New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

A forum to discuss custom scenarios, campaigns and modding in general.

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a
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by a » Fri Apr 16, 2021 1:57 am

Hey guys.
Just got the mod.
Decided to have it installed as a separete game as it always worked better for me. I boot the mood. Everything seems fine. I load poland advanced senario and everything seems fine, however there are units missing the icon for the transports. Also found invisible units. What on earth is going on? Also there toons of infisible units on the purchese screen Il provide screen shoots to show what I mean ( aparently I cant because the files are "to large" yes screen shots on microsoft paint are to large lol

Every time I move that unit in particular, be it invisible transports or completely invisible the game crashes. I looked as the mod folder, both 48. and the latest 52 and I couldent seem to find a file to fix the problem. Any fixes?

phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by phcas » Fri Apr 16, 2021 8:41 am

a wrote:
Fri Apr 16, 2021 1:57 am
Hey guys.
Just got the mod.
Decided to have it installed as a separete game as it always worked better for me. I boot the mood. Everything seems fine. I load poland advanced senario and everything seems fine, however there are units missing the icon for the transports. Also found invisible units. What on earth is going on? Also there toons of infisible units on the purchese screen Il provide screen shoots to show what I mean ( aparently I cant because the files are "to large" yes screen shots on microsoft paint are to large lol

Every time I move that unit in particular, be it invisible transports or completely invisible the game crashes. I looked as the mod folder, both 48. and the latest 52 and I couldent seem to find a file to fix the problem. Any fixes?
Hi,

If units graphics are missing the game will crash we know.

Load the full mod and all the updates one by one (not only the last update!)

Greetings

phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by phcas » Fri Apr 16, 2021 8:46 am

HHT1 wrote:
Thu Apr 15, 2021 10:24 am
2. in other mods there are predefined points where I can take units (mainly AUX) from the map. For example LoVredux or DAW. I can then turn them into money / prestige when I'm running low.
Could this also be built into the PAK mod? If it doesn't cause any trouble.
Can you give us more information about the mods and scenarios that have this option possible?

uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 » Fri Apr 16, 2021 9:57 am

The movement towards Moscow is very slow ) Aviation is not available most of the time because of frosts and blizzards ) I'm already wondering how this will end ))

http://radikal.ru/users/uzbek_1#alb=Ope ... Battle_for

HHT1
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by HHT1 » Fri Apr 16, 2021 10:12 am

phcas wrote:
Thu Apr 15, 2021 12:19 pm
HHT1 wrote:
Thu Apr 15, 2021 10:24 am

Hi HHT1

Tree.jpg

1. This is the campaign tree so far. This is a rebuild of the PC 1939-1945 Campaign. Scenario's are much bigger now. You can play the Campaign from Poland 1939 to Germany 1945. We are working on the missing scenario's, they will come in time. You also can jump in on the Barbarossa or Kursk scenario in the campaign as a starting point.

2. We look what we can do.

Greetings PHCAS
Great and thanks for the quick answer. I remain curious about the coming 8)

HHT1
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by HHT1 » Fri Apr 16, 2021 10:14 am

phcas wrote:
Fri Apr 16, 2021 8:46 am
HHT1 wrote:
Thu Apr 15, 2021 10:24 am
2. in other mods there are predefined points where I can take units (mainly AUX) from the map. For example LoVredux or DAW. I can then turn them into money / prestige when I'm running low.
Could this also be built into the PAK mod? If it doesn't cause any trouble.
Can you give us more information about the mods and scenarios that have this option possible?
Of course. I'll have a look through my collection and report back.

HHT1
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by HHT1 » Fri Apr 16, 2021 11:20 am

The attachment DAW.jpg is no longer available
DAW - Der andere Weg
https://www.designmodproject.de/panzer- ... andere-weg

And also
Legacy of Versailles - Redux
viewtopic.php?f=147&t=86786&p=763509#p763509


This is what I found in a hurry. I hope it helps.

kind regards
HHT1
Attachments
DAW.jpg
DAW.jpg (1018.23 KiB) Viewed 601 times

uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 » Fri Apr 16, 2021 12:07 pm

In this mod, Legacy of Versailles-Redux, the Spanish Civil War is perfectly created ) At the same time I installed it with the PAK mod there were no departures more than once )
Image
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The DAW mod is already a pure alternative and fantastic )

Image
P.s. And in general, the Spanish Civil War is planned in the mod PAK !?
Last edited by uzbek2012 on Sat Apr 17, 2021 10:28 pm, edited 1 time in total.

uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 » Sat Apr 17, 2021 5:15 am

