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Re: Akkula´s new Project (WIP)

Posted: Thu Jun 23, 2016 8:28 pm
by Intenso82
Well...
Don't forget add UAVs, Strike UAVs. Paramilitary units for hybrid war. Civilian units (refugees) for creation of jams on roads and blockings of troops and for other missions trigers :)

And of course Russian ground combat drone unit :-))
http://www.popularmechanics.com/militar ... ne-uran-9/

What is planned a conflict outline? The Standard scenario is planned?

Russians have attacked by means of hybrid war the Baltic states because they have felt threat of the safety from NATO. NATO has moved forward on protection.
The full-scale conflict has run high. Russians began to lose. Also have applied tactical nuclear charges.
And further everything has come to an end nuclear war and in the nuclear winter?

Re: Akkula´s new Project (WIP)

Posted: Sat Jun 25, 2016 7:08 pm
by Akkula
uzbek2012 wrote: That there are some units will be able to shoot through a cage or 10 cells well ) air defense s-400 differs significantly from the usual anti-aircraft guns during the second world )))
Yes, some units will have special attack range, but not that much, otherwise it would be very unbalanced.
Intenso82 wrote:Well...
Don't forget add UAVs, Strike UAVs. Paramilitary units for hybrid war. Civilian units (refugees) for creation of jams on roads and blockings of troops and for other missions trigers :)

And of course Russian ground combat drone unit :-))
http://www.popularmechanics.com/militar ... ne-uran-9/

What is planned a conflict outline? The Standard scenario is planned?

Russians have attacked by means of hybrid war the Baltic states because they have felt threat of the safety from NATO. NATO has moved forward on protection.
The full-scale conflict has run high. Russians began to lose. Also have applied tactical nuclear charges.
And further everything has come to an end nuclear war and in the nuclear winter?
I will try to add as much units as possible, but all depends of how much material I can find on the web. I am still struggling with some units :(
Regarding the scenarios I started to work on some storyline drafts for the NATO campaign. How the conflict will start is something I almost resolved, but I will not go in the "evil Russia attacking poor Eastern Europe" cliché.
Nowadays we are experiencing a cold war and not precisely is a Evil vs. Good crusade.......

Re: Akkula´s new Project (WIP)

Posted: Sat Jul 02, 2016 4:07 pm
by Farre
Have you lookes at Devores Red danger Europe ? He has nice icons

Btw will you have the South-Koreas K9 Thunder sp artillery?, i saw that Finland is going to buy these .
Looking very much forward to this game!!!

Re: Akkula´s new Project (WIP)

Posted: Sun Jul 03, 2016 3:05 am
by Akkula
Hi Farre.
I already have the list of units done, at least for the first release. Now I am trying to finish them as soon as I can so I can move to the scenario design phase. Rest assured that I will add more on later releases.
So far I have a draft for the NATO campaign, all sounds done and 75% of the units made (I will rework some of them though); soon I will post the start screen :)

Best regards.
Akkula.

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 07, 2016 11:26 am
by Magic1111
Hi Akkula!

Any progress here mate?

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 2:05 am
by Akkula
More announcements in the next days.
Image

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 9:42 am
by Magic1111
I'm curious... :wink:

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 10:26 am
by RobertCL
Excellent!!!

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 11:18 am
by BiteNibbleChomp
nice...

- BNC

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 3:18 pm
by terminator
The image seems slightly too dark

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 14, 2016 6:20 pm
by BJGeary
I am really, really looking forward to seeing this mod released! The screenshots that have been posted in this thread are wonderful. Superb work, Akkula!

Re: Akkula´s new Project (WIP)

Posted: Fri Jul 15, 2016 4:57 pm
by Farre
WHAO! Exellent Akkula!!!!!!!!!!!!!!

Re: Akkula´s new Project (WIP)

Posted: Fri Jul 15, 2016 11:54 pm
by uzbek2012
Akkula wrote:More announcements in the next days.
Image
Wonderful ) I can't wait to play )

And this mod will be based on engine Warhammer 40,000: Armageddon - Orks Da or regular Panzer Corps !?

http://mow-portal.moy.su/load/v_tylu_vr ... 4-1-0-1014

Re: Akkula´s new Project (WIP)

Posted: Sat Jul 16, 2016 8:49 am
by BiteNibbleChomp
Warhammer is a different game, and has its own mods. Obviously this is being made for PzC

- BNC

Re: Akkula´s new Project (WIP)

Posted: Sat Jul 16, 2016 9:49 pm
by uzbek2012
BiteNibbleChomp wrote:Warhammer is a different game, and has its own mods. Obviously this is being made for PzC

- BNC

Just thought Warhammer made on a modified engine from the PzC ,as there missiles fly far that modern war is more appropriate )

http://digitalmindsoft.eu/products/call-to-arms

Re: Akkula´s new Project (WIP)

Posted: Sun Jul 17, 2016 6:14 am
by AJE
Since the Chieftain is included, will the equipment go as far back as the 1970's? For example, will the new ships the Royal Navy acquired in the 1970's be included? (those ships being the Invincible class Carrier, Type 42 Destroyer, Type 22 Frigate, Type 21 Frigate, and Hunt-class mine countermeasures vessel) I was wondering if I could make a more 1970's/late Cold War mod based on this- once it comes out, that is.

Re: Akkula´s new Project (WIP)

Posted: Mon Jul 18, 2016 2:39 am
by Akkula
Hi guys. Thanks a lot for all those kind words :D . I am glad you like the start screen 8)
I am about to start to work in the scenario design... finally. Just some UI stuff to finish yet, but as I stated before, my idea is to release (in the near months) a beta version including a 3 missions tutorial campaign.

Here we can see the units the player would be able to use in that release:
Image
AJE wrote:Since the Chieftain is included, will the equipment go as far back as the 1970's? For example, will the new ships the Royal Navy acquired in the 1970's be included? (those ships being the Invincible class Carrier, Type 42 Destroyer, Type 22 Frigate, Type 21 Frigate, and Hunt-class mine countermeasures vessel) I was wondering if I could make a more 1970's/late Cold War mod based on this- once it comes out, that is.
The mod will take place in modern times, not cold war era. I included the Chieftain because some of them are still in reserve in the British Army, same for the Navy: it will be equipped with modern ships (some of them quite new :P ).
Maybe in some future I could expand the mod into the 70s, 80s, etc. But one step at the time :) , this project demands A LOT of time!.

best regards.
Akkula.

Re: Akkula´s new Project (WIP)

Posted: Mon Jul 18, 2016 5:33 am
by AJE
Akkula wrote: Here we can see the units the player would be able to use in that release:
Image


Seriously, though, it looks great. I can't wait to play it (and make a bunch of my own scenarios and mods with the units) :D

Re: Akkula´s new Project (WIP)

Posted: Thu Jul 21, 2016 6:13 am
by bcnkor5
Akkula wrote:More announcements in the next days.
Image


Very good idea and great job

Re: Akkula´s new Project (WIP)

Posted: Fri Jul 22, 2016 9:15 am
by Farre
Hi
i am just curious, what kind of tanks can i choose between to buy? T-62/64/72/80/90 ? bmp-1/2/3 ?, SO-122/152 sp artillery......:)