Guille's PzCorps Support Base - Multipurpose Icons and more.

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guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Mon Jul 17, 2017 4:21 am

Then, one more color scheme, with an European camo... :D
Attachments
Ita_Ju-87B.png
Ita_Ju-87B.png (25.6 KiB) Viewed 5940 times

Mark50
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Mark50 » Mon Jul 17, 2017 1:05 pm

Thank you very much! :)

EDIT: btw have you ever made a French P-36(H75)?

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Mon Jul 17, 2017 5:45 pm

Indeed... here are the icons for three different schemes of that fighter aircraft. Those were made a long time ago... Here are the same ones but with some detail improvements. Enjoy!
Attachments
Fra_Hawk_75A-blue.png
Fra_Hawk_75A-blue.png (16.72 KiB) Viewed 5911 times
Fra_Hawk_75A-desert.png
Fra_Hawk_75A-desert.png (18.17 KiB) Viewed 5911 times
Fra_Hawk_75A.png
Fra_Hawk_75A.png (16.61 KiB) Viewed 5911 times

Mark50
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Mark50 » Tue Jul 18, 2017 7:03 pm

Many thanks! :)

asuser
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by asuser » Thu Jul 20, 2017 4:40 am

Beautiful tiny fighter plane! Nice add on for the operations in the west! 8)

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Jul 22, 2017 2:18 am

A new base icon for the Me-163B rocket fighter... I think this one reflects better the very distinctive shape of this fighter... 8)
Attachments
SE_Me-163B.png
SE_Me-163B.png (22.22 KiB) Viewed 5745 times
Me-163B-red.png
Me-163B-red.png (18.77 KiB) Viewed 5745 times
Me-163B Unit Pack.rar
(228.45 KiB) Downloaded 190 times

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Jul 22, 2017 2:35 am

Also, some Soviet captured unit icons...
Attachments
Me-163B-1b (Sov).jpg
Me-163B-1b (Sov).jpg (63.1 KiB) Viewed 5745 times
SE_Sov_Me-163B.png
SE_Sov_Me-163B.png (18.91 KiB) Viewed 5745 times
Sov_Me-163B.png
Sov_Me-163B.png (19.84 KiB) Viewed 5745 times

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sun Jul 23, 2017 2:52 pm

A new version (improved in some details) for the winter camouflaged Me-163...
Attachments
Me-163B-green-winter.png
Me-163B-green-winter.png (22.19 KiB) Viewed 5691 times

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Aug 05, 2017 7:26 pm

As Nikivdd uploaded the latest version of the upgraded equipment file with the Fallschirmjager unit available from 1939, instead of from 1940, I upload here some variations of the vanilla icon for the ones who like to upgrade often those elite infantry units. Inside the pack you will find:

- 1939 version: With a Mauser rifle and hand grenade.
- 1940 version: With a MP40 sub-machine gun and hand grenade.
- 1943 version: With a FG 42 assault rifle and hand grenade.
- 1944 version: With a FG 42 assault rifle and Panzarfaust launcher.

All of those in regular and SE versions... Enjoy and have happy aerial assault battles!!! :-)
Attachments
SE_Fallschirmjager_44.png
SE_Fallschirmjager_44.png (22.99 KiB) Viewed 5539 times
Fallschirmjager39.png
Fallschirmjager39.png (32.61 KiB) Viewed 5539 times
Fallschirmjager Pack.rar
(233.92 KiB) Downloaded 590 times

Akkula
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Akkula » Sat Aug 05, 2017 9:24 pm

Thanks Guille!.
I love to have more and more variants of each unit, those icons look lovely.

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.1): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Intenso82
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Intenso82 » Wed Aug 23, 2017 2:34 pm

I'm looking for a few icons, maybe they already have one?

For the Germans.
- Coastal detection station. (Or observation post).
- Coastal battery. (130mm or maybe 15-17cm or 24cm :) ).
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Oct 06, 2017 3:20 pm

A new variation to the Wehrmacht 39 Icon... May be useful for using when adding a "defensive" switch for it. Also, a specially made animation file for it... 8)
Attachments
Wehrmacht_Inf39-def.png
Wehrmacht_Inf39-def.png (23.23 KiB) Viewed 5105 times
Wehrmacht39-def.png
Wehrmacht39-def.png (74.85 KiB) Viewed 5105 times

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Fri Oct 06, 2017 3:57 pm

In response to one of Intenso's requests... A coastal observation post... Enjoy!
Attachments
Coastal_Observation_Post.png
Coastal_Observation_Post.png (18.25 KiB) Viewed 5102 times

Intenso82
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Intenso82 » Fri Oct 06, 2017 4:33 pm

guille1434 wrote:In response to one of Intenso's requests... A coastal observation post... Enjoy!
8)
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

Yrfin
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Yrfin » Sun Oct 15, 2017 9:33 am

Hi guille !
What about few icons for "Ambush" (FORTIFICATION) Tanks ?
At least Pz IVF2 (long) and T-34/76 ?
Shoot first. Ask questions later.

