader on Sun Nov 06, 2011 11:09 pm, edited 4 times in total.
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- Lieutenant Colonel - Fw 190A
- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
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- Lieutenant Colonel - Fw 190A
- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
- Contact:
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- Lieutenant Colonel - Fw 190A
- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
- Contact:
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- Lieutenant Colonel - Fw 190A
- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
- Location: Poland
- Contact:
doom sorry another question if you dont mind i took a break from panzercorps for awhil and started playing time of wrath again its been awhile since i played i love this game.how simliar would you say these games are time of wrath and time of fury.my question about game is when taking over a city and on the next turn is it possible to build units in that city like in time of wrath or has that changed.
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- Lieutenant Colonel - Fw 190A
- Posts: 1118
- Joined: Thu Oct 21, 2010 7:15 pm
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