Strange I lost that is not surprising frosts,, anti-tank ditches and hedgehogs + forever not flying weather )
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Yes even partisans who appear anywhere ) And why are partisans coming out of Moscow to counterattack, and not the militia )
https://en.topwar.ru/1702-moskovskoe-na ... tnika.html
https://smolbattle.ru/threads/%D0%9D%D0 ... %B5.42665/

We transfer other people's money to modern ones )) or go straight to prestige ....
Image
http://marcuse.faculty.history.ucsb.edu ... rrency.htm

LarsGert
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by LarsGert » Sat Apr 17, 2021 10:44 am

If possible ... Let the next version (0.53) be "Full" (no "Update"), please.

uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 » Sat Apr 17, 2021 4:55 pm

Developers why was I awarded a loss if all the important goals were taken except for Khimki and Moscow itself ? Rostov on Don, Rososh, Voronezh, Kharkiv, Kursk, Yafremov , Kirov ,Serpukhov, Mozhaisk, Obninsk,Kalinin,Rzhev, Veliky Novgorod, Bologoe !?
Image
Although after looking through everything carefully, I found this partisan detachment ! We'll have to replay it from the next save )))





Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together )


https://games.mail.ru/pc/articles/feat/ ... ya-inache/
Last edited by uzbek2012 on Sun Apr 18, 2021 12:46 am, edited 1 time in total.

Sapa
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by Sapa » Sat Apr 17, 2021 11:50 pm

Thankyou 😁 will be silence from me now😉.
Noticed in my own scenario that it is wery hard to play against the Allies in a historical way....the Ai will spread thé Airborne tropps all over thé map and not the places thats intended.
Thats not the Mod fault, just the stupid Ai in this game 😥.
Thankyou for your great effort with this 👍
Regards Mats

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Re: Новый Projekt: Phcas и AKRebels "ПАК"-Mod - RELEASE v0.52

Post by LarsGert » Sun Apr 18, 2021 2:41 am

uzbek2012 wrote:
Sat Apr 17, 2021 4:55 pm
Developers why was I awarded a loss if all the important goals were taken except for Khimki and Moscow itself ? Rostov on Don, Rososh, Voronezh, Kharkiv, Kursk, Yafremov , Kirov ,Serpukhov, Mozhaisk, Obninsk,Kalinin,Rzhev, Veliky Novgorod, Bologoe !?
Image
Although after looking through everything carefully, I found this partisan detachment ! We'll have to replay it from the next save )))





Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together )


https://games.mail.ru/pc/articles/feat/ ... ya-inache/


Re: Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together )

Firstly, I did not contact you, uzbek2012, but the developers of this mod.
Secondly, the situation is this: my computer, on which the closest "Full" version was installed, died (and everything that was there was gone). Therefore, it makes no sense for me to download 0.48 and all the additions to it (imagine, this is somewhat expensive in terms of traffic) and it would be much easier to download 0.53 "Full". Imagine, it will be difficult for me to install several add-ons in a row. People are different.
Thirdly, earlier we did not quarrel with you and communicated quite tolerably. By what right did you say "Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together"? You don't even know what kind of people you are talking to. I am far from being a person from the street, by the way. I am a writer (https://author.today/u/illarion_gert), musician (https://soundcloud.com/lars-gert) and painter https://fantasium.info/saga_o_raspryah/ ... karty.html)! So I can also write you something similar in response, appropriate. If I don't have enough intelligence to assemble a mod, then you may not have enough intelligence to write at least one book, compose a music track, or draw a geographic map for a fantasy world. I have a university degree and I studied very well. So don't talk to me like that. Yes, I find it problematic to assemble a mod, but in other areas I think better. I was offended by your phrase.
P.S. I've been playing Panzer Corps since 2015; I like this game as well as the mods for it. Dear developers! My post was a request, not a demand. I apologize...

uzbek2012
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Re: Новый Projekt: Phcas и AKRebels "ПАК"-Mod - RELEASE v0.52

Post by uzbek2012 » Sun Apr 18, 2021 9:07 am

LarsGert wrote:
Sun Apr 18, 2021 2:41 am
uzbek2012 wrote:
Sat Apr 17, 2021 4:55 pm
Developers why was I awarded a loss if all the important goals were taken except for Khimki and Moscow itself ? Rostov on Don, Rososh, Voronezh, Kharkiv, Kursk, Yafremov , Kirov ,Serpukhov, Mozhaisk, Obninsk,Kalinin,Rzhev, Veliky Novgorod, Bologoe !?
Image
Although after looking through everything carefully, I found this partisan detachment ! We'll have to replay it from the next save )))





Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together )


https://games.mail.ru/pc/articles/feat/ ... ya-inache/


Re: Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together )