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sun Oct 15, 2017 3:44 pm

Sure... But, can you give some guidelines, how do you think the icons should look like?

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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Yrfin » Sun Oct 15, 2017 6:21 pm

Its simple:)
Standart Tanks icon. Down it to few pixels and add Brustwehr (the embankment in a fortification construction intended for convenient firing: land/small trees and so on).
Same for AT in "Ambush" stance.
Shoot first. Ask questions later.

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Oct 21, 2017 3:21 pm

Hello:

This memory will be familiar to every hardened Panzer General veteran, who played that marvellous game back in the old times...

I think every player sometimes got his infantry or artillery units attacked by the enemy while being mounted on their trucks... I always liked the looks of the unfortunate soldiers trying to repulse the attackers firing from the Opel Blitz trucks cabin windows... Does someone remember that not very pleasing situation? :D

Well, now in the PzCorps universe, troops can fire back while truck-mounted if attacked by the enemy!!! Here is a couple special animation files, together with the attack sound files, ready to add to your PzCorps folders, and make your troops able to fire back in case of being attacked while travelling by truck (just for the regular German units, not SE unis yet, and just for the Opel Blitz truck).

How to make it work?
Add the provided files to the Animations folder, and to the Audio/AttackSfx folder.
Then, you have to:
- Edit the equipment file and write down a negative value for the Soft Attack value in the Opel Blitz transport unit row. (I choose to give -1, but I think it could be -2, I have to do more test battles and check the outcomes)
- Edit the efx.pzdat file adding the name of the attack animation file to the Opel Blitz row.

Ready to roll!
I tested the mod in my installed PzCorps game and seems to work fine... Give the mounted troops a mean to defend themselves! 8)
Attachments
Firing Opel Blitz-2.png
Firing Opel Blitz-2.png (13.7 KiB) Viewed 2644 times
Firing Opel Blitz-1.png
Firing Opel Blitz-1.png (13.23 KiB) Viewed 2644 times
Opel Blitz Shoots Back.rar
(423.54 KiB) Downloaded 108 times

Yrfin
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by Yrfin » Sat Oct 21, 2017 5:36 pm

guille1434 wrote:Hello:
This memory will be familiar to every hardened Panzer General veteran, who played that marvellous game back in the old times...
Lol. Sometimes Im still play to PG2 :) Oh good memories ...
guille1434 wrote: I think every player sometimes got his infantry or artillery units attacked by the enemy while being mounted on their trucks... I always liked the looks of the unfortunate soldiers trying to repulse the attackers firing from the Opel Blitz trucks cabin windows... Does someone remember that not very pleasing situation? :D
Right. Your Infantry or artillery units (Mounted at Truck) attacked by the enemy (Arty or Airforce) must be vanished :( Its a real.
guille1434 wrote: Well, now in the PzCorps universe, troops can fire back while truck-mounted if attacked by the enemy!!!
Understnable. But I cant understand your solution:
guille1434 wrote: Here is a couple special animation files, together with the attack sound files, ready to add to your PzCorps folders, and make your troops able to fire back in case of being attacked while travelling by truck (just for the regular German units, not SE unis yet, and just for the Opel Blitz truck).

How to make it work?
Add the provided files to the Animations folder, and to the Audio/AttackSfx folder.
Then, you have to:
- Edit the equipment file and write down a negative value for the Soft Attack value in the Opel Blitz transport unit row. (I choose to give -1, but I think it could be -2, I have to do more test battles and check the outcomes)
- Edit the efx.pzdat file adding the name of the attack animation file to the Opel Blitz row.

I tested the mod in my installed PzCorps game and seems to work fine... Give the mounted troops a mean to defend themselves! 8)
?
Shoot first. Ask questions later.

guille1434
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Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Post by guille1434 » Sat Oct 21, 2017 5:57 pm

Yrfin: It's just basic game modding... Just copy the provided files in the correct game folders, and then change the values for the Opel Blitz in the equipment and efx files, thay are both excel tables and can be edited using that software. If I could made it, anyone can (I'm not an expert game modder).

By the way, I also played PG2, but it had not the charm for me that the original Panzer General had...

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