Modern Conflicts 1.95 (RELEASED)

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Akkula
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Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Panzer Corps
MODERN CONFLICTS


Image

Intro
https://www.youtube.com/watch?v=mdT5NEYkM9Q

Description
New Mod based on modern times. You will command the mighty armed forces of NATO, Russia and many other nations across different conflicts around the World.... fictional and historical ones.

Features
- Modern War theme
- Over 2400 units
- Submarine warfare
- WW3: Tutorial Campaign
- WW3: NATO Campaign
- WW3: Russian Campaign
- WW3: Turkiye Campaign
- Historical: South Atlantic '82 (Grand Scenario)
- Historical: Persian Gulf '91 (Grand Scenario)
- Historical: Persian Gulf '03 (Grand Scenario)
- Historical: Syrian Civil War '11-'17 (Campaign)
- Fictional: North Africa '22 (Campaign)
- Fictional: Europe '22 (Grand Scenario)
- New Library
- New Sounds
- New Music
- Massi's Terrain
- More to be announced in future updates.
Installation and requirements
I strongly recommend the GME Utilty for the installation and management of this mod.

Download -Modern Conflicts v1.95-
https://www.mediafire.com/file/oez8p85c ... 5.rar/file

Check the Readme.txt file for further details about the installation.


Engage combat with modern equipment. Panzer Corps finally reaches the 21st Century!:
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On the sea, be ready to face aero naval combat:
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Submarine warfare is key during naval operations:
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Grand Scenario: South Atlantic 1982
Choose your side (Argentina or the UK) and fight for the control of the South Atlantic islands reliving the historical battle of 1982.

The map:
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Command the mighty British taskforce on their quest to retake the islands:
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Prepare the Argentinian forces on their quest to defend the islands:
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Grand Scenario: Persian Gulf 1991
Take the command of the Iraqi armed forces and be ready to withstand the full mighty of Operation Desert Storm.... or lead the Coalition forces to a decisive victory on Kuwait and Iraq.

The map:
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Prepare to fight huge battles on open desert but also on well defended areas near rivers and cities.
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Grand Scenario: Europe 2022
Choose your side (NATO&Allies or Russia&Allies) and fight for the control of the European continent in a mortal combat on land, sea and air. The most modern arsenal in the world at your disposal.

The map:
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Would Belarus or Poland turn into a meat grinder?, or you will be able to break the enemy lines?:
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Almost all nations will participate in the massive conflict:
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Naval combat is massive as almost ALL important vessels have been added to the scenario. Carrier deployment has been improved as well, as certain areas allow you to manage more aircraft than usual:
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OPTIONAL SUBMODS

Thanks to the collaboration from other great modders from the community, Modern Conflicts comes with optional submods to improve the gameplay experience.
Several options allow you to customize the game at your convenience.

Immersion: Camos (by Wurschtmaxe)
MdC "vanilla" skins replaced by real life based camos.
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Immersion: Insignias (by Arvidus)
Flags on the unit icons are replaced by real life armed forces branch insignias.
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Full Immersion
Combination of both Camos and Insignias submods. For all those hardcore fans of realism and immersion.
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Ambiance Sounds
Music tracks replaced by background battle sounds.
Changelog 1.95
GENERAL
- New Nations: None.

CAMPAIGNS
- WW3: NATO
* Overall minor adjustments in several scenarios.
* Mission 05: Air transport slots availability fixed.
* Mission 06: Russian attack force slightly nerfed.
* Mission 07: Air deployment after taking the Russian airbase fixed.
* Mission 18: Player Core units increased. Russian air forces aggressiveness slightly reduced.

- WW3: Russia
* Mission 06: Russian deployment hexes changed. NATO frontline units arranged.
* Mission 08: Small enemy units deployment adjustments.
* Mission 09: Enemy air attacks intensity slightly reduced. Ground units arranged.
* Mission 10: Few enemy units added.
* Mission 14: Russian deployment hexes changed. NATO attack force arranged.

