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Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 4:20 pm
by nikivdd
dalfrede wrote:GC 39 Wyszogrod; The exit hexes are unmarked.
Units do exit.

Fixed my copy,
Enjoy trip.
Fix whenever.
Thanks for letting me know :)

Exit hexes are marked in fixed versions of Wyszogrod.
GC39.rar
Campaign with preplaced army
(262.16 KiB) Downloaded 143 times
GC39.rar
Campaign with purchasable army
(158.5 KiB) Downloaded 170 times

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 7:40 pm
by Ralle
That was quick. Didn`t even notice any problem in 39.
Just to make that clear...we now have 41,42 and 43 in unfinished version...that`s a lot to test.

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 8:26 pm
by nikivdd
Ralle wrote:That was quick. Didn`t even notice any problem in 39.
Just to make that clear...we now have 41,42 and 43 in unfinished version...that`s a lot to test.
That's probably because Wyszogrod is playable somewhere along the line after a MV, not a DV. It is the easy version of Kampinoska Forest.

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 8:38 pm
by Ralle
Ah that explains why Wyszogrod sounded so unfamiliar...I think I never played that one.
Edit: Any benefit of playing this one? Except that you say it`s easier?

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 8:44 pm
by nikivdd
Ralle wrote:Ah that explains why Wyszogrod sounded so unfamiliar...I think I never played that one.
Edit: Any benefit of playing this one? Except that you say it`s easier?
IMO not really, Kampinoska Forest is more challenging and it offers more targets.

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 9:00 pm
by dalfrede
nikivdd wrote:
Ralle wrote:That was quick. Didn`t even notice any problem in 39.
Just to make that clear...we now have 41,42 and 43 in unfinished version...that`s a lot to test.
That's probably because Wyszogrod is playable somewhere along the line after a MV, not a DV. It is the easy version of Kampinoska Forest.

One can also edit the campaign file and play both. :D

Of course playing Crete Naval and Crete Airborne would be overdoing it

Re: GC DLCs upgrade project

Posted: Fri Sep 01, 2017 11:25 pm
by Ralle
@nikivdd Then I didn`t miss much I think.
@dalfrede Well I changed most gamefiles to my likings. But I want to keep the maps/campaign original.

Re: GC DLCs upgrade project

Posted: Sat Sep 02, 2017 8:28 am
by rubyjuno
[quote="nikivdd"]@Rubyjuno
Thanks for the feedback, it is much appreciated. I'll add turns and post an update later today. At least in the beginning of a campaign, time should not be a limiting factor.

I meant time to play Panzer Corps, when I have so many other things to do, not the number of turns... didn't make myself clear :lol: :? :roll:

Re: GC DLCs upgrade project

Posted: Sat Sep 02, 2017 8:38 am
by rubyjuno
nikivdd wrote:DLC 43 East Final (probably)

There won't be any updates next week because i will be abroad on vacation.
Have a great holiday!

Re: GC DLCs upgrade project

Posted: Sat Sep 02, 2017 8:52 am
by nikivdd
rubyjuno wrote:
I meant time to play Panzer Corps, when I have so many other things to do, not the number of turns... didn't make myself clear :lol: :? :roll:
No problem. Still, i think it was a good idea to increase number of turns for those scenarios ;)

Re: GC DLCs upgrade project

Posted: Sat Sep 02, 2017 9:04 am
by nikivdd
Soviet DLC 37-39
Scenario Viipuri introduction.
This video shows the briefing, deployment phase and first game turn for both sides.
I think this suffices to give an impression of the size of the scenario. There are 28 game turns and some terrible weather.
The destruction of both Koivosto fortresses will be beneficial to achieve a triumph.
If i manage to finish this scenario today, i'll post an update. If not, it will be posted around September 11th.


Re: GC DLCs upgrade project

Posted: Sat Sep 02, 2017 2:53 pm
by nikivdd
Soviet DLC 37-41 v0.04 is now available!

Changelog:
The scenarios of Wytyczno, Salla, Kemijärvi, Petsamo, Ivalo and Viipuri are now playable.
USSR GC 37-41.rar
v0.04
(122.41 KiB) Downloaded 172 times
and as an extra, the briefing of Battle of Brody.
Brody.png
Brody.png (103.26 KiB) Viewed 3217 times

Re: GC DLCs upgrade project

Posted: Mon Sep 04, 2017 4:06 am
by terminator
Thank you very much. I saw that there was the battle of Brody in this last download :D

Re: GC DLCs upgrade project

Posted: Mon Sep 11, 2017 8:57 am
by nikivdd
GC DLC 44E and DLC 45E Final (probably)

All scenarios have exit locations and at least five air and rail transports.
Korsun Breakout: aerial deployment zone added near Uman
Korsun Pocket: auxiliary 7,5cm Pak 40 exchanged for core StuG IV
GC44East.rar
(437.52 KiB) Downloaded 172 times
GC45East.rar
(198.94 KiB) Downloaded 164 times

Re: GC DLCs upgrade project

Posted: Mon Sep 11, 2017 5:49 pm
by dalfrede
In the main forum under favorite tank topic,

Goose wrote:

“... I mean I would try and diminish the SMG's strength by using multiple artillery, but the SMG's still would be able to fire first even with only 2 or 3 un suppressed strength and nick my Flamm's which get's extremely expensive, where my Gebirsjaeger would be able to fire first almost every single time. I know it has something to do with initiative, but can anyone explain exactly why and how to mitigate this as I would like to try to use my Flamm's in the Stalingrad Docks, but do not want to take as much damage as I did in Storming Stalingrad, if possible.”

The solution is add the close trait to the flamethrower tanks. Which I think they should have had in the first place
ie Panzer II Flamm, Crocodile [UK], OT-34 [USSR]

Re: GC DLCs upgrade project

Posted: Mon Sep 11, 2017 6:18 pm
by nikivdd
Version 27 of vanilla e-file update project.

"Close" trait added to Flammpz II, OT-26, OT-34 and Crocodile
equipment.rar
(32.7 KiB) Downloaded 155 times

Re: GC DLCs upgrade project

Posted: Sun Sep 17, 2017 9:04 am
by glaude1955
Hello Nikivdd,

I read in an old post
http://www.slitherine.com/forum/viewtop ... ts#p655864
that "close" had no effect.
Would you have a complete list of all the traits that have an effect on the game?
Thank you
Yves

Re: GC DLCs upgrade project

Posted: Sun Sep 17, 2017 1:58 pm
by wargovichr
So what are the specific instructions to install these updates? Say, the DLC 43 East. Backup WHAT first? Delete what first -- the DLC 43 East Data folder? THEN, download? What next?

Re: GC DLCs upgrade project

Posted: Sun Sep 17, 2017 5:28 pm
by nikivdd
glaude1955 wrote:Hello Nikivdd,

I read in an old post
http://www.slitherine.com/forum/viewtop ... ts#p655864
that "close" had no effect.
Would you have a complete list of all the traits that have an effect on the game?
Thank you
Yves
Unfortunately no

Re: GC DLCs upgrade project

Posted: Sun Sep 17, 2017 5:30 pm
by nikivdd
wargovichr wrote:So what are the specific instructions to install these updates? Say, the DLC 43 East. Backup WHAT first? Delete what first -- the DLC 43 East Data folder? THEN, download? What next?
Easiest way is to backup the panzer corps\DLC folder
Then unzip any of the zipped DLC inside the panzer corps\DLC folder and overwrite
Then just start and play a DLC just as you used to