Italian Campaign 2.0 (v.1.95 on 6th April 2018)

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators

Teku
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 36
Joined: Wed Nov 14, 2018 8:34 am

Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Teku » Wed Apr 10, 2019 6:14 pm

jeffoot77 wrote:
Wed Apr 10, 2019 1:26 pm
you have a file with it : "Install and Readme 1.95.txt"
Ive followed it to the letter, and it will not work. The GME it says i have to use crashes every time i try to make a snapshot of my games files or trying to insert the modpack

Teku
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 36
Joined: Wed Nov 14, 2018 8:34 am

Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Teku » Wed Apr 10, 2019 7:25 pm

oh nvm, the MOD folder it kept making was going in the wrong place :P

glaude1955
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 313
Joined: Tue Sep 01, 2015 6:55 am

Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by glaude1955 » Wed May 01, 2019 8:44 am

Hello Uhu,
When will you continue your passionate Italian campaign?
Best regards
Yves

Uhu
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1158
Joined: Fri Nov 04, 2011 9:16 pm
Location: Hungary

Re: Italian Campaign 2.0 (v.1.95 on 6th April 2018)

Post by Uhu » Thu May 23, 2019 3:46 pm

Hello Yves,

sorry, but I do not plan to continue it.
It would be really nice, if I would finish my Hungarian Zrínyi campaign, but I don't know, if it will happen. There are several maps/battles needed to built and tested, so a lot of work would for that needed.
Honestly, I would make a Battlefield Europe game with the PzC, or OOB engine, but with a much more sophisticated supply system. Problem is, that I'm no programmer...
glaude1955 wrote:
Wed May 01, 2019 8:44 am
Hello Uhu,
When will you continue your passionate Italian campaign?
Best regards
Yves
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