- WW3: Turkiye
* Mission 01: US unit wrong camo fixed.
* Mission 02: Victory conditions fixed.
* Mission 07: Marginal Victory condition fixed.

- Syrian Civil War
* New camos for Syria, FSA, YPG, ISIL, Al Nusra (Immersion Camos submod)
* Russian and USA units camos fixed to desert scheme
* Mission 01: BTR-50PK transport issue fixed.
* Mission 10: Minefields no longer required to be destroyed.
* Mission 15: Defeat conditions adjusted.

- North Africa '22
* Mission 10: Small adjustments on enemy units behavior/exp.

SCENARIOS
- Europe Grand Scenario
* WIP phase finished.
* NATO small nations "neutral hexes" issues fixed.
* Turkiye flag hexes (when aligned with Russia) issues fixed.
* Syrian flag hexes issues fixed.
* Missing carrier deployment area fixed (Northern Sea)
* AI behaviour improved.
* New units added.
* Few units deployment adjusted.
* Few hexes name fixed.

UNITS
- Russia
* BRM-1K
* BRM-1K Model 2021
* BMD-4
* T-80UE-1

- USA
* Boeing AH-64E Guardian
* MQ-9 Block 5 Reaper

- France
* MQ-9 Block 5 Reaper

- UK
* CAMM Sky Sabre

- Hungary
* Hungarian Special Forces
* Ejder Yalçın
* MaxxPro Dash M1235
* Raba H-25

- Syria
* BRM-1K
* BTR-152
* BTR-152K
* BTR-152U

- Italy
* MQ-9A Predator B

- Poland
* BWP-1D
* BWR-1D
* 9K33 Osa AK

- Belarus
* BRM-1K

- Ukraine
* BRM-1K

- Netherlands
* Boeing AH-64E Guardian

- Sweden
* Strf 9040C
* Stripbv 90

- Armenia
* BRM-1K

GRAPHICS/SOUNDS
- Syrian Civil War: new camos for Syria, FSA, YPG, ISIL, Al Nusra (Immersion Camos submod)
- Greek units camo reworked (Immersion Camos submod)
- Armenian units camo reworked (Immersion Camos submod)
- Azerbaijan units camo reworked (Immersion Camos submod)
- Georgian units camo reworked (Immersion Camos submod)
- Few other camos improved.
- CV-90 (all series/nations): icons reworked.
- Several units icons improved.
- Few animations fixed.

EQUIPMENT
- Few general inconsistencies fixed.
- Few AA units purchase option fixed (mounted mode).
- BMP-1K (all nations): Spotting reduced.
- 2S4 Tyulpan (all nations): movement when deployed corrected.
- MIM-23 Hawk (all nations): transports missing fixed.
- 9K22 Tunguska (all series/nations): AA decreased.
- Tor (all series/nations): AA decreased.
- 9K317 Buk (all series/nations): names inconsistencies fixed.
- MiG-29M (all nations). AD slightly increased.
- EW units (all nations). Range increased to 1.

- USA
* F-15 (C/D/E variants): HA/SA decreased.
* F-16D: HA decreased.
* F-18 (all variants):
- AD/GD slightly increased.
- "Surface attack mode": Range increased to 1. SA/HA reduced. NA increased.
- "Fighter mode": NA reduced.

- Russia
* T-80BVM: Cost increased.
* MiG-29SMT: AD slightly increased.
* Sukhoi Su-30 (Naval variant) & Su-33:
- "Surface attack mode": Range increased to 1.
- "Fighter mode": NA reduced.
* Sukhoi Su-34: NA slightly reduced.
* Sukhoi Su-35S: NA removed. SA decreased.
* Orion: Cost reduced.
* Tu-22M3: Range 1.
* Project 22160: anti-submarine ability removed (corrected).

- Germany
* MIM-104F: Purchasable in deployed mode.
* IRIS-T SLM: Purchasable in deployed mode.

