PHCAS Final MOD (v012)

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53rdVaInf
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Re: PHCAS Final MOD (RELEASED)

Post by 53rdVaInf » Thu Jun 02, 2016 11:49 am

PHCAS

Would it be possible to have a message screen icon that you can click to keep you from writing down the special messages on where to move the ambulance corp and field kitchen

Sounds lazy but in the heat of battle I can't find the time to do it then I forget where they need to go :oops:

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Thu Jun 02, 2016 2:34 pm

53rdVaInf wrote:PHCAS

Would it be possible to have a message screen icon that you can click to keep you from writing down the special messages on where to move the ambulance corp and field kitchen

Sounds lazy but in the heat of battle I can't find the time to do it then I forget where they need to go :oops:

I will see if that's possible, but.........you are a little lazy :)

53rdVaInf
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Re: PHCAS Final MOD (RELEASED)

Post by 53rdVaInf » Thu Jun 02, 2016 2:37 pm

LMAO ...

Yes sir I know I am 8)

BUT ... I figured if you already had it pop up once that maybe JUST maybe you could make it as a small message icon to recheck and ya could make it optional if a player wanted to keep it or not

Thanks for the consideration

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Thu Jun 02, 2016 2:39 pm

In the first update (5 june) a new folder will be added named "Optional". The first thing you find there is different start screens you can use.

US update in trucks and other stuff.
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Georg1941
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Re: PHCAS Final MOD (RELEASED)

Post by Georg1941 » Thu Jun 02, 2016 4:28 pm

For PHCAS:
Thank you for your great work. I played mod1 - an amazing gaming experience.
I need your help with Final mod - installation.
I'm older and I need step by step -
1) I downloaded of 1 page mod
2) unrolled in WinRAR
3) to which the folder in which directory to put the extracted files?
Please help - as for the computer illiterate - who loves history.

Quick installation guide in the downloaded file unhelpful.
Thanks for any help.

glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Thu Jun 02, 2016 6:12 pm

Hello PHCAS,

In the latter scenario Warsaw, you indicate direct the Feuerschutzpolizei in hex 12.75 (Warsaw Hospital) for prestige.
I do not find this unit, I tried in vain with the medical unit and with Feldgendarmes but it does not work.

GC 39 is very interesting to play.
Do you also modify the following campaigns?

Regards

Yves

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Thu Jun 02, 2016 6:17 pm

Georg1941 wrote:For PHCAS:
Thank you for your great work. I played mod1 - an amazing gaming experience.
I need your help with Final mod - installation.
I'm older and I need step by step -
1) I downloaded of 1 page mod
2) unrolled in WinRAR
3) to which the folder in which directory to put the extracted files?
Please help - as for the computer illiterate - who loves history.

Quick installation guide in the downloaded file unhelpful.
Thanks for any help.
Hello Georg, I'am a little older also :)

Your game is in a folder called "Panzer Corps".
Maybe your folder line looks like this: Program Files (x86)/Slitherine/Panzer Corps

The MOD (and coming updates) are also in a folder called "Panzer Corps". All you have to do is copy the MOD "Panzer Corps" folder over the game "Panzer Corps" folder and overwrite everything.

You need the GC39 Campaign addon to play the reworked GC39 Campaign in the game. (This is so far the only reworked campaign)

I hope this will help you a little.

Greetings PHCAS (Caspar)

Rockety
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Re: PHCAS Final MOD (RELEASED)

Post by Rockety » Thu Jun 02, 2016 7:10 pm

phcas wrote:
Rockety wrote:hi PHcas,

would it be possible to include a list for the upgradeable units for each scenario in the ingame library? It would be helpful

By the way good work :) really cool and interactive
I will have a look at it, but you can see on the symbol if you can upgrade or not. Core units with the symbol as showed here can, most of them, be upgraded, others you can not upgrade (unique units)
hi,

I meant the auto-upgrades message by Speer for the next scenario, does those reflect in symbols too?

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Thu Jun 02, 2016 7:16 pm

Rockety wrote:
phcas wrote:
Rockety wrote:hi PHcas,

would it be possible to include a list for the upgradeable units for each scenario in the ingame library? It would be helpful

By the way good work :) really cool and interactive
I will have a look at it, but you can see on the symbol if you can upgrade or not. Core units with the symbol as showed here can, most of them, be upgraded, others you can not upgrade (unique units)
hi,

I meant the auto-upgrades message by Speer for the next scenario, does those reflect in symbols too?
Sorry, I am afraid I don't understand your question. Do you want a list of unique core unit upgrades by the game?

Rockety
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Re: PHCAS Final MOD (RELEASED)

Post by Rockety » Thu Jun 02, 2016 10:41 pm

Yes, list of automatic upgrades for each mission.

mc261209
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Re: PHCAS Final MOD (RELEASED)

Post by mc261209 » Fri Jun 03, 2016 1:57 am

The mod is only for the campaign polonia or will have the vehicles in other game maps?

glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Fri Jun 03, 2016 5:47 am

You allowed us to play a thrilling Polish Campaign (GC39), do you leave us on our hunger with the following campaigns?
Clearly, will you offer us GC40 and GC41 ....?
I know that a lot of work but the result is fabulous.
Can you tell us more about your future work and planning.

Regards

Yves, a French fan!

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Fri Jun 03, 2016 6:13 am

glaude1955 wrote:Hello PHCAS,

In the latter scenario Warsaw, you indicate direct the Feuerschutzpolizei in hex 12.75 (Warsaw Hospital) for prestige.
I do not find this unit, I tried in vain with the medical unit and with Feldgendarmes but it does not work.

GC 39 is very interesting to play.
Do you also modify the following campaigns?

Regards

Yves
Hello Yves,

Start position of the Feuerschutzpolizei in the Warsaw South scenario is 4,24. It must be there!? Other units does not work, it has to be the Feuerschutzpolizei.

If I will live long enough :) All campaigns will be reworked. But it is for me not only to edit the scenarios. The databases has to be updates, searching for pictures, updating and making graphics, looking for historical facts and think what to do in the scenarios. After that playing again and again to look for errors and gamebalance.

So yes, everything will come in the future. I spent hours every day on this mod. But you also have to understand things take time.

I put this mod online unfinished with coming updates. I could have waited till it was more finished, but it's better for the development of the mod to have discusions about it in this forum.

Greetings PHCAS
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phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Fri Jun 03, 2016 6:18 am

Rockety wrote:Yes, list of automatic upgrades for each mission.
I will make a list. In the next update a new folder is added named "Optional". I will make a list there. You can print the list and keep it as reference.

glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Fri Jun 03, 2016 6:35 am

Hello PHCAS,

Here is my placement screen for the North Warsaw scenario.
No firefighters available!

There may be a difference between the two scenarios Warsaw North and South.
For the North, I had to carry firefighters to the hospital but no firefighters!
I also note that in North Warsaw, the headquarters and the medical unit are not placed as on your screen.


Yves

Bon courage pour la suite
Good luck for the future
Attachments
2016-06-03 07_27_00-Panzer Corps.jpg
Mise en place des unités
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glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Fri Jun 03, 2016 10:00 am

I redid quickly (with cheat code endscn0) the campaign and chose Warsaw South.
Feuerschutzpolizei are there.
I tried again with Warsaw North, no Feuerschutzpolizei.
They were probably omitted from the deployment in the North Warsaw map. :idea:
Regards
Yves

phcas
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Re: PHCAS Final MOD (RELEASED)

Post by phcas » Fri Jun 03, 2016 11:23 am

glaude1955 wrote:I redid quickly (with cheat code endscn0) the campaign and chose Warsaw South.
Feuerschutzpolizei are there.
I tried again with Warsaw North, no Feuerschutzpolizei.
They were probably omitted from the deployment in the North Warsaw map. :idea:
Regards
Yves
It is a error. Next update Warsaw NORTH will have the Feuerschutzpolizei also.

For people who can't wait, the scenario file is added here.

Both Warsaw scenario's (North and South) are not really finished. More movies and pictures will be added in coming updates. (Time....time....time :( a bigger enemy than the enemy soldiers :) )

Thanks.

PHCAS
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Warsaw North.rar
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glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Fri Jun 03, 2016 2:09 pm

Thanks PHCAS for your readiness to answer questions.

Yves

Georg1941
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Re: PHCAS Final MOD (RELEASED)

Post by Georg1941 » Fri Jun 03, 2016 4:24 pm

Hey, I do not know what I'm doing wrong when instalici.
When you start from the main menu or selecting 1939 DLC 1939 - you see this map - I think it is not Final mod.
I do not know where I'm wrong. Please help with installation.
I'm so sorry to bother you again.
Image
Image

glaude1955
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Re: PHCAS Final MOD (RELEASED)

Post by glaude1955 » Fri Jun 03, 2016 4:52 pm

Bonjour Georg1941,
En premier intallez JSGME. C'est un très bon outil !
Puis "unzipez" le fichier PHCAS_mod_000.rar
Vous obtenez un répertoire PHCAS_MOD_000
A l'intérieur de ce répertoire, vous avez un sous répertoire Panzer Corps et 2 fichiers Read me.
Renommez ce répertoire PHCAS_MOD_000 Il contient les sous répertoires Audio, Data DLC, Expansion, Expansion 2, Graphics, UI et Video
C'est ce second répertoire qu'il faut ajouter dans le dossier Mods de votre Panzer Corps.
Ensuite, activez JSGME en choisissant le nom PHCAS_MOD_000

First install JSGME. It is a very good tool.
Then,unzip the file PHCAS_mod_000.rar
You get a folder PHCAS_MOD_000
In this folder, you have another folder Panzer Corps and 2 files Read me.
Rename this folder PHCAS_MOD_000
Inside this folder, you have sub folders Audio, Data,DLC, Expansion, Expansion 2, Graphics, UI and Video
This is this second folder to be added in the mods folder of your Panzer Corps.
Then activate JSGME choosing the name PHCAS_MOD_000

Hope this help
Regards
Yves

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