AT and AA Mod for 1.01/1.02

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Razz1
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AT and AA Mod for 1.01/1.02

Post by Razz1 » Fri Sep 30, 2011 5:22 pm

This equipment file fixes the AT's and AA's

AT's have been reduced in cost by 10%, for Allies truck cost has been reduced to 45.
85mm Russian AA can now switch to 57mm AT and vice versa. This will compete against the 8.8cm.

Pz 38(t)can now be upgraded to MarderII as it is the same series. This means the Pz 38 is considered an AT unit and can be found under AT's in the purchase screen.

Now, we can build up our AT force via the PZ 38 to Marder 2, then 3, after that we have to pay full costs

Detail of less cost units:

3.7 cm Pak 36
5 cm Pak 38
7.5 cm Pak 40
QF 2 pounder
QF 6 pounder
QF 17 pounder
37mm M3
57mm M1
76mm 3 Inch M5
45mm M1937
45mm M1942
57mm M1943 can switch to 85mm M1939

Other unit changes:

90mm M1A1 better hard attack +1
M15A1 MGMC better soft attack +1
M16 MGMC better soft attack +1
M14 MGMC increased rate of fire
57mm M1943 can switch to 85mm M1939
85mm M1939 better hard attack +1, can switch to 57mm M1943
T-90 SPAAG better soft attack +1, increased rate of fire

This will balance the MP games better. For Single player, it will help the AI and you.

Bonus: Small AT's can now ambush from Dense woods. They have the ability to move into them. Now there is a great incentive to buy and use them. Ground Defense increased for larger AT's so they can hold better.

Special Bonus:
Captured T-34
Sdfkz 251/22
Horses for transporting
Po-2 scout recon plane
Fiesler scout recon plane
T-34/43 GD +1
KV-1C +1 HA
KV-2 reduced SA and HA
StugIII A and B's increased attack
Marder's reduced GD by 1
Stuh 42 +HA
Stug IV +HA
SU-76 GD -1 +HA

http://www.matrixgames.com/forums/tm.asp?m=2884644
Last edited by Razz1 on Sun Oct 09, 2011 3:10 am, edited 5 times in total.

Sleezly
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Post by Sleezly » Fri Sep 30, 2011 8:01 pm

Cool Razz! Thx alot!

huertgenwald
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Post by huertgenwald » Sat Oct 08, 2011 12:08 pm

So far, so nice !
But where is the download link :?:

HeinzG
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Post by HeinzG » Sat Oct 08, 2011 3:34 pm

It is the "Attachement" in Razz first post when you open his link :)

huertgenwald
2nd Lieutenant - Panzer IVF/2
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Post by huertgenwald » Sat Oct 08, 2011 5:37 pm

Thx :!:

Razz1
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Post by Razz1 » Sat Oct 08, 2011 11:21 pm

Sorry, but there is a small bug. The AT version of the STUH is still 314. Should be 330.

I can not tell you how much better the game is with the KV-2 at 1 point lower for SA and HA.

Need some feedback so I can patch that along with something else.

This works with 1.02.

Ranta
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Post by Ranta » Sun Nov 06, 2011 3:18 pm

I am very interested in this mod for 1.04 (and the dlc campaigns) .

Does it work?

best regards

Ranta

Razz1
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Post by Razz1 » Tue Nov 08, 2011 3:10 am

Needs to but updated.

Many of the changes have been incorporated in patch 1.04. For example, the cost of towed AT is less than the Mod, which I was planning on doing anyways.

The new Mod will need some testing.

So far these are in the new version:
85mm switch
Horses
Sdkfz251/22
Po-2 scout recon plane
Fiesler scout recon plane
Captured T-34
Pz 38(t)can now be upgraded to MarderII as it is the same series.

Am experimenting with AT units 37mm and below using a movement of two and the ability to move into thick forest.

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