The Unit Factory

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

BiteNibbleChomp
Lieutenant-General - Do 217E
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Re: The Unit Factory

Post by BiteNibbleChomp » Sat Sep 13, 2014 11:56 am

Thanks for that. Come to think of it, I must be ery stupid for not thinking to check wiki! :oops:

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

Ballermann
Sergeant First Class - Panzer IIIL
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Re: The Unit Factory

Post by Ballermann » Sat Sep 13, 2014 2:31 pm

GaryChildress wrote:An Hs 123 would be very cool also! 8)
Here in this tread you can find three. One german and two spanish versions, include Ui´s :
http://www.matrixgames.com/forums/tm.as ... ge=22&key=
Sorry, for my bad school english...

GaryChildress
Sergeant - Panzer IIC
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Re: The Unit Factory

Post by GaryChildress » Sat Sep 13, 2014 6:04 pm

Many thanks Ballerman, I actually am using this in the meantime, I guess it's sort of close to Bebro's versions. I made it using an Italian Cr 42 adjusted with Dwight's Camo utility and Paint Shop Pro.
Attachments
Hs-123.png
Hs-123.png (22.46 KiB) Viewed 7618 times

Uhu
Lieutenant Colonel - Fw 190A
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Re: Balkan air units for modders

Post by Uhu » Sun Sep 14, 2014 2:20 pm

Beautiful work Bebro, as usual!! 8)
Funny, that I just uploaded my versions of them - of course they are not on that high quality, as yours - but that makes me no problem, because I can use your wonderful icons in the next upgrade of the Italian Campaign 2.0 :wink:
bebro wrote:"Balkan" is Greece and Yugoslavia in this case :)

http://www.mediafire.com/download/z6bz0 ... an_air.zip

En detail:

Yug: Me 109E, Hurricane, Blenheim I
Grk: PzL 24, Fairey Battle

Image
Image
Image

bebro
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Re: The Unit Factory

Post by bebro » Sun Sep 14, 2014 3:32 pm

Thx :)

As for other requests like the Gladiator from the prev. page - yeah, could be possible, but I'll need a while ...

Akkula
Lieutenant Colonel - Fw 190A
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Re: The Unit Factory

Post by Akkula » Wed Sep 17, 2014 1:17 am

Thanks for those updates Bebro. Now the Germans will have more beautiful planes on the eastern front :twisted: .
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.1): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Wullack
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Re: The Unit Factory

Post by Wullack » Thu Oct 16, 2014 7:54 pm

Hey Bebro,

thank you for this great mod.
I've got one issue though. I'm trying to install the mod using the generic mod enabler but when I activate it a message box tells me that there's a conflict with the RSM Redux mod. They both modify the same files, namely "efx.pzdat" and "GUID.txt". How would I handle such a conflict? Merging the file with a diffing tool?

Best regards
Wolfgang

bebro
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Re: The Unit Factory

Post by bebro » Fri Oct 17, 2014 5:03 pm

Hi, unfortunately I am not sure what GME does when two mods want to modify the same file (if you go with "yes" after the warning).

In theory my mod should not affect RSM, so my efx file refers to my content, while RSM would refer to its own. I just don't know if GME somehow merges the two efx files itself, or if it just uses one of them if you try to activate both mods. In the latter case one part, either the airmod or RSM would not provide its efx content (sound/anims) anymore.

But unless someone has more definite knowledge on how GME handles these conflicts it would be safest to deactivate RSM when playing with the airmod. I guess I dig out RSM on my hd to make a test run and post back what happened...

About mod merging or merging files in general- I have no experience with this, so can't help much in that regard I'm afraid.

Radoye
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Re: The Unit Factory

Post by Radoye » Sun Oct 19, 2014 2:17 am

bebro wrote:But unless someone has more definite knowledge on how GME handles these conflicts it would be safest to deactivate RSM when playing with the airmod. I guess I dig out RSM on my hd to make a test run and post back what happened...
GME would overwrite the file.

Merging is an option, but make sure there are no duplicate entries. I did this before, using WinMerge, it works fine.

bebro
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Re: The Unit Factory

Post by bebro » Sun Oct 19, 2014 4:50 pm

Thx for the info, saves me the test run :)

bebro
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Re: The Unit Factory

Post by bebro » Sun Dec 21, 2014 4:35 pm

21. Dec. 2014, small update:

A couple of biplanes requested a while ago. It's not much, but better than nothing...

In detail:

- Hs 123 Germany, Gloster Gladiator for the RAF (Europe and Africa versions included) and for Norway

All with bigunit art, except the desert Gladiator because afaik the main game uses always the standard UI pic.

Image

Happy x-mas everyone :)
Attachments
biplanes01.zip
(202.18 KiB) Downloaded 290 times

Ballermann
Sergeant First Class - Panzer IIIL
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Re: The Unit Factory

Post by Ballermann » Sun Dec 21, 2014 7:14 pm

Many thx :-)
Sorry, for my bad school english...

Mark50
Sergeant First Class - Panzer IIIL
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Re: The Unit Factory

Post by Mark50 » Sun Dec 21, 2014 8:17 pm

bebro wrote:21. Dec. 2014, small update:

A couple of biplanes requested a while ago. It's not much, but better than nothing...
For me at least, it`s a lot. Very nice gesture releasing these before Christmas. Thank you very much and happy Holidays!
All with bigunit art, except the desert Gladiator because afaik the main game uses always the standard UI pic.
That`s true unfortunately. I`ve made a test by creating a "desert" sub-folder inside the bigunits folder and the images were ignored. I wish they`ll cover this possibility in the future.

McGuba
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Re: The Unit Factory

Post by McGuba » Mon Dec 22, 2014 1:36 pm

Very nice units, thanks a lot! :D
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969

GaryChildress
Sergeant - Panzer IIC
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Re: The Unit Factory

Post by GaryChildress » Mon Jan 05, 2015 10:30 pm

Wow! Just saw this (biplanes). Awesome! Thanks Bebro! :D

T2_2112
Sergeant - 7.5 cm FK 16 nA
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Re: The Unit Factory

Post by T2_2112 » Mon Feb 09, 2015 3:43 pm

bebro wrote:
All with bigunit art, except the desert Gladiator because afaik the main game uses always the standard UI pic.

Image

Happy x-mas everyone :)
Please make bigunit of desert Gladiator, i copy to Panzer Corps\Expansion2\ak\UI\Bigunits, and it work, at least with AK

Mark50
Sergeant First Class - Panzer IIIL
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Re: The Unit Factory

Post by Mark50 » Sat Mar 07, 2015 3:11 pm

Hi! You`ve released those three biplanes for the winter holidays... Any chance you`d release a Romanian Savoia Marchetti 79B for.. Mothers` Day or whatever you want? :mrgreen: I`d really like to have a bomber for the faction and this would be the most representative of its tactical bombers throughout the war I think.
http://www.worldwar2.ro/arme/?article=405
It`s pretty much your SM.79, but with a different nose because it lacks the frontal engine.

Razz1
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Re: The Unit Factory

Post by Razz1 » Sat Mar 07, 2015 7:07 pm

I have two in the Total Realism Mod.

viewtopic.php?f=147&t=55210

Mark50
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Re: The Unit Factory

Post by Mark50 » Sun Mar 08, 2015 1:26 pm

Razz, thank you, but I`m asking bebro because, ideally, I`d like to have it (complete with a bigunits card) in the same style with his other aircraft.

bebro
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Re: The Unit Factory

Post by bebro » Sun Mar 08, 2015 2:30 pm

Thats a cool plane. I give it a go after the Brit mod is out.

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