Italy Corps-Afrika Korps campaign v1.51 (03/02/22)

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terminator
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

This campaign is currently (mission 06) as good as the official DLCs (no mod used) :D
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by nikivdd »

Development continues...
Progress is slow, i am not busy with Panzer Corps 30-40 hours per week as years ago. But we'll get there ;)
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uzbek
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by uzbek »

nikivdd wrote: Sat Nov 27, 2021 12:41 pm Development continues...
Progress is slow, i am not busy with Panzer Corps 30-40 hours per week as years ago. But we'll get there ;)

Monastir.png
Great, I 'll be happy to play the sequel if it 's planned , of course ! Well done .
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

After fighting with Italian (and German) forces in Africa, could there be a continuation in Sicily ?
terminator
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

Sollum.jpg
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The Italian troops fought well and were rightly rewarded :

Sollum(2).jpg
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nikivdd
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by nikivdd »

terminator wrote: Sat Nov 27, 2021 2:56 pm After fighting with Italian (and German) forces in Africa, could there be a continuation in Sicily ?
No, i don't have this path in mind.
There will be about five non-historical scenarios after a DV at the Tunesian bridghead but not Sicily. A MV/Loyss at Tunesia is the inevitable end of the campaign.
Still, you can always do some copy paste work in this campaign file with the data from the 42/43 West DLC.
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by faos333 »

Very good job nikivdd, this campaign looks fascinating

keep it up
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
terminator
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

nikivdd wrote: Tue Nov 30, 2021 5:17 pm
terminator wrote: Sat Nov 27, 2021 2:56 pm After fighting with Italian (and German) forces in Africa, could there be a continuation in Sicily ?
No, i don't have this path in mind.
There will be about five non-historical scenarios after a DV at the Tunesian bridghead but not Sicily. A MV/Loyss at Tunesia is the inevitable end of the campaign.
Still, you can always do some copy paste work in this campaign file with the data from the 42/43 West DLC.
Good idea but first I would have to replay the 42/43 West DLC, it’s been so long since I’ve played it...
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

Buqbuq(1).jpg
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Buqbuq(2).jpg
Buqbuq(2).jpg (638.82 KiB) Viewed 3721 times
PS: looking closely at the screenshot, we will discover a secret objective :o


Bersaglieri particularly distinguished themselves during this battle 8)

Buqbuq(3).jpg
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by nikivdd »

The next update will have two new scenarios, those scenarios are after a DV at the Tunesian bridgehead. I'm currently testing the first one.
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Am_Supplies2.png
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terminator
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

nikivdd wrote: Fri Dec 03, 2021 5:56 pm The next update will have two new scenarios, those scenarios are after a DV at the Tunesian bridgehead. I'm currently testing the first one.
If I look closely at the second screenshot, I think guess where the US supply depots are :)
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by terminator »

The Italian Army in Heroes and Leaders mod: https://www.matrixgames.com/forums/tm.asp?m=5064176
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Re: Italy Corps-Afrika Korps campaign v1.0 (10/11/21)

Post by nikivdd »

Another scenario being tested. As you can see, i still have a mixed Italian-German core composition.
Monastir1.png
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Monastir2.png
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by nikivdd »

Italy Corps - Afrika Korps v1.1

Changes for v1.1:

- Fort Capuzzo, hero pictures added to strongpoints.
- Operation Compass, auxiliary unit fixes.
- Frontier Line has been changed to Frontier Wire.
- Two new scenarios: American Supplies and Monastir (after DV at Tunesian Bridgehead)


Scenario list:

01. Giarabub (Italian core army)
02. British raid (Italian core army)
03. Fort Capuzzo (Italian core army)
04. Nezuet Ghirba (Italian core army)
05. Frontier Wire (Italian core army)
06. Sollum (Italian core army)
07. Buqbuq (Italian core army)
08. Sidi Barrani (Italian core army)
09. Mersa Matruh (Italian core army)
10. Operation Compass (Italian core army)
11. Mechili (Italian core army)
12. Beda Fomm (Italian core army)
13. Sunflower part one (Italian+German core army)
14. Sunflower part two (Italian+German core army)
15. Operation Brevity (Italian+German core army)
16. Operation Scorpion (Italian+German core army)
17. Operation Battleaxe (Italian+German core army)
18. Operation Crusader (Italian+German core army)
19. Second Offensive (Italian+German core army)
20. Gazala Line (Italian+German core army)
21. Operation Aida (Italian+German core army)
22. El Alamein (Italian+German core army)
23. Pursuit to Tunesia (Italian+German core army)
24. Kasserine Pass (Italian+German core army)
25. Mareth Line (Italian+German core army)
26. Tunesian Bridgehead (Italian+German core army)
27. American Supplies (Italian-German core army)
28. Monastir (Italian-German core army)

Scenarios 23-28 after a MV/Loss at El Alamein (in this version still also after a DV), Scenarios 27-28 after a DV at Tunesian Bridgehead.

Fresh download link in the first post of this thread.
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by Erasermarek »

Great... can i ask. Did you plan any Pacific campaign? Will be great.
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by nikivdd »

Erasermarek wrote: Tue Dec 07, 2021 7:13 pm Great... can i ask. Did you plan any Pacific campaign? Will be great.
The vanilla version lacks the necessary nations and units to create a pacific campaign. There is an official pacific campaign in the works for Panzer Corps 2.
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by Erasermarek »

nikivdd wrote: Tue Dec 07, 2021 7:28 pm
Erasermarek wrote: Tue Dec 07, 2021 7:13 pm Great... can i ask. Did you plan any Pacific campaign? Will be great.
The vanilla version lacks the necessary nations and units to create a pacific campaign. There is an official pacific campaign in the works for Panzer Corps 2.

I know of a campaign for Pzc two ... but number one is still my darling. I've been playing it for so many years ... It would be great. I played the first mission of the Soviets and there you can change sides and play for Japan. So you'll still find the nation and some units there.
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by terminator »

Sidi Barrani

We take almost the same ones (but with more experience) and we start again :

Sidi Barrani(1).jpg
Sidi Barrani(1).jpg (621.82 KiB) Viewed 3444 times

Decisive Victory in 13/16 turns, without too many problems :

Sidi Barrani(2).jpg
Sidi Barrani(2).jpg (617.37 KiB) Viewed 3444 times

Medals changed color and twins were promoted hero :lol:

Sidi Barrani(3).jpg
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by nikivdd »

Development continues...
The next update will add another three scenarios to the campaign, concluding the MV/Loss path after El Alamein.
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terminator
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Re: Italy Corps-Afrika Korps campaign v1.1 (05/12/21)

Post by terminator »

nikivdd wrote: Thu Dec 09, 2021 7:11 pm Development continues...
The next update will add another three scenarios to the campaign, concluding the MV/Loss path after El Alamein.
Another three scenarios in addition, which will make 31 scenarios in total, for the moment...
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