Firstly, I did not contact you, uzbek2012, but the developers of this mod.
Secondly, the situation is this: my computer, on which the closest "Full" version was installed, died (and everything that was there was gone). Therefore, it makes no sense for me to download 0.48 and all the additions to it (imagine, this is somewhat expensive in terms of traffic) and it would be much easier to download 0.53 "Full". Imagine, it will be difficult for me to install several add-ons in a row. People are different.
Thirdly, earlier we did not quarrel with you and communicated quite tolerably. By what right did you say "Everyone is waiting for updates and bug fixes but there are cranks who want the full version as they do not have enough intelligence to put the mod together"? You don't even know what kind of people you are talking to. I am far from being a person from the street, by the way. I am a writer (https://author.today/u/illarion_gert), musician (https://soundcloud.com/lars-gert) and painter https://fantasium.info/saga_o_raspryah/ ... karty.html)! So I can also write you something similar in response, appropriate. If I don't have enough intelligence to assemble a mod, then you may not have enough intelligence to write at least one book, compose a music track, or draw a geographic map for a fantasy world. I have a university degree and I studied very well. So don't talk to me like that. Yes, I find it problematic to assemble a mod, but in other areas I think better. I was offended by your phrase.
P.S. I've been playing Panzer Corps since 2015; I like this game as well as the mods for it. Dear developers! My post was a request, not a demand. I apologize...



Ok please excuse me I was in a bad mood but you need to understand that you alone can possibly slow down the whole society ! (The Russians have a good proverb: seven don't wait for one ) And ask people they will throw you the full version that they have built themselves ! I am glad that you are such a talented writer poet and cosmonaut ! Don't hold grudges just count this is a replica so it's not something personal )



Well all the scenario battle for Moscow ended with a Marginal Victory )

Here are the screenshots :)
http://radikal.ru/users/uzbek_1#alb=Ope ... Battle_for

AKRebel
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by AKRebel » Sun Apr 18, 2021 3:54 pm

Hello everybody,

everyone has their strengths and weaknesses, it is not right to judge someone prematurely, everyone should treat one another with respect.
Uzbek has apologized publicly here, that's okay, but it shouldn't happen again. I would like to appeal to EVERYONE here.

AKRebel
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by AKRebel » Sun Apr 18, 2021 3:56 pm

LarsGert wrote:
Sat Apr 17, 2021 10:44 am
If possible ... Let the next version (0.53) be "Full" (no "Update"), please.
Hello Lars,

the next update will appear as a full version as well.

phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by phcas » Sun Apr 18, 2021 7:19 pm

All kind of small updates in the next update v0.53. It will be launched soon now.
PM000F_PD7_Pz-38(t)_C_KwK38(t).png
PM000F_PD7_Pz-38(t)_C_KwK38(t).png (67.4 KiB) Viewed 260 times
PM000F_SB203_StuG-III_G_AT.png
PM000F_SB203_StuG-III_G_AT.png (77.78 KiB) Viewed 260 times
PM000075_Steyr_1500_MG34_AA.png
PM000075_Steyr_1500_MG34_AA.png (72.48 KiB) Viewed 260 times

uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 » Sun Apr 18, 2021 7:53 pm

phcas wrote:
Sun Apr 18, 2021 7:19 pm
All kind of small updates in the next update v0.53. It will be launched soon now.

PM000F_PD7_Pz-38(t)_C_KwK38(t).png
PM000F_SB203_StuG-III_G_AT.png
PM000075_Steyr_1500_MG34_AA.png
It pleases that there will be a new update !
http://radikal.ru/users/uzbek_1#alb=Stalingrad
I hope all the comments were taken into account so as not to constantly play on groundhog Day )

About Ethiopia and Spain there is a map in the Italian company )
http://radikal.ru/users/uzbek_1#alb=Italian_company

LarsGert
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by LarsGert » Mon Apr 19, 2021 2:06 am

AKRebel wrote:
Sun Apr 18, 2021 3:56 pm
LarsGert wrote:
Sat Apr 17, 2021 10:44 am
If possible ... Let the next version (0.53) be "Full" (no "Update"), please.
Hello Lars,

the next update will appear as a full version as well.
Thank you very much! I will be very happy.

phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by phcas » Mon Apr 19, 2021 2:35 pm

New, aux Nachrichten units. Makes it possible for the player to place signs on the map with the Switch button. (will be in update v0.54)
PM000092_Route.png
PM000092_Route.png (70.47 KiB) Viewed 168 times
PM000092_Minen.png
PM000092_Minen.png (71.74 KiB) Viewed 168 times
PM000092_Meeting.png
PM000092_Meeting.png (72.8 KiB) Viewed 168 times

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