- France
* 155mm GCT AUF1/2: NA removed.
* CAESAR: NA removed.

- Turkiye
* T-107: Movement type corrected. Transport availability fixed.
* Hisar-O: Purchasable in deployed mode.

- Italy
* RPG Infantry: "minekiller" trait removed (fix).
* Ariete familiy costs fixed (North African campaign).

- Poland
* PT-91: Cost reduced.

UI/OTHERS
* Library updated.
Stay tuned and dont forget to leave your comments, they are critical to improve this mod :D
Best regards.

Akkula.
Last edited by Akkula on Sat Apr 20, 2024 2:52 pm, edited 55 times in total.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Panzerpimp
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Re: Akkula´s new Project (WIP)

Post by Panzerpimp »

Looks great. Can you show some infantry, please?
Make love, not war.
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Hi panzerpimp. So far, I didnt start with infantry icons, I have a lot of vehicles to finish first :(.
But rest assured that I will post them as soon as I have some icons done.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
BiteNibbleChomp
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp »

Cold War...

interesting.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Nope, modern war. Maybe some old equipment will be available, but the mod will focus on modern times :P
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Cataphract88
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 »

Very good idea - this is an area that hasn't been touched on much in PC.
Richard
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp »

Is there going to be Ukrainian conflict included?

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
arverner
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Re: Akkula´s new Project (WIP)

Post by arverner »

I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
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Re: Akkula´s new Project (WIP)

Post by McGuba »

arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

BiteNibbleChomp wrote:Is there going to be Ukrainian conflict included?

- BNC
I have some ideas in my mind but I didnt decide anything yet. So far, my idea is to include some modern conflicts and some "fantasy" events as well, in the form of campaigns, scenarios, etc.
McGuba wrote:
arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
Exactly, that is exactly my idea regarding the personnel carriers, for fighting vehicles I will use the recon class (modified of course).

Speaking of fighting vehicles, here some Polish ones: the KTO Rosomak and a PT-91 tank (dont worry about the unit stats, I am not on it yet):

Image

Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Some French armor, oldies and newbies:

Image

Keep in mind that most of the units will be improved, by now I am just trying to finish the bulk of the them.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 »

Pictures of units look perfectly.

Future "fantasy" conflict NATO vs Russia ?

Long time wasn't enough modern war mods.

Don't forget to add T14 Armatа.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Hi Intenso, thanks for your words :D
I think the "fantasy" conflict between NATO and Russia is "a must" that I will include in this project :P

I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.

Some USA vehicles:
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 »

Several photo last year's new equipment on Parade on May 9 in Moscow :-)

http://army-news.ru/2015/05/armata-kurg ... nt-page-2/
Akkula wrote: I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Thanks intenso.

Now some more US equipment, here some transports of different kind:
Image

The British will deploy their forces also:
Image

Dont pay too much attention to the units color, I have to work on the camos (something new for me). The colors I am using at the moment are just to quickly identify the different nations.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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Re: Akkula´s new Project (WIP)

Post by Magic1111 »

Hi Akkula!

Good to hear news from you! :D

Very, very interesting project! I´ve posted the news in an own Thread on DMP Forum: http://www.designmodproject.de/kunena/1 ... flicts-wip

If you want, you can please post the news on DMP too! :wink:
flakfernrohr
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Re: Akkula´s new Project (WIP)

Post by flakfernrohr »

We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 »

flakfernrohr wrote:We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
+1
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Re: Akkula´s new Project (WIP)

Post by oasis22 »

I'he been waiting for this mod for some time, can you give us an idea of map size and unit number? It's a tough project, but you can pull it off...thanks mate.
Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula »

Thanks for all your support guys! :D . I really appreciate it!.
Yes, Magic, I will keep the DMP forum updated, I was just waiting if this announcement had some interest in the community. :P

Going back to business, Polish-British forces engage an upgraded T-72 which is supported by artillery!.
Image

And in the skies, a hopeless SU-25 is escaping from a German EF-2000:
Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.95